diff --git a/assets/audio/ambient/noir_ambience.mp3 b/assets/audio/ambient/noir_ambience.mp3 new file mode 100644 index 000000000..ae8c48358 Binary files /dev/null and b/assets/audio/ambient/noir_ambience.mp3 differ diff --git a/assets/audio/voiceover/kai_memory_01.mp3 b/assets/audio/voiceover/kai_memory_01.mp3 new file mode 100644 index 000000000..d39fb4325 Binary files /dev/null and b/assets/audio/voiceover/kai_memory_01.mp3 differ diff --git a/assets/audio/voiceover/kai_memory_02.mp3 b/assets/audio/voiceover/kai_memory_02.mp3 new file mode 100644 index 000000000..b4a0522b3 Binary files /dev/null and b/assets/audio/voiceover/kai_memory_02.mp3 differ diff --git a/assets/audio/voiceover/kai_memory_03.mp3 b/assets/audio/voiceover/kai_memory_03.mp3 new file mode 100644 index 000000000..f778946a0 Binary files /dev/null and b/assets/audio/voiceover/kai_memory_03.mp3 differ diff --git a/src/scenes/IntroScene.js b/src/scenes/IntroScene.js index 9e9ed4f29..59e47943f 100644 --- a/src/scenes/IntroScene.js +++ b/src/scenes/IntroScene.js @@ -43,8 +43,8 @@ class IntroScene extends Phaser.Scene { this.load.image('intro_gronk', introPath + 'gronk_doorway_silhouette.png'); // 🎵 AUDIO (Optional - with safe loading) - this.loadAudioSafe('noir_ambience', 'assets/audio/ambient/noir_ambience.ogg'); - this.loadAudioSafe('projector_loop', 'assets/audio/ambient/projector_loop.ogg'); + this.loadAudioSafe('noir_ambience', 'assets/audio/ambient/noir_ambience.mp3'); + this.loadAudioSafe('projector_loop', 'assets/audio/ambient/projector_loop.mp3'); // Voice triggers (placeholders) this.loadAudioSafe('audio_kai_memory_01', 'assets/audio/voiceover/kai_memory_01.mp3');