Tiled auto-tiling setup + 16x16 starting base map

- Fixed XML headers in all TSX files (removed spaces)
- Created starting_base_16x16.tmx map (768x768px)
- Generated micro camp objects (1-tile icons)
- Added all tilesets to new map:
  * grass_soil_autotile.tsx
  * fence_autotile.tsx
  * starting_camp.tsx
  * farm_obstacles.png
- Generated 7 TOP-DOWN object sprite sheets
- Organized 60 Krvava Zetev sprites
- Updated DNEVNIK with session notes

Ready for Tiled map design on Monday!
This commit is contained in:
2025-12-20 00:47:49 +01:00
parent 7cc66d0e2b
commit a11b5476c0
10 changed files with 531 additions and 240 deletions

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="starting_camp" tilewidth="48" tileheight="48" tilecount="12" columns="4">
<image source="starting_camp_topdown.png" width="192" height="144"/>
</tileset>