diff --git a/assets/sprites/buildings/gothic_style/bakery.png b/assets/sprites/buildings/gothic_style/bakery.png new file mode 100644 index 000000000..ef8792d69 Binary files /dev/null and b/assets/sprites/buildings/gothic_style/bakery.png differ diff --git a/assets/sprites/buildings/gothic_style/blacksmith.png b/assets/sprites/buildings/gothic_style/blacksmith.png new file mode 100644 index 000000000..8dfc7894d Binary files /dev/null and b/assets/sprites/buildings/gothic_style/blacksmith.png differ diff --git a/assets/sprites/buildings/gothic_style/hospital.png b/assets/sprites/buildings/gothic_style/hospital.png new file mode 100644 index 000000000..a276f1d51 Binary files /dev/null and b/assets/sprites/buildings/gothic_style/hospital.png differ diff --git a/assets/sprites/buildings/gothic_style/mayor_office.png b/assets/sprites/buildings/gothic_style/mayor_office.png new file mode 100644 index 000000000..76456d8c4 Binary files /dev/null and b/assets/sprites/buildings/gothic_style/mayor_office.png differ diff --git a/assets/sprites/buildings/gothic_style/police.png b/assets/sprites/buildings/gothic_style/police.png new file mode 100644 index 000000000..c4b840b1b Binary files /dev/null and b/assets/sprites/buildings/gothic_style/police.png differ diff --git a/assets/sprites/buildings/gothic_style/school.png b/assets/sprites/buildings/gothic_style/school.png new file mode 100644 index 000000000..8ca219929 Binary files /dev/null and b/assets/sprites/buildings/gothic_style/school.png differ diff --git a/assets/sprites/buildings/gothic_style/tailor.png b/assets/sprites/buildings/gothic_style/tailor.png new file mode 100644 index 000000000..eb60e335e Binary files /dev/null and b/assets/sprites/buildings/gothic_style/tailor.png differ diff --git a/references/houses/gothic_house/README.md b/references/houses/gothic_house/README.md new file mode 100644 index 000000000..cbfde5db5 --- /dev/null +++ b/references/houses/gothic_house/README.md @@ -0,0 +1,90 @@ +# GOTHIC HOUSE MASTER REFERENCE + +**File:** `gothic_house_reference.png` +**Type:** Residential Building Reference +**Style:** Dark Gothic Chibi + +--- + +## **MASTER STANDARD FOR ALL HOUSES** + +This gothic house is the **DEFINITIVE REFERENCE** for all residential buildings in the game. + +--- + +## **VISUAL DNA:** + +### **Core Elements:** +- **Dark gray wood** `#2C2C3C` +- **Thick 5px black outlines** (smooth, NOT pixel art) +- **Purple glow windows** `#8B4789` +- **Dark shingle roof** `#1A1A2E` +- **Mystical atmosphere** +- **Isometric 3/4 view** + +### **Style Requirements:** +✅ Smooth anti-aliased lines (film-quality) +✅ Cel shading with depth +✅ Chibi proportions +✅ Transparent background +✅ 160x160px optimal size + +--- + +## **USE FOR:** + +1. **All Residential Houses** - Starter homes, NPC houses +2. **Town Buildings** - Shops, services (with modifications) +3. **Special Buildings** - Churches, museums (gothic style) +4. **Biome Variations** - Keep same style, adapt colors/details + +--- + +## **BIOME ADAPTATIONS:** + +### **Forest Biome:** +- Add green moss on walls `#228B22` +- Vines on corners +- Keep dark gothic base + +### **Desert Biome:** +- Lighter weathered wood `#4A4A5C` +- Sand at base +- Keep gothic structure + +### **Winter Biome:** +- White snow on roof edges +- Icicles hanging +- Keep dark gothic aesthetic + +### **All Other Biomes:** +- ALWAYS maintain gothic dark style +- Only add biome-specific details +- Never change core visual DNA + +--- + +## **FORBIDDEN:** + +❌ Bright/warm colors for main structure +❌ Pixel art style +❌ Simple/flat designs +❌ Non-gothic aesthetics + +--- + +## **QUALITY CHECK:** + +Every house MUST: +1. ✅ Match dark gray color palette +2. ✅ Have thick smooth outlines +3. ✅ Show purple window glow +4. ✅ Maintain gothic atmosphere +5. ✅ Use transparent PNG +6. ✅ Match reference proportions + +--- + +**Status:** MASTER REFERENCE - DO NOT MODIFY +**Created:** 2026-01-05 +**Purpose:** Universal house standard for all 27 towns diff --git a/references/houses/gothic_house/gothic_house_reference.png b/references/houses/gothic_house/gothic_house_reference.png new file mode 100644 index 000000000..144ba7594 Binary files /dev/null and b/references/houses/gothic_house/gothic_house_reference.png differ