PART 3: POLISH & EFFECTS - 100% COMPLETE! (Phase 29)

COMPLETED FEATURES:

PART 1: IMMEDIATE INTEGRATION (30 min)
-  Crafting system integration verified
-  Created comprehensive test plans
-  INTEGRATION_TEST_PLAN.md
-  QUICK_START_TEST.md

PART 3: POLISH & EFFECTS (2h 5min) - 100% DONE!

Phase 5C: Lighting & Shadows (20 min)
-  LightingSystem.js (215 lines)
- Dynamic player shadow with time-of-day opacity
- Auto-torch at night (flickering effect)
- Campfire creation API
- Light source management

Phase 5B: Enhanced Weather (25 min)
-  WeatherEnhancementsSystem.js (245 lines)
- Dynamic wind system (strength + direction)
- Wind affects rain particles
- Tree sway animations
- Smooth weather transitions (2s fade)
- Wind info API (speed km/h, compass)

Phase 5D: UI Polish (20 min)
-  UIPolishSystem.js (330 lines)
- Fade in/out & slide animations
- Button hover effects with sound
- Tooltips (auto + manual, cursor follow)
- Pulse, shake, flash animations
- Typewriter text effect
- Number counter animation
- Smooth scroll support

Phase 5E: Particle Effects (30 min)
-  ParticleEnhancementsSystem.js (450 lines)
- Craft sparkles (golden burst)
- Walk dust clouds (grass/dirt only)
- Harvest bursts (crop-colored!)
- Dig/till soil particles
- Plant sparkles
- Level up / damage / heal effects
- Integrated with CraftingSystem & FarmingSystem

 STATS:
- 4 new systems created (~1,240 lines)
- 5 documentation files
- 30+ new features
- 7 files modified
- Total time: 2h 35min

 GAME NOW HAS:
- Dynamic shadows & lighting
- Wind-affected weather
- Complete UI animation toolkit
- Enhanced particle effects for all actions

Files modified:
- index.html (4 new script tags)
- GameScene.js (4 system initializations + update calls)
- CraftingSystem.js (craft sparkles on completion)
- FarmingSystem.js (dig/plant/harvest particles)
- TASKS.md (Phase 29 updated)
- FINAL_IMPLEMENTATION_ROADMAP.md (PART 3 100% complete)
This commit is contained in:
2025-12-15 16:42:09 +01:00
parent b759f6509e
commit 8c0cc90908
14 changed files with 2053 additions and 65 deletions

View File

@@ -77,6 +77,11 @@ class FarmingSystem {
this.scene.soundManager.playDig();
}
// ✨ PARTICLE EFFECT - Dig particles
if (this.scene.particleEnhancements) {
this.scene.particleEnhancements.digParticles(screenPos.x, screenPos.y);
}
console.log(`✅ Tilled soil at (${gridX}, ${gridY})`);
return true;
}
@@ -124,6 +129,12 @@ class FarmingSystem {
this.scene.soundManager.playPlant();
}
// ✨ PARTICLE EFFECT - Plant sparkle
if (this.scene.particleEnhancements) {
const screenPos = this.scene.iso.toScreen(gridX, gridY);
this.scene.particleEnhancements.plantSparkle(screenPos.x, screenPos.y);
}
console.log(`🌱 Planted ${cropType} at (${gridX}, ${gridY})`);
return true;
}
@@ -197,6 +208,12 @@ class FarmingSystem {
console.log(`🌾 Harvested ${crop.type}! (+${goldEarned} gold)`);
// ✨ PARTICLE EFFECT - Harvest burst
const screenPos = this.scene.iso.toScreen(gridX, gridY);
if (this.scene.particleEnhancements) {
this.scene.particleEnhancements.harvestBurst(screenPos.x, screenPos.y, crop.type);
}
// Show floating text
if (this.scene.events) {
this.scene.events.emit('show-floating-text', {