feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down

- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
This commit is contained in:
2025-12-14 17:12:40 +01:00
parent c3dd39e1a6
commit 80bddf5d61
37 changed files with 8164 additions and 1800 deletions

View File

@@ -112,4 +112,13 @@ class InventorySystem {
}
return total >= count;
}
/**
* Alias for addItem() - for simple crafting system compatibility
* @param {string} itemKey - Item type/key
* @param {number} quantity - Amount to add
*/
addItemToInventory(itemKey, quantity) {
return this.addItem(itemKey, quantity);
}
}