popraven novi npc

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2025-12-08 17:09:52 +01:00
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@@ -136,15 +136,15 @@ Strukturiranje sveta s fiksnimi lokacijami za boljši gameplay flow.
## 🟢 Phase 8: Gameplay Loop & Content
Fokus na igralnost, loot in napredovanje.
- [ ] **City Content**
- [ ] Unique Loot in Ruins (Scrap metal, Chips)
- [ ] Elite Zombies in City
- [ ] **Combat Polish**
- [ ] Visual Feedback on Hit (White flash)
- [ ] Knockback effect
- [ ] **World Details**
- [ ] Roads connecting Farm and City
- [ ] Signposts
- [x] **City Content**
- [x] Unique Loot in Ruins (Scrap metal, Chips)
- [x] Elite Zombies in City
- [x] **Combat Polish**
- [x] Visual Feedback on Hit (White flash)
- [x] Knockback effect
- [x] **World Details**
- [x] Roads connecting Farm and City
- [x] Signposts
## 🧬 Phase 9: Antigravity Transformation (Design Overhaul)
Implementacija arhitekturnih stebrov po zgledu Stardew Valley.
@@ -192,7 +192,7 @@ Implementacija jedrnih mehanik iz novega koncepta "Krvava Žetev".
- [x] **Hybrid Skill & Language**
- [x] Skill Tree UI za Hibrida.
- [x] Prevajalnik dialogov (Level 1: "...hggh", Level 10: "Nevarnost!").
- [ ] **Economy: Minting & Crafting**
- [x] **Economy: Minting & Crafting**
- [x] **Blueprint System**: Drop chance pri kopanju (`unlockRecipe(id)`).
- [x] **Workstation Logic**:
- [x] Workbench (Crafting UI v2.0).
@@ -200,7 +200,7 @@ Implementacija jedrnih mehanik iz novega koncepta "Krvava Žetev".
- [x] Talilnica (Furnace) za rudo -> palice.
- [x] Kovnica (Mint) za palice -> kovanci.
- [x] Kovnica (Mint) za palice -> zlatniki.
- [ ] **Building Expansion**
- [x] **Building Expansion**
- [x] **Barn**: Objekt za shranjevanje živali.
- [x] **Silos**: Objekt za shranjevanje hrane (poveča kapaciteto).
- [x] **Starter House**: Nadgradnje (Level 1 -> Level 2 dodata prostor).
@@ -215,10 +215,10 @@ Implementacija jedrnih mehanik iz novega koncepta "Krvava Žetev".
- [x] **Živali**: Mutirane (npr. krave) in Normalne živali.
## 🧬 Phase 12: Exploration & Legacy (Endgame)
- [ ] **Livestock System**
- [x] **Livestock System**
- [x] Hlev za živali.
- [x] Loot Tables: Normalno vs. Mutirano (Mleko vs. Svetleče Mleko).
- [ ] **Ocean System**
- [x] **Ocean System**
- [x] Potapljanje (animacija, kisik bar).
- [x] Čoln (Vehicle controller).
- [x] Generacija Otokov (Island Nodes).
@@ -226,7 +226,7 @@ Implementacija jedrnih mehanik iz novega koncepta "Krvava Žetev".
- [x] Age Counter (Leta/Letni časi).
- [x] Marriage Logic + Child Spawn.
- [x] **Inheritance**: Prenos inventarja/farme na novega lika ob smrti.
- [ ] **Fractions**
- [x] **Fractions**
- [x] Reputation System za Mutante (Dobri/Zlobni).
## 🌡️ Phase 13: Elements & Survival (Hardcore)