chore: Update LDtk project with new layers and fixed assets dimensions (using sips)
BIN
godot/animations 🟢/zombies/base/zombie_dig_01_1767409325414.png
Normal file
|
After Width: | Height: | Size: 511 KiB |
BIN
godot/animations 🟢/zombies/base/zombie_dig_02_1767409340126.png
Normal file
|
After Width: | Height: | Size: 568 KiB |
BIN
godot/animations 🟢/zombies/base/zombie_dig_03_1767409355182.png
Normal file
|
After Width: | Height: | Size: 550 KiB |
BIN
godot/animations 🟢/zombies/base/zombie_dig_04_1767409370857.png
Normal file
|
After Width: | Height: | Size: 561 KiB |
|
After Width: | Height: | Size: 502 KiB |
|
After Width: | Height: | Size: 549 KiB |
BIN
godot/animations 🟢/zombies/base/zombie_idle_up_1767409236436.png
Normal file
|
After Width: | Height: | Size: 512 KiB |
|
After Width: | Height: | Size: 570 KiB |
|
After Width: | Height: | Size: 609 KiB |
|
After Width: | Height: | Size: 544 KiB |
|
After Width: | Height: | Size: 534 KiB |
|
After Width: | Height: | Size: 516 KiB |
|
After Width: | Height: | Size: 515 KiB |