From 86363bc52ee82967855d3aedff3fde85150069ec Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Tue, 20 Jan 2026 02:40:00 +0100 Subject: [PATCH] =?UTF-8?q?=F0=9F=93=8B=20Complete=20Missing=20Assets=20Re?= =?UTF-8?q?port?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Generated comprehensive assessment of missing assets: DEMO (Kickstarter): ⚠️ 26 assets needed (~2-3 hours) - Tileset: 10 - Crops: 4 - Buildings: 2 - Trees: 2 - Zombies: 8 FAZA 1 (Farm Expansion): ⚠️ 70 assets needed (~18 hours) ✅ 3/73 complete (4%) - Animal animations: 39 - Infrastructure: 13 - Tool upgrades: 18 FAZA 2 (Town Restoration): ⚠️ 159 assets needed (~4-5 weeks) - Buildings: 40 (8 × 5 stages) - Infrastructure: 26 - NPCs: 88 - Starting content: 13 TOTAL MISSING: 255 assets EXISTING ASSETS: 3,000+ organized! ✨ Priority: START WITH DEMO (26 assets) → Kickstarter ready! --- docs/MISSING_ASSETS_COMPLETE_REPORT.md | 332 +++++++++++++++++++++++++ 1 file changed, 332 insertions(+) create mode 100644 docs/MISSING_ASSETS_COMPLETE_REPORT.md diff --git a/docs/MISSING_ASSETS_COMPLETE_REPORT.md b/docs/MISSING_ASSETS_COMPLETE_REPORT.md new file mode 100644 index 000000000..462e996ce --- /dev/null +++ b/docs/MISSING_ASSETS_COMPLETE_REPORT.md @@ -0,0 +1,332 @@ +# 📋 MISSING ASSETS - COMPLETE REPORT +**Generated:** 20.01.2026 02:40 CET +**Status:** Complete assessment after massive reorganization + +--- + +## 🎯 **DEMO - Kickstarter Demo** + +### **STATUS: NEED 26 ASSETS** + +#### ✅ **ALREADY HAVE:** +- ✅ Kai (player) - 1,131 sprites complete! ✨ +- ✅ Gronk (NPC) - 181 sprites +- ✅ Tools (icons) - 427 organized tools +- ✅ UI elements - Complete set + +#### ⚠️ **MISSING (26 assets):** + +**HIGH PRIORITY (18 PNG):** +1. **Tileset (10 PNG)** + - Grass tiles × 4 variants + - Dirt tiles × 3 variants + - Path stone × 1 + - Water tile × 1 + - Fence wood × 1 + +2. **Crops (4 PNG)** + - Wheat Stage 1 (sprout) + - Wheat Stage 2 (growing) + - Wheat Stage 3 (harvest ready) + - Wheat Seeds (icon) + +3. **Buildings (2 PNG)** + - Farmhouse (small, 64x64) + - Barn (64x64) + +4. **Trees (2 PNG)** + - Oak Tree (64x96) + - Tree Stump (32x32) + +**MEDIUM PRIORITY (8 PNG):** +5. **Zombies (8 PNG)** + - Walking animation (8 directions × 1 frame) + +**TIME + +: ~2-3 hours to generate all** + +--- + +## 🌾 **FAZA 1 - Farm Expansion** + +### **STATUS: NEED 70 ASSETS (4% complete)** + +#### ✅ **COMPLETED (3/73):** +- ✅ Cow idle animation +- ✅ Greenhouse stage 1 (broken) +- ✅ Stone hoe + +#### ⚠️ **MISSING (70 assets):** + +### **1. ANIMAL ANIMATIONS (39 sprites)** + +**COW (3 remaining):** +- [ ] Walk +- [ ] Eat +- [ ] Milk + +**PIG (4):** +- [ ] Idle, Walk, Eat, Dig + +**SHEEP (4):** +- [ ] Idle, Walk, Eat, Shear + +**CHICKEN (4):** +- [ ] Idle, Walk, Peck, LayEgg + +**DUCK (4):** +- [ ] Idle, Walk, Swim, Peck + +**GOAT (4):** +- [ ] Idle, Walk, Eat, Butt + +**HORSE (4):** +- [ ] Idle, Walk, Gallop, Eat + +**RABBIT (4):** +- [ ] Idle, Hop, Eat, Burrow + +**DONKEY (4):** +- [ ] Idle, Walk, Eat, Bray + +**LLAMA (4):** +- [ ] Idle, Walk, Eat, Spit + +--- + +### **2. FARM INFRASTRUCTURE (13 sprites)** + +**GREENHOUSE (4 remaining):** +- [ ] Stage 2: Repaired +- [ ] Stage 3: Functional +- [ ] Stage 4: Advanced +- [ ] Stage 5: Deluxe + +**IRRIGATION SYSTEM (4):** +- [ ] Pipe straight +- [ ] Pipe corner +- [ ] Sprinkler head +- [ ] Pump station + +**STORAGE BUILDINGS (3):** +- [ ] Crop storage shed +- [ ] Feed storage +- [ ] Silo + +**FARM ELEMENTS (2):** +- [ ] Manure pile +- [ ] Windmill + +--- + +### **3. TOOL UPGRADES (18 sprites)** + +**STONE TIER (5 remaining):** +- [ ] Stone axe, pickaxe, watering can, scythe, shovel + +**IRON TIER (6):** +- [ ] Iron hoe, axe, pickaxe, watering can, scythe, shovel + +**STEEL TIER (6):** +- [ ] Steel hoe, axe, pickaxe, watering can, scythe, shovel + +**SPECIAL TOOLS (4):** +- [ ] Fishing rod +- [ ] Net +- [ ] Hammer +- [ ] Wrench + +**TIME ESTIMATE: ~18 hours work** + +--- + +## 🏘️ **FAZA 2 - Town Restoration** + +### **STATUS: NEED 159 ASSETS (0% complete)** + +#### **1. STARTING CONTENT (13 sprites)** + +**FIRST RUINED HOUSE (5 stages):** +- [ ] Stage 1: Completely ruined +- [ ] Stage 2: Foundation cleared +- [ ] Stage 3: Walls rebuilt +- [ ] Stage 4: Roof added +- [ ] Stage 5: Fully restored + +**TOWN SQUARE (8 sprites):** +- [ ] Town center plaza +- [ ] Fountain (3 stages: broken → working → ornate) +- [ ] Benches (2 variants) +- [ ] Town notice board +- [ ] Street lamp + +--- + +#### **2. CORE TOWN BUILDINGS (40 sprites)** + +**Each building × 5 progression stages:** + +1. **Town Hall** (5 stages) +2. **Church** (5 stages) +3. **Blacksmith** (5 stages) - Gronk's place! +4. **General Store** (5 stages) +5. **Inn/Tavern** (5 stages) +6. **School** (5 stages) +7. **Guard Post** (5 stages) +8. **Apothecary** (5 stages) + +**Building Progression:** +- Stage 1: Ruined (debris, collapsed) +- Stage 2: Foundation (cleared, stable) +- Stage 3: Walls (structure standing) +- Stage 4: Roof (weatherproof) +- Stage 5: Restored (painted, living) + +--- + +#### **3. TOWN INFRASTRUCTURE (26 sprites)** + +**ROADS & PATHS (12 PNG):** +- Cobblestone straight (3 variants: broken/patched/pristine) +- Cobblestone corner (3 variants) +- Cobblestone T-junction (3 variants) +- Town entrance archway (3 stages) + +**LIGHTING (6 PNG):** +- Gothic street lamps (3 designs × 2 states: off/lit) + +**DECORATIONS (8 PNG):** +- Town banners (4 colors) +- Flower boxes (2 variants) +- Town statue/monument (2 stages) + +--- + +#### **4. TOWN NPCs (88 sprites)** + +**8 Primary NPCs × 11 sprites each = 88 total** + +Each NPC needs: +- Idle (4 directions) +- Walk (4 directions) +- Action animation (2) +- Portrait (1) + +**NPC List:** +1. **Mayor Viktor** (elderly, formal, coordinator) +2. **Father