From a1ea4edf04e34ec231aeadeaaca79ad7d5d757c4 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Tue, 30 Dec 2025 03:55:15 +0100 Subject: [PATCH] docs: Add game opening sequence asset plan - prioritized by intro flow --- GAME_OPENING_ASSETS.md | 272 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 272 insertions(+) create mode 100644 GAME_OPENING_ASSETS.md diff --git a/GAME_OPENING_ASSETS.md b/GAME_OPENING_ASSETS.md new file mode 100644 index 000000000..897bb7e99 --- /dev/null +++ b/GAME_OPENING_ASSETS.md @@ -0,0 +1,272 @@ +# 🎮 GAME OPENING SEQUENCE - Asset Priority Plan + +**Created:** 30.12.2025 03:54 +**Purpose:** Določiti KATERE assete potrebujemo NAJPREJ za intro + tutorial + +--- + +## 🎬 OPENING SEQUENCE (Po konceptu igre) + +### **SCENE 1: BLACK SCREEN + Voice-Over** +**Duration:** 10 sekund +**Kai voice:** "My name is Kai Marković. 1 year ago, the world ended..." + +**Assets Needed:** ❌ NONE (samo audio) + +--- + +### **SCENE 2: Tent Camp Dawn** +**Duration:** 20 sekund +**Camera:** Kai se zbudi v šotoru, pogleda ven na 8×8 farm + +**Assets Needed:** +1. ✅ **tent.png** (DONE!) +2. ✅ **kai_idle.png** (partial - need animation) +3. ⚠️ **kai_wake_up.png** (4 frames - waking animation) +4. ⚠️ **tent_interior.png** (inside view) +5. ⚠️ **sleeping_bag.png** +6. ⚠️ **backpack.png** +7. ⚠️ **mothers_locket.png** (key item!) + +**Environment:** +8. ⚠️ **grass_tile_dawn.png** (early morning lighting) +9. ⚠️ **dirt_path.png** +10. ⚠️ **small_fence.png** (around 8×8 farm) + +--- + +### **SCENE 3: Locket Close-Up** +**Duration:** 5 sekund +**Kai opens locket → Ana's photo inside** + +**Assets Needed:** +11. ⚠️ **locket_open.png** (UI element) +12. ⚠️ **ana_portrait.png** (photo in locket) +13. ⚠️ **kai_sad_expression.png** (portrait) + +--- + +### **SCENE 4: Flashback Montage** +**Duration:** 15 sekund (5 flashes × 3 sec each)** + +**Assets Needed:** +14. ⚠️ **baby_twins.png** (hospital scene) +15. ⚠️ **child_kai_ana.png** (5 year olds) +16. ⚠️ **family_photo.png** (parents + twins) +17. ⚠️ **troll_attack.png** (giant troll breaking wall) +18. ⚠️ **ana_screaming.png** (being taken) + +--- + +### **SCENE 5: Tutorial Start** +**Duration:** 60 sekund (interactive)** +**Player gains control** + +**Assets Needed:** + +**Kai Animations (CRITICAL):** +19. ⚠️ **kai_idle** (4 frames × 4 directions) = 16 frames +20. ⚠️ **kai_walk** (4 frames × 4 directions) = 16 frames +21. ⚠️ **kai_run** (4 frames × 2 directions) = 8 frames + +**First Zombie Worker:** +22. ⚠️ **zombie_basic_idle** (4 frames) +23. ⚠️ **zombie_basic_walk** (4 frames) +24. ⚠️ **zombie_digging** (4 frames - tutorial action) + +**Farm Basics:** +25. ✅ **tent.png** (DONE) +26. ⚠️ **campfire.png** (DONE but white bg) +27. ⚠️ **storage_chest.png** (DONE but white bg) +28. ⚠️ **water_well.png** +29. ⚠️ **basic_fence.png** + +**Terrain (8×8 starting area):** +30. ⚠️ **grass_tile.png** (×4 variations) +31. ⚠️ **dirt_tile.png** (×4 variations) +32. ⚠️ **tilled_soil.png** (for planting) + +**First Crops (Tutorial):** +33. ⚠️ **wheat_seed.png** +34. ⚠️ **wheat_stage1.png** +35. ⚠️ **wheat_stage2.png** +36. ⚠️ **wheat_harvest.png** + +**UI Elements:** +37. ⚠️ **health_bar.png** (DONE but white bg) +38. ⚠️ **stamina_bar.png** +39. ⚠️ **inventory_panel.png** +40. ⚠️ **dialogue_box.png** +41. ⚠️ **quest_marker.png** + +--- + +## 🎯 ABSOLUTE MINIMUM FOR PLAYABLE INTRO + +**Total:** **65 assets** (including