rendom
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@@ -78,6 +78,17 @@ class FarmingSystem {
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}
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}
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// 4. WATERING
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if (toolType === 'watering_can') {
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if (tile.hasCrop) {
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const crop = terrain.cropsMap.get(`${gridX},${gridY}`);
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if (crop && !crop.isWatered) {
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this.waterCrop(gridX, gridY);
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return true;
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}
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}
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}
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return false;
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}
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@@ -139,6 +150,7 @@ class FarmingSystem {
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if (data.regrow) {
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crop.stage = data.regrowStage;
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crop.timer = 0;
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crop.isWatered = false; // Reset watering status
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terrain.updateCropVisual(x, y, crop.stage);
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console.log(`🔄 ${crop.type} regrowing...`);
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} else {
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@@ -146,6 +158,37 @@ class FarmingSystem {
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}
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}
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waterCrop(x, y) {
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const terrain = this.scene.terrainSystem;
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const crop = terrain.cropsMap.get(`${x},${y}`);
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if (!crop) return;
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crop.isWatered = true;
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crop.growthBoost = 2.0; // 2x faster growth!
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// Visual feedback - tint slightly blue
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const key = `${x},${y}`;
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if (terrain.visibleCrops.has(key)) {
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const sprite = terrain.visibleCrops.get(key);
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sprite.setTint(0xAADDFF); // Light blue tint
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}
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// Sound effect
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if (this.scene.soundManager) {
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this.scene.soundManager.playPlant(); // Re-use plant sound for now
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}
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// Floating text
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this.scene.events.emit('show-floating-text', {
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x: x * 48,
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y: y * 48,
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text: '💧 Watered!',
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color: '#00AAFF'
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});
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console.log(`💧 Watered crop at ${x},${y}`);
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}
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update(delta) {
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this.growthTimer += delta;
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if (this.growthTimer < 1000) return;
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@@ -160,10 +203,26 @@ class FarmingSystem {
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if (!data) continue;
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if (crop.stage < data.stages) {
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crop.timer += secondsPassed;
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// Apply growth boost if watered
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const growthMultiplier = crop.growthBoost || 1.0;
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crop.timer += secondsPassed * growthMultiplier;
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if (crop.timer >= data.growthTime) {
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crop.stage++;
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crop.timer = 0;
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// Clear watering boost after growth
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if (crop.isWatered) {
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crop.isWatered = false;
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crop.growthBoost = 1.0;
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// Remove blue tint
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if (terrain.visibleCrops.has(key)) {
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const sprite = terrain.visibleCrops.get(key);
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sprite.clearTint();
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}
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}
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terrain.updateCropVisual(crop.gridX, crop.gridY, crop.stage);
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}
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}
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