Marko** (priest, spiritual guide) +3. **Gronk** (blacksmith) - ✅ ALREADY DESIGNED! +4. **Mrs. Novak** (general store owner) +5. **Inn Keeper Janez** (tavern host) +6. **Teacher Ana** (school teacher) +7. **Guard Captain Luka** (town defense) +8. **Elder Marta** (town historian) + +**TIME ESTIMATE: 4-5 weeks** + +--- + +## 📊 **COMPLETE SUMMARY** + +``` +╔═══════════════════════════════════════════════════════╗ +║ MISSING ASSETS BREAKDOWN ║ +╠═══════════════════════════════════════════════════════╣ +║ ║ +║ 🎮 DEMO (Kickstarter): ║ +║ [ ] 26 assets ~2-3 hours work ║ +║ ║ +║ 🌾 FAZA 1 (Farm Expansion): ║ +║ [▓] 70 assets ~18 hours work ║ +║ ✅ 3/73 complete (4%) ║ +║ ║ +║ 🏘️ FAZA 2 (Town Restoration): ║ +║ [ ] 159 assets ~4-5 weeks work ║ +║ ⚠️ 0% complete ║ +║ ║ +║ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ║ +║ TOTAL MISSING: 255 assets ║ +║ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ║ +║ ║ +╚═══════════════════════════════════════════════════════╝ +``` + +--- + +## 🎯 **RECOMMENDED PRIORITY ORDER** + +### **PHASE 1: DEMO (Immediate - This Week)** +1. Generate 18 HIGH PRIORITY assets (tileset, crops, buildings, trees) +2. Generate 8 zombie walking sprites +3. Build Tiled map (16×16) +4. Code gameplay logic +5. **DEMO READY FOR KICKSTARTER!** 🚀 + +**Time: 5-7 hours total** + +--- + +### **PHASE 2: FAZA 1 (Next 2-3 Weeks)** +1. **Week 1:** Animal animations (39 sprites) +2. **Week 2:** Infrastructure (13 sprites) +3. **Week 3:** Tool upgrades (18 sprites) +4. **FAZA 1 COMPLETE!** ✅ + +**Time: ~18 hours spread over 3 weeks** + +--- + +### **PHASE 3: FAZA 2 (Month 2-3)** +1. **Week 1:** First ruined house + town square (13 sprites) +2. **Week 2-3:** Core buildings (40 sprites) +3. **Week 4:** Town infrastructure (26 sprites) +4. **Week 5:** NPCs (88 sprites) +5. **FAZA 2 COMPLETE!** ✅ + +**Time: 4-5 weeks** + +--- + +## 💎 **WHAT WE ALREADY HAVE** + +### ✅ **CHARACTERS (1,749 sprites):** +- Kai: 1,131 complete animations +- Ana: 196 sprites +- Gronk: 181 sprites +- NPCs: 241 sprites (various) + +### ✅ **ANIMALS (279 sprites):** +- Domestic: 235 (cow, chicken, sheep, pig, etc.) +- Wild: 44 (deer, wolf, bear, fox...) + +### ✅ **ENVIRONMENT (1,134 sprites):** +- Narava: 799 (trees, plants, bushes) +- Rudnik: 177 (rocks, ores) +- Tla: 156 (ground textures) + +### ✅ **ITEMS (Organized):** +- Tools: 427 (by material tier) +- Seeds: 96 +- Crops: 227 +- Weapons: 96 +- Consumables: 12 +- Camping: 62 +- UI: 69 + +**TOTAL EXISTING ASSETS: 3,000+ sprites organized!** 🎉 + +--- + +## 📁 **FILE LOCATIONS** + +- **Plans:** `/docs/DEMO_COMPLETE_PLAN.md` +- **Plans:** `/docs/FAZA_1_PRODUCTION_PLAN.md` +- **Plans:** `/docs/FAZA_2_PRODUCTION_PLAN.md` +- **Assets:** `/assets/slike/` (fully organized!) + +--- + +**NEXT STEP: Start with DEMO assets! 🚀** + +Generate 26 missing assets → Build demo → Launch Kickstarter!