Asset Analysis Complete + Generation Plan
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nova farma TRAE/dokumentacija/ELEKTRIČNI_DROG_ANALIZA.md
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# ⚡ ELEKTRIČNI DROG & KABLI - VLOGA V IGRI
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**Datum:** 10. Februar 2026
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**Verzija:** Infrastructure Analysis
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---
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## 📦 OBSTOJEČI ASSETI:
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✅ `objekt_elektricni_drog_predelan_svetlejsi.png` (71KB)
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✅ `objekt_cevi_in_kabli_set.png` (240KB) - **SET!**
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✅ `item_zica_kolut.png` (Wire coil item)
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✅ `potok_voda_cevi.png` (1.2MB) - Water pipes system
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---
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## 🎯 VLOGA V IGRI (FAZA 1):
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### **1. GENERATOR SYSTEM**
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**Potrebščine za Generator:**
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- Engine Parts × 5 (Scout najde)
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- Metal Sheets × 10 (scrap)
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- **Wire × 20** ← **Tu uporabljajo ŽICO!**
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**Gorivo:**
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- BIO-OLJE (Sončnice → Oil Press)
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- Renewable energy source
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**Funkcija:**
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- ⚡ Power za rudnik (Deeper Mining)
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- 💡 Light system (razsvetljava)
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---
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### **2. ELEKTRIČNA INFRASTRUKTURA**
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**Električni Drog (`objekt_elektricni_drog_predelan_svetlejsi.png`):**
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**Možne Uporabe:**
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1. **Dekorativni Element** - Post-apocalyptic ambiance
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2. **Scout Salvage Target** - Vir za Wire/Scrap
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3. **Power Grid Visual** - Oznaka elektrike v zgradbi
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4. **Rudnik Connection** - Vizualna povezava Generator → Mine
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**Kabli (`objekt_cevi_in_kabli_set.png`):**
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**SET vsebuje:**
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- Pipe segments (različne usmeritve)
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- Cable coils (električni kabli)
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- Connection joints (spoji)
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**Uporaba:**
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1. **Crafting Material** - Source za Wire item
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2. **Visual Connection** - Connects Generator → Buildings
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3. **Ruševine Asset** - Raztrgani kabli na otoku
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4. **Repair Quest** - Fix electrical lines
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---
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### **3. WIRE (Žica) ITEM**
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**Asset:** `item_zica_kolut.png` (Wire coil)
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**Vir:**
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- 🔍 **Scout Zombie** najde (scavenging)
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- ⚒️ **Salvage** iz električnih drogov
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- 🏭 **Craft** iz Baker (Copper) ore
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**Uporaba:**
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- Generator construction (20× Wire)
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- Fence crafting
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- Trap building
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- Electrical repairs
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---
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## 🗺️ GAMEPLAY INTEGRATION:
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### **Scenario 1: Generator Setup (Faza 1)**
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```
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Step 1: Scout najde Engine Parts in Wire
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Step 2: Kupiš Metal Sheets (scrap trader)
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Step 3: Build Generator:
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- Engine Parts × 5
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- Metal Sheets × 10
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- Wire × 20 ← KABLI TU!
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Step 4: