shrani
This commit is contained in:
112
archive/deprecated/BUILD_TEST_RESULTS.md
Normal file
112
archive/deprecated/BUILD_TEST_RESULTS.md
Normal file
@@ -0,0 +1,112 @@
|
||||
# 🔧 POPRAVKI - TESTNI REZULTATI
|
||||
|
||||
**Datum:** 12. December 2025
|
||||
**Čas:** 10:11
|
||||
|
||||
---
|
||||
|
||||
## 🐛 **NAJDENE NAPAKE:**
|
||||
|
||||
### **1. Kamen blokira gibanje** ❌
|
||||
**Problem:** "BLOCKED by solid decoration: rock_large"
|
||||
**Vzrok:** Kamni imajo solid flag
|
||||
**Rešitev:** Odstraniti solid flag ali omogočiti walk-over
|
||||
|
||||
### **2. Drevo ne kaže damage** ❌
|
||||
**Problem:** Ko sekam drevo, se ne vidi da ga podiram
|
||||
**Vzrok:** Manjka vizualni feedback (HP bar, shake, tint)
|
||||
**Rešitev:** Dodati damage indicators
|
||||
|
||||
### **3. Sekira v roki** ❌
|
||||
**Problem:** Ne vidiš sekire v roki
|
||||
**Vzrok:** Weapon sprite system ni implementiran
|
||||
**Rešitev:** Dodati weapon sprite + swing animation
|
||||
|
||||
---
|
||||
|
||||
## 🔧 **HITRI FIX - V KONZOLI:**
|
||||
|
||||
Odpri Console (F12) in vpiši:
|
||||
|
||||
```javascript
|
||||
// 1. Odstrani solid flag iz kamnov
|
||||
gameScene.terrainSystem.decorationsMap.forEach((dec, key) => {
|
||||
if (dec.type && dec.type.includes('rock')) {
|
||||
dec.solid = false;
|
||||
console.log('✅ Rock at', key, 'is now walkable');
|
||||
}
|
||||
});
|
||||
|
||||
// 2. Dodaj damage feedback
|
||||
gameScene.events.on('decoration-damaged', (decoration) => {
|
||||
// Shake effect
|
||||
if (decoration.sprite) {
|
||||
gameScene.tweens.add({
|
||||
targets: decoration.sprite,
|
||||
x: decoration.sprite.x + 2,
|
||||
duration: 50,
|
||||
yoyo: true,
|
||||
repeat: 1
|
||||
});
|
||||
|
||||
// Tint red
|
||||
decoration.sprite.setTint(0xff0000);
|
||||
gameScene.time.delayedCall(100, () => {
|
||||
decoration.sprite.clearTint();
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
console.log('✅ Damage feedback enabled!');
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📝 **DOLGOROČNA REŠITEV:**
|
||||
|
||||
Potrebno je implementirati:
|
||||
|
||||
### **1. Decoration Damage System:**
|
||||
- HP bar nad dekoracijo
|
||||
- Shake effect ob udarcu
|
||||
- Red tint ob damage
|
||||
- Particle effects (wood chips, stone dust)
|
||||
|
||||
### **2. Weapon System:**
|
||||
- Weapon sprite v roki igralca
|
||||
- Swing animation
|
||||
- Different weapons (axe, pickaxe, sword)
|
||||
- Attack direction
|
||||
|
||||
### **3. Collision System:**
|
||||
- Walkable decorations (flowers, grass)
|
||||
- Non-walkable decorations (trees, rocks, buildings)
|
||||
- Configurable solid flag
|
||||
|
||||
---
|
||||
|
||||
## 🎮 **TRENUTNO TESTIRANJE:**
|
||||
|
||||
**Poskusi v konzoli:**
|
||||
```javascript
|
||||
// Odstrani solid flag
|
||||
gameScene.terrainSystem.decorationsMap.forEach((dec) => {
|
||||
if (dec.solid) dec.solid = false;
|
||||
});
|
||||
console.log('✅ All decorations walkable!');
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📊 **PRIORITETA POPRAVKOV:**
|
||||
|
||||
1. **HIGH:** Odstrani solid flag (5 min)
|
||||
2. **HIGH:** Dodaj damage shake effect (10 min)
|
||||
3. **MEDIUM:** Dodaj HP bar (15 min)
|
||||
4. **LOW:** Weapon sprite system (30 min)
|
||||
|
||||
---
|
||||
|
||||
**Status:** ⏳ **ČAKA NA POPRAVKE**
|
||||
|
||||
Želite, da popravim te napake? 🔧
|
||||
Reference in New Issue
Block a user