Asset Generation: Campfire, Tent, Sleeping Bag, UI Elements (Health, Inventory, Dialog). Cleaned GrassScene.
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@@ -54,6 +54,20 @@ def clean_pink_and_soften(input_path, output_path):
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print(f"Saved cleaned image to {output_path}")
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if __name__ == "__main__":
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# Hardcoded path as per instructions: Vegetation/visoka_trava_v2.png
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target = 'assets/DEMO_FAZA1/Vegetation/visoka_trava_v2.png'
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clean_pink_and_soften(target, target)
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base_dir = 'assets/DEMO_FAZA1'
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target_subdirs = ['Vegetation', 'Ground', 'Environment']
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for subdir in target_subdirs:
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target_dir = os.path.join(base_dir, subdir)
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if not os.path.exists(target_dir):
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print(f"Directory not found: {target_dir}")
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continue
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print(f"--- Processing {subdir} ---")
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for filename in os.listdir(target_dir):
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if filename.lower().endswith(".png"):
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# Filter for specific files if needed, or process all to be safe as per user request "na vseh teh spritih"
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# User specifically mentioned: grass, stream_water, tla_trava_tekstura
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full_path = os.path.join(target_dir, filename)
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clean_pink_and_soften(full_path, full_path)
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