animation frames) + +### **Priority 1: MUST HAVE (Can't start without)** +1. Kai idle + walk animations (32 frames) +2. Tent (exterior + interior) +3. Zombie worker basic (idle + walk + dig) +4. Terrain tiles (grass, dirt, tilled) +5. First crop cycle (wheat 4 stages) +6. UI basics (health, stamina, inventory, dialogue) +7. Mother's locket + Ana portrait +8. Campfire, storage chest, fence + +**TOTAL: ~65 assets** + +--- + +### **Priority 2: NICE TO HAVE (Polish)** +9. Flashback images (5 scenes) +10. Kai wake-up animation +11. Multiple zombie types +12. More terrain variations +13. Additional crops + +**TOTAL: +30 assets** + +--- + +### **Priority 3: LATER (Can add after demo works)** +14. More animations +15. Effects +16. Decorations + +--- + +## 📅 GENERATION ORDER (Optimized for Intro) + +### **DAY 1 (Tomorrow - Batch 1):** +**Kai Character Basics (40 assets):** +- kai_idle_north (4 frames) +- kai_idle_south (4 frames) +- kai_idle_east (4 frames) +- kai_idle_west (4 frames) +- kai_walk_north (4 frames) +- kai_walk_south (4 frames) +- kai_walk_east (4 frames) +- kai_walk_west (4 frames) +- kai_run_east (4 frames) +- kai_run_west (4 frames) + +--- + +### **DAY 2 (Batch 2):** +**Zombie Worker (12 assets):** +- zombie_idle (4 frames) +- zombie_walk (4 frames) +- zombie_dig (4 frames) + +**Terrain Tiles (12 assets):** +- grass_tile (4 variations) +- dirt_tile (4 variations) +- tilled_soil (4 variations) + +--- + +### **DAY 3 (Batch 3):** +**Crops + Buildings (15 assets):** +- wheat (4 growth stages) +- tent_interior +- water_well +- basic_fence +- sleeping_bag +- backpack +- mothers_locket +- ana_portrait +- kai_portrait_sad + +**UI Elements (6 assets):** +- stamina_bar +- inventory_panel +- dialogue_box +- quest_marker + +--- + +### **DAY 4 (Batch 4):** +**Flashback Scenes (5 assets):** +- baby_twins +- child_kai_ana +- family_photo +- troll_attack +- ana_screaming + +**Polish (10 assets):** +- More decorations +- Effects +- Additional items + +--- + +## ✅ **3-DAY INTRO READY PLAN** + +**End of Day 3:** +- ✅ 65 core intro assets +- ✅ Kai fully animated +- ✅ Zombie worker functional +- ✅ Tutorial playable +- ✅ Opening sequence complete + +**End of Day 7:** +- ✅ 100+ total assets +- ✅ All flashbacks +- ✅ Polished intro +- ✅ Demo-ready opening! + +--- + +## 🎯 TOMORROW MORNING CHECKLIST + +**When you wake up:** + +1. ☐ Open this file: `GAME_OPENING_ASSETS.md` +2. ☐ Review tonight's 70 samples +3. ☐ Decide: Google Cloud setup or Manual? +4. ☐ **START Batch 1:** Kai animations (40 frames) + +**By tomorrow evening:** +- ✅ Kai character ready! +- ✅ Can test basic movement! + +--- + +## 💡 SMART STRATEGY + +**Instead of random 422 assets, we generate IN ORDER:** +1. ✅ Opening sequence first +2. ✅ Tutorial second +3. ✅ Demo content third +4. ✅ Extra polish last + +**Result:** +- ✅ Playable intro in 3 days! +- ✅ Full tutorial by day 7 +- ✅ Demo ready by week 2 +- ✅ All assets prioritized by game flow! + +--- + +## 🚀 READY FOR TOMORROW! + +**Morning Plan:** +1. Review samples +2. Start Kai animation batch +3. By evening: Character ready! + +**This Week Plan:** +- Day 1: Kai animations +- Day 2: Zombie + terrain +- Day 3: Crops + UI + buildings +- Day 4-7: Expand to full tutorial + +**Result:** INTRO PLAYABLE by next weekend! 🎮✨ + +--- + +**Created:** 30.12.2025 03:54 +**Updated:** Ready for tomorrow morning! +**Next:** Wake up, review, START GENERATION! 🚀