Tiled Map Setup: Ground tiles, ruins & automated asset processing
Features: - Resized 4513 PNG assets to 40% for optimal Tiled performance - Created comprehensive tileset library (grass, dirt, trees, flowers, ruins, walls) - Generated 3 test maps: travnik_32x32, zapuscena_vas_48x48, travnik_s_objekti - Added 9 different ruined building tilesets for TownRestorationSystem integration Tools Added: - resize_assets_for_tiled.py: Batch resize all assets to 40% - generate_tiled_map.py: Auto-generate maps with placed objects - fix_tiled_map.py: Create proper tile-based maps Structure: - Slike_za_Tiled/: 4513 resized assets ready for Tiled - assets/tilesets/: 16 tileset definitions (.tsx files) - assets/maps/: 3 ready-to-use Tiled maps (.tmx files) Documentation: - docs/TILED_SETUP_GUIDE.md: Complete setup and usage guide Ready for map design in Tiled Map Editor!
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assets/tilesets/dirt_ground.tsx
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assets/tilesets/dirt_ground.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Dirt Ground" tilewidth="48" tileheight="48" tilecount="1" columns="1">
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<image source="dirt.png" width="48" height="48" />
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</tileset>
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assets/tilesets/flowers.tsx
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assets/tilesets/flowers.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Flowers" tilewidth="128" tileheight="128" tilecount="1" columns="1">
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<image source="../flowers_new.png" width="128" height="128" />
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</tileset>
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assets/tilesets/grass_ground.tsx
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assets/tilesets/grass_ground.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Grass Ground" tilewidth="48" tileheight="48" tilecount="1" columns="1">
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<image source="grass.png" width="48" height="48" />
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</tileset>
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assets/tilesets/rock_obstacle.tsx
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assets/tilesets/rock_obstacle.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Rock Obstacle" tilewidth="128" tileheight="128" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/rocks_obstacles_topdown_1766184524835_obj01.png" width="128" height="128" />
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</tileset>
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assets/tilesets/ruin_house_01.tsx
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assets/tilesets/ruin_house_01.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 1" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj01.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_02.tsx
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assets/tilesets/ruin_house_02.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 2" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj12.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_03.tsx
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assets/tilesets/ruin_house_03.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 3" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj20.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_04.tsx
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assets/tilesets/ruin_house_04.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 4" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj02.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_05.tsx
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assets/tilesets/ruin_house_05.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 5" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj03.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_06.tsx
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assets/tilesets/ruin_house_06.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 6" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj09.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_07.tsx
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assets/tilesets/ruin_house_07.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 7" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj13.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_08.tsx
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assets/tilesets/ruin_house_08.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 8" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj14.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruin_house_09.tsx
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assets/tilesets/ruin_house_09.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Ruin House 9" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../narezano_loceno/topdown_objects/buildings_ruins_states_obj16.png" width="256" height="256" />
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</tileset>
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assets/tilesets/ruins_main.tsx
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assets/tilesets/ruins_main.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Main Ruins Building" tilewidth="512" tileheight="512" tilecount="1" columns="1">
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<image source="../ruins_building.png" width="512" height="512" />
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</tileset>
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assets/tilesets/tree_dead.tsx
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assets/tilesets/tree_dead.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Dead Tree" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../tree_dead_new.png" width="256" height="256" />
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</tileset>
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assets/tilesets/tree_green.tsx
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assets/tilesets/tree_green.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Green Tree" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../tree_green_new.png" width="256" height="256" />
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</tileset>
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assets/tilesets/wall_damaged.tsx
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assets/tilesets/wall_damaged.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.1" name="Damaged Wall" tilewidth="256" tileheight="256" tilecount="1" columns="1">
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<image source="../wall_damaged.png" width="256" height="256" />
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</tileset>
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