Tiled Map Editor Exploration + Bug Fixes
Tiled Setup: - Installed Tiled v1.11.2 (winget) - Created workflow documentation (.agent/workflows/tiled-map-setup.md) - Generated demo Tiled map files (farm_map.tmx, .json, .tsx) - Created TILED_INTEGRATION_STATUS.md documentation Bug Fixes: - SaveSystem.js: Fixed compatibility with Flat2DTerrainSystem - InteractionSystem.js: Added null checks for terrainSystem - PreloadScene.js: Tiled asset loading (currently not used) Documentation: - Created DNEVNIK.md (development diary) - Updated QUICK_TASK_REFERENCE.md with recent work Note: Tiled integration incomplete (tileset size issues) - Reverted to procedural Flat2DTerrainSystem (working) - Future work: Create proper 192x192 tileset PNGs Session: 2h (20:00-22:00) Date: 14.12.2024
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assets/tilesets/decorations_tileset.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.0" name="decorations_tileset" tilewidth="48" tileheight="48" tilecount="16" columns="4">
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<image source="tileset_decorations.png" width="192" height="192" />
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</tileset>
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assets/tilesets/dirt.png
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assets/tilesets/grass_tileset.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.0" name="grass_tileset" tilewidth="48" tileheight="48" tilecount="16" columns="4">
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<image source="tileset_grass_clean.png" width="192" height="192" />
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</tileset>
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assets/tilesets/water_tileset.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.0" name="water_tileset" tilewidth="48" tileheight="48" tilecount="16" columns="4">
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<image source="tileset_water_pond.png" width="192" height="192" />
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<tile id="0">
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<properties>
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<property name="collides" type="bool" value="true" />
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</properties>
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</tile>
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</tileset>
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