chore: Update LDtk project with new layers and fixed assets dimensions (using sips)

This commit is contained in:
2026-01-14 23:22:59 +01:00
parent 4ef1adc413
commit bc2225ad64
3494 changed files with 49932 additions and 25218 deletions

View File

@@ -0,0 +1,52 @@
<? xml version = '1.0' encoding = 'UTF-8' ?>
<tileset version="1.10" tiledversion="1.11.0" name="Terrain_Transitions" tilewidth="32" tileheight="32" tilecount="9" columns="16">
<image source="Terrain_Transitions.png" width="512" height="96" />
<terraintypes>
<terrain name="Water" tile="0" />
</terraintypes>
<tile id="0" terrain="0,0,0,0">
<properties>
<property name="type" value="water_center" />
</properties>
</tile>
<tile id="1" terrain="0,0,,">
<properties>
<property name="type" value="water_top" />
</properties>
</tile>
<tile id="2" terrain=",0,0,">
<properties>
<property name="type" value="water_right" />
</properties>
</tile>
<tile id="3" terrain=",,0,0">
<properties>
<property name="type" value="water_bottom" />
</properties>
</tile>
<tile id="4" terrain="0,,0,">
<properties>
<property name="type" value="water_left" />
</properties>
</tile>
<tile id="5" terrain="0,,,">
<properties>
<property name="type" value="water_tl" />
</properties>
</tile>
<tile id="6" terrain=",0,,">
<properties>
<property name="type" value="water_tr" />
</properties>
</tile>
<tile id="7" terrain=",,,0">
<properties>
<property name="type" value="water_bl" />
</properties>
</tile>
<tile id="8" terrain=",,0,">
<properties>
<property name="type" value="water_br" />
</properties>
</tile>
</tileset>