Asset Generation: Campfire, Tent, Sleeping Bag, UI Elements (Health, Inventory, Dialog). Cleaned GrassScene.
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main/assets/action_btn.png
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After Width: | Height: | Size: 44 KiB |
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main/assets/campfire.png
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After Width: | Height: | Size: 10 KiB |
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main/assets/dialog_panel.png
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After Width: | Height: | Size: 437 KiB |
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main/assets/ground_tileset.png
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After Width: | Height: | Size: 442 KiB |
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main/assets/ground_tileset.tsx
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.10.2" name="ground_tileset" tilewidth="256" tileheight="256" tilecount="4" columns="4">
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<image source="ground_tileset.png" width="1024" height="256"/>
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</tileset>
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main/assets/health_bar.png
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After Width: | Height: | Size: 351 KiB |
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main/assets/inventory_slot.png
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After Width: | Height: | Size: 39 KiB |
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main/assets/sleeping_bag.png
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After Width: | Height: | Size: 25 KiB |
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main/assets/stream_water.png
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After Width: | Height: | Size: 390 KiB |
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main/assets/tent.png
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After Width: | Height: | Size: 77 KiB |
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main/assets/tla_trava_tekstura.png
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After Width: | Height: | Size: 473 KiB |