This commit is contained in:
2025-12-11 20:41:00 +01:00
parent 6e998d516d
commit 8b37814bd8
11 changed files with 1184 additions and 143 deletions

View File

@@ -77,7 +77,7 @@
- Light background detection (brightness > 170)
- Added all fence pieces to processing list
### **5. BUG FIXES & POLISH** ✅
#### **6. BUG FIXES & POLISH** ✅
- ✅ Fixed `npc.toggleState()` undefined error
- Removed 3 calls in InteractionSystem.js
- Replaced with console.log
@@ -93,6 +93,10 @@
- Grave: 0.5 → 0.3
- Farmhouse: 0.8 → 0.5
- Blacksmith: 0.7 → 0.45
-**Tool swing animation** - arc rotation effect
-**Build tutorial popup** - auto-dismiss after 5s
-**Particle effects** - soil/seed/harvest (brown/green/gold)
-**Camera shake** - on harvest action
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@@ -101,14 +105,20 @@
2. `src/systems/BuildSystem.js`
3. `tools/create_spritesheet.js`
4. `tools/farming_controls_template.js`
5. `docs/phase22_plan.md`
6. `tools/time_control_panel.js`
#### **MODIFICIRANE DATOTEKE (6):**
1. `src/scenes/PreloadScene.js` - Added fence assets + ultra transparency
2. `src/scenes/GameScene.js` - Initialized farming & build systems
3. `src/scenes/UIScene.js` - Added zombie & farm stats panels
4. `src/systems/InteractionSystem.js` - Removed toggleState errors
5. `src/entities/Player.js` - Scale adjustments (1.5x)
6. `src/entities/NPC.js` - Scale adjustments (1.2x)
#### **MODIFICIRANE DATOTEKE (10):**
1. `src/scenes/PreloadScene.js` - Added fence assets + ultra transparency + 21 sprites
2. `src/scenes/GameScene.js` - Initialized farming & build systems + parallax background
3. `src/scenes/UIScene.js` - Added zombie & farm stats panels + resources + time control
4. `src/scenes/StoryScene.js` - Main menu glow effect + animations
5. `src/systems/InteractionSystem.js` - Removed toggleState errors
6. `src/systems/TerrainSystem.js` - Added decorations (flowers, bushes, rocks, grass)
7. `src/entities/Player.js` - Scale adjustments + farming actions + particles + tool swing
8. `src/entities/NPC.js` - Scale adjustments (2.5x zombie, 0.2x others)
9. `src/systems/BuildSystem.js` - Tutorial popup
10. All documentation files
#### **ASSETS GENERATED (6):**
- fence_post.png (final - ultra transparent)
@@ -119,28 +129,38 @@
- fence_post_tiny.png (attempt 3)
#### **STATISTIKA:**
- 📊 **Development time:** 2.5 ure
- 📊 **Systems implemented:** 3 major
- 📊 **Code written:** ~429 vrstic (FarmingSystem + BuildSystem)
- 📊 **Bug fixes:** 5 critical
- 📊 **Development time:** 3h 55min
- 📊 **Systems implemented:** 6 major
- 📊 **Code written:** ~1,000 vrstic (FarmingSystem + BuildSystem + Controls + UI + Effects)
- 📊 **Bug fixes:** 6 critical
- 📊 **Asset iterations:** 3 (until perfect transparency)
- 📊 **Visual effects:** 10+ (particles, glow, parallax, shake)
#### **READY TO USE (Hotkeys):**
#### **READY TO USE (Features):**
```javascript
// BUILD MODE
B // Toggle build mode
1-4 // Select fence type (post, horizontal, vertical, corner)
5 // Select barn
Click // Place building
// FARMING
Space + Hoe // Till soil (particles + swing)
Space + Seeds // Plant (particles)
Space (empty) // Harvest (sparkles + shake)
// FARMING (za implementirati controls)
Space // Farm action (till/plant/harvest)
E // Interact with zombie worker
// BUILDING
B // Toggle build mode (tutorial on first)
1-5 // Select building type
Click // Place building
// TIME CONTROL
1x/2x/5x buttons // Speed control
/ button // Pause/Resume
// UI
Top-right // Resources (🪵 Wood, 🪨 Stone, ⚙️ Iron)
Top-right // Clock (HH:MM + ☀️/🌙)
Left-bottom // Zombie stats + Farm stats
```
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*Session end: 11.12.2025 - 18:52 - **ISOMETRIC GAMEPLAY SYSTEMS COMPLETED!***
*Session end: 11.12.2025 - 19:45 - **EPIC 4-HOUR SESSION COMPLETE!***
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