Tiled auto-tiling setup + 16x16 starting base map
- Fixed XML headers in all TSX files (removed spaces) - Created starting_base_16x16.tmx map (768x768px) - Generated micro camp objects (1-tile icons) - Added all tilesets to new map: * grass_soil_autotile.tsx * fence_autotile.tsx * starting_camp.tsx * farm_obstacles.png - Generated 7 TOP-DOWN object sprite sheets - Organized 60 Krvava Zetev sprites - Updated DNEVNIK with session notes Ready for Tiled map design on Monday!
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assets/tilesets/starting_camp.tsx
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assets/tilesets/starting_camp.tsx
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.0" name="starting_camp" tilewidth="48" tileheight="48" tilecount="12" columns="4">
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<image source="starting_camp_topdown.png" width="192" height="144"/>
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</tileset>
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