feat: Integrated Stream asset and Kai animation system
This commit is contained in:
16
main/vibe_grass.tilemap
Normal file
16
main/vibe_grass.tilemap
Normal file
@@ -0,0 +1,16 @@
|
||||
tile_set: "/main/vibe_grass.tilesource"
|
||||
layers {
|
||||
id: "grass"
|
||||
z: 0.0
|
||||
is_visible: 1
|
||||
cell { x: 0 y: 0 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 1 y: 0 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 2 y: 0 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 3 y: 0 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 0 y: 1 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 1 y: 1 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 2 y: 1 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
cell { x: 3 y: 1 tile: 0 h_flip: 0 v_flip: 0 }
|
||||
}
|
||||
material: "/builtins/materials/tile_map.material"
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
Reference in New Issue
Block a user