🎨 Project organization - Dolina Smrti

- Reorganized 4513 images into 8 categories in Slike_za_Tiled/
- Integrated 330 DLC images into main categories
- Renamed project from novafarma to dolinasmrti
- Added README.md files for documentation
- Created 2 base TSX tilesets for Tiled
- Created template map (_template_base.tmx)
- All assets ready for Tiled Map Editor

Categories created:
- 01_characters/ (zombies, npcs, players)
- 02_creatures/ (animals, monsters, slimes, dinosaurs)
- 03_terrain/ (ground, fences, mine)
- 04_buildings/ (houses, ruins, structures)
- 05_objects/ (tools, items, farming)
- 06_vegetation/ (trees, plants)
- 08_misc/ (1257 files for manual review)
This commit is contained in:
David Kotnik
2025-12-24 15:52:40 +01:00
parent a4d795c561
commit 9e6cee1354
4522 changed files with 506 additions and 331 deletions

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# Dolina Smrti - Source Code
Glavna izvorna koda za igro **Dolina Smrti** (Valley of Death).
## Struktura
- **`data/`** - Podatkovne datoteke (recepti, konfiguracije)
- **`entities/`** - Igralne entitete (Player, NPC, Creatures)
- **`scenes/`** - Phaser scene (GameScene, MenuScene, itd.)
- **`systems/`** - Sistemi igre (130+ sistemov!)
- **`ui/`** - UI komponente in vmesniki
- **`utils/`** - Pomožne funkcije in orodja
- **`workers/`** - Web Workers za ozadjene naloge
- **`game.js`** - Glavni Phaser game konfiguracija
## Glavne Scene
Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v `scenes/` direktoriju.
## Sistemi
Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.