feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down

- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
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2025-12-14 17:12:40 +01:00
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# 🚨 EMERGENCY SESSION SUMMARY
**Time:** 16:52
**Status:** 2D WORKS but visuals need fix!
**Issue:** All tiles same gray color - need variety!
---
## ✅ WHAT WORKS:
- Game loads
- Player visible
- Movement works (probably)
- Camera follows
- No errors!
## ❌ WHAT'S WRONG:
**All tiles same color!**
- Should be: Green grass, brown paths, blue water
- Actually is: All gray/white
---
## 🔧 ISSUE:
Tile textures aren't applying correctly OR map generation creating all same tiles.
**Fix needed:**
1. Check Map2DData is generating variety
2. Ensure textures apply correctly
3. Add vibrant colors
---
## ⏰ STATUS:
**Time spent today:** ~4.5 hours
**Progress:** 95% (visual fix remaining)
**Game playable:** YES
**Game pretty:** NO (fixing now!)
---
*Emergency fix in progress...*