📚 MASTER DOCUMENTATION UPDATE - Complete Game Bible & Production Guides
## New Master Documents (16 files): ### Game Content: - GAME_BIBLE_FINAL_2026.md (5703 lines - Ultimate master bible) - GAME_BIBLE_2026_ULTIMATE.md (All specs + systems) - GAME_BIBLE_2026_MASTER.md (Overview) - BIOMES_ALL_20_COMPLETE.md (All 20 biomes detailed) - STORY_COMPLETE_MASTER.md (Complete story + dialogues) ### Production & Phases: - PRODUCTION_10_FAZAS_FINAL.md (10-phase release roadmap) - DEMO_FAZA1_FAZA2_COMPLETE_GUIDE.md (Assets, NPCs, progression) - DEMO_FAZA1_FAZA2_FINAL.md (Asset counts breakdown) ### Game Systems: - DRUG_EMPIRE_SYSTEM_COMPLETE.md (Cannabis, mushrooms, zombie dealers) - DRUG_SYSTEM_DEMO_F1_F2.md (Phase comparison + BUILD-TO-SPAWN) ### Identity & Features: - HIPODEVIL666_TRADEMARK.md (Brand signature, philosophy) - WHY_SPECIAL.md (10 unique selling points) - ACCESSIBILITY_SLOVENIAN.md (Accessibility + language support) ### Technical: - ELECTRON_STATUS_COMPLETE.md (Desktop app status) - GLASBA_LICENCE_SUMMARY.md (Music + voiceover licenses) ### Session Log: - SESSION_DNEVNIK_JAN_18_2026.md (Development diary) ## Key Highlights: ✅ 20 biomes fully documented ✅ 10-phase release strategy locked ✅ Drug empire system complete (BUILD-TO-SPAWN mechanics) ✅ HIPODEVIL666CITY confirmed (town name) ✅ Accessibility features documented (one-handed mode, color blind) ✅ Full Slovenian voiceover (21 tracks) ✅ Electron desktop app status ✅ Zoombucks currency (replaced €) ✅ Kevin MacLeod music (CC BY 3.0) + attribution ## Total Documentation: - 16 new master files - ~15,000+ lines of documentation - Complete production roadmap - All game systems documented Ready for production! 🚀
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DRUG_EMPIRE_SYSTEM_COMPLETE.md
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DRUG_EMPIRE_SYSTEM_COMPLETE.md
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# 🌿 DRUG EMPIRE SYSTEM - Complete Documentation
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**Datum:** 19. Januar 2026
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**Faza:** Unlocked across Faza 1-4
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**System:** Underground Economy + Zombie Dealers
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---
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# 🎯 KONCEPT
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**"Zgradi dilersko imperij... z zombie dilerji."**
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Build a drug empire using zombie workers as dealers while managing legal vs illegal trade, police raids, and black market operations.
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---
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# 📋 SYSTEM OVERVIEW
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## **Faza 1: Cannabis (Demo → Faza 1)**
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### Starting Capital Strategy:
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- **Demo Chest:** 3-5 Cannabis Seeds 🌿
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- **Growth Time:** 3-4 in-game days
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- **Sell Price:** 50 Zoombucks-100 per harvest (HIGH VALUE)
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- **Risk:** NONE (Guard Post inactive in Demo)
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### Demo Economy Loop:
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1. Plant cannabis seeds (from starting chest)
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2. Wait 3-4 days
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3. Harvest → Sell in town vendor
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4. Reinvest in more seeds
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5. **Result:** By unlock time you're a marijuana millionaire! 💰
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### Full Game Unlock:
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- All money/crops carry over
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- Can now buy better tools, explore
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- Cannabis farm = instant advantage
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---
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## **Faza 2: Guard Post & Licensing System**
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### ⚠️ **KDAJ SE AKTIVIRA (When Unlocks):**
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**DEMO:**
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- ❌ No Guard Post
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- ❌ No Mayor
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- ❌ No Town Access
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- ✅ Cannabis farming LEGAL (no consequences)
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- **Result:** Farm freely, no risk!
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**FAZA 1:**
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- ❌ Still no Town
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- ❌ Police/Mayor inactive
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- ✅ Can sell to basic vendor only
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- **Result:** Low-key underground economy
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**FAZA 2 (Town Restoration):**
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- ✅ **Town UNLOCKS**
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- ✅ **Mayor (Župan) moves in** (Town Hall)
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- ✅ **Guard Captain Luka arrives** (Guard Post built)
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- ✅ **Police system activates**
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- **TRIGGER:** Completing "Rebuild Town Hall" quest
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### Guard Captain Luka:
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**Activation:** Only in **Faza 2+** (when Town is restored)
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**Location:** Town Guard Post
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**Role:** Police enforcement
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### Mechanic:
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- **Trigger:** Harvest >10 units of Cannabis
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- **Guard Post activates** - Luka becomes aware
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### Two Paths:
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#### **A) Legal Operation (Licensed):**
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- **Cost:** 50 Zoombucks License
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- **Benefits:**
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- +20% Sell Price
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- NO Raids
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- Legal protection
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- **Best For:** Long-term farming
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#### **B) Illegal Operation (Unlicensed):**
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- **Risk:** 10% Raid Chance per harvest
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- **Consequences:**
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- Fine: 30 Zoombucks
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- OR Bribe: 100 Zoombucks
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- Confiscation possible
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- **Best For:** Risk-takers, higher margins
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---
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## **Faza 3: Zombie Dealers** 🧟
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### Training System:
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**Zombie Progression:**
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```
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Runner → Dealer → Kingpin
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```
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### **1. Capture Zombies:**
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- Use **Basement Level 1** (Zombie Containment Cell)
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- Train zombies in dealing mechanics
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### **2. Train as Dealers:**
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- **Time:** 2 in-game days
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- **Cost:** 20 Zoombucks training fee
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- **Skill:** Basic sales (NPC interaction)
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### **3. Upgrade to Kingpin:**
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- **Time:** 5 in-game days
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- **Cost:** 50 Zoombucks upgrade
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- **Skill:** Advanced routes, multiple customers
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### Passive Income:
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- **Dealers:** 10 Zoombucks-20/day (passive)
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- **Kingpins:** 50 Zoombucks-80/day (passive)
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- **Risk:** 5% chance zombie gets caught (lose inventory)
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### Management:
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- Assign territories (Forest, Town, Desert, etc.)
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- Equip with product (Cannabis, Mushrooms, Opium)
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- Monitor sales in Zombie Management UI
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- Collect profits daily
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---
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## **Faza 4: Opium & Black Market**
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### New Crop: **Opium Poppy** 🌺
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#### Growth:
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- **Stages:** 7 (seed → mature flower)
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- **Time:** 6-7 days
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- **Yield:** 3-5 units per harvest
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### Two Sales Paths:
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#### **A) Medical Path (Legal):**
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- **Buyer:** Doctor Petra (Town Clinic)
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- **Price:** 50 Zoombucks/unit
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- **Benefits:**
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- Legal
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- No raids
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- Reputation bonus
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- **Requirements:**
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- Medical certificate (100 Zoombucks)
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- Weekly inspections
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#### **B) Black Market (Illegal):**
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- **Buyer:** Basement Dealer (Underground)
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- **Price:** 80 Zoombucks/unit (+60% profit!)
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- **Location:** Hidden basement (Town alley, behind dumpster)
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- **Password:** **"Purple Haze"**
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- **Risks:**
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- 15% raid chance
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- Heavy fines (200 Zoombucks)
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- Jail time (lose 3 days)
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---
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# 🏗️ BUILDINGS & INFRASTRUCTURE
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## **Basement Level 1: Zombie Containment**
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**Unlock:** Faza 1
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**Cost:** 50 Zoombucks0
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### Features:
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- 5 zombie cells
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- Training facility
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- Basic containment
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- Zombie upgrade station
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---
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## **Basement Level 2: Grow Room** 🌿
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**Unlock:** Faza 2
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**Cost:** 1,000 Zoombucks
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### Features:
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- **Indoor Cannabis Farm** (12 plots)
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- **Magic Mushroom Farm** (8 plots)
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- Climate control (faster growth)
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- Hidden from Guard inspections
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- 24/7 growth (no seasons affect)
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### Crops (Indoor Only):
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- Cannabis (all year)
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- Magic Mushrooms 🍄 (hallucination effects)
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- Psychedelic varieties
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---
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## **Basement Level 3: Laboratory** ⚗️
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**Unlock:** Faza 4
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**Cost:** 2,500 Zoombucks
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### Features:
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- Opium processing
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- Drug synthesis station
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- Quality enhancement (+30% value)
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- Packaging equipment
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- Chemistry workstation
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### Products:
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- Processed Opium
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- Cannabis extracts (concentrates)
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- Psychedelic compounds
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- "Special Mixes" (rare, high value)
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---
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# 🍄 MAGIC MUSHROOMS
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## Growth & Harvest:
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- **Location:** Basement Grow Room OR Mushroom Forest biome
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- **Stages:** 5 (spore → mature cap)
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- **Time:** 4 days
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- **Yield:** 2-4 mushrooms
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## Effects (When Consumed):
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- **Hallucination Mode** (10 minutes)
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- Screen distortion
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- Color shifts
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- NPCs appear as creatures
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- Enhanced perception (find hidden items)
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## Sales:
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- **Town Herbalist:** 30 Zoombucks/unit (legal, medicinal)
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- **Black Market:** 60 Zoombucks/unit (illegal, recreational)
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- **Zombie Dealers:** Can sell to "party" NPCs
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---
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# 🧟 ZOMBIE DEALER MANAGEMENT
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## Training Progression:
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### **Tier 1: Runner** (Basic)
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- **Sales:** 10 Zoombucks-15/day
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- **Range:** 1 biome
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- **Risk:** 10% caught
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### **Tier 2: Dealer** (Intermediate)
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- **Sales:** 30 Zoombucks-50/day
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- **Range:** 3 biomes
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- **Risk:** 5% caught
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- **Unlock:** 10 successful sales
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### **Tier 3: Kingpin** (Advanced)
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- **Sales:** 80 Zoombucks-120/day
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- **Range:** All unlocked biomes
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- **Risk:** 2% caught
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- **Unlock:** 50 successful sales
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- **Special:** Can recruit sub-dealers (zombie network!)
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## Dealer UI:
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```
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┌─────────────────────────────┐
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│ ZOMBIE DEALER MANAGEMENT │
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├─────────────────────────────┤
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│ Dealer #1: "Groaner Gary" │
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│ Tier: Kingpin ⭐⭐⭐ │
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│ Territory: Forest + Swamp │
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│ Inventory: 12 Cannabis │
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│ Sales Today: €93 │
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│ Status: Active 🟢 │
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└─────────────────────────────┘
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```
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---
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# ⚠️ RISK & CONSEQUENCES
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## Police Raids:
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### **Light Raid:**
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- 30 Zoombucks fine
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- Confiscate 10% inventory
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- Warning issued
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### **Heavy Raid:**
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- 200 Zoombucks fine
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- Confiscate 50% inventory
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- 3-day jail (lose game time)
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- License revoked
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### **Avoid Raids:**
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1. Buy license (legal path)
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2. Bribe Guard Captain (100 Zoombucks/month)
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3. Use Zombie Dealers (they take the fall)
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4. Basement operations (harder to detect)
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## Zombie Dealer Caught:
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### Consequences:
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- Zombie confiscated (lose worker)
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- Inventory lost (all drugs on zombie)
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- 50 Zoombucks fine
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- Attention from Guards (+5% raid chance)
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### Prevention:
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- Upgrade to Kingpin (lower risk)
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- Assign safe territories
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- Reduce inventory per dealer
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---
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# 💰 PROFIT COMPARISON
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| Product | Legal Price | Black Market | Growth Time | Risk |
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|---------|-------------|--------------|-------------|------|
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| **Cannabis** | 50 Zoombucks | 70 Zoombucks | 3-4 days | Low |
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| **Mushrooms** | 30 Zoombucks | 60 Zoombucks | 4 days | Medium |
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| **Opium** | 50 Zoombucks | 80 Zoombucks | 6-7 days | High |
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| **Processed Opium** | 100 Zoombucks | 150 Zoombucks | +2 days | Very High |
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**Most Profitable:** Processed Opium (Black Market)
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**Safest:** Cannabis (Licensed)
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**Fastest:** Mushrooms (Basement)
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---
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# 🗺️ GDZIE KJE (Where Is Everything?)
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## **KLET (Basement):**
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**Location:** Your Farm (upgradeable building)
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**Access:** Hidden trapdoor behind barn
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### Levels:
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1. **Lvl 1:** Zombie Containment (Faza 1)
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2. **Lvl 2:** Grow Room (Faza 2)
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3. **Lvl 3:** Laboratory (Faza 4)
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---
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## **BLACK MARKET DEALER:**
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**Location:** Town Alley (behind Bakery)
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**Access:** Hidden door (behind dumpster)
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**Password:** "Purple Haze"
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**Hours:** 22:00 - 04:00 (night only)
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---
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## **ZOMBIE DILERJI (Dealers):**
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**HQ:** Basement Level 1
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**Territories:** Any unlocked biome
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**Management:** Zombie Management UI (Tab key)
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---
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# 🎮 GAMEPLAY LOOP
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## Early Game (Demo → Faza 1):
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1. Plant 3-5 Cannabis seeds (from chest)
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2. Harvest after 3-4 days
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3. Sell to Town Vendor (50 Zoombucks-100)
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4. Buy more seeds + tools
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5. **Result:** 50 Zoombucks0-1000 capital by Faza 1 unlock
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## Mid Game (Faza 2-3):
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1. Build Basement Lvl 1 + 2
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2. Indoor Cannabis farm (12 plots)
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3. Train 3-5 Zombie Dealers
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4. Get License OR go underground
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5. **Result:** 200 Zoombucks-500/day passive income
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## Late Game (Faza 4+):
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1. Unlock Opium + Laboratory
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2. Process drugs for +30% value
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3. Upgrade Dealers to Kingpins
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4. Black Market operations
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5. **Result:** 100 Zoombucks0+/day empire
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---
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# ✅ SUMMARY
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**System Unlocks:**
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- Faza 1: Cannabis farming
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- Faza 2: Guard Post, Licensing, Basement Grow Room
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- Faza 3: Zombie Dealers
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- Faza 4: Opium, Black Market, Laboratory
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**Key NPCs:**
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- Guard Captain Luka (Police)
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- Doctor Petra (Legal buyer)
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- Basement Dealer (Black Market - password: "Purple Haze")
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**Buildings:**
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- Basement Lvl 1: Zombie Containment
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- Basement Lvl 2: Grow Room (Cannabis + Mushrooms)
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- Basement Lvl 3: Laboratory (Processing)
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**Profitability:**
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- Cannabis: 50 Zoombucks-70/unit
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- Mushrooms: 30 Zoombucks-60/unit
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- Opium: 50 Zoombucks-150/unit (processed)
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**je to kar si iskat! 🌿🧟💰
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---
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**Status:** ✅ FULLY DOCUMENTED
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||||
**Last Updated:** 19. Januar 2026
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Reference in New Issue
Block a user