Tiled auto-tiling setup + 16x16 starting base map

- Fixed XML headers in all TSX files (removed spaces)
- Created starting_base_16x16.tmx map (768x768px)
- Generated micro camp objects (1-tile icons)
- Added all tilesets to new map:
  * grass_soil_autotile.tsx
  * fence_autotile.tsx
  * starting_camp.tsx
  * farm_obstacles.png
- Generated 7 TOP-DOWN object sprite sheets
- Organized 60 Krvava Zetev sprites
- Updated DNEVNIK with session notes

Ready for Tiled map design on Monday!
This commit is contained in:
2025-12-20 00:47:49 +01:00
parent 7cc66d0e2b
commit a11b5476c0
10 changed files with 531 additions and 240 deletions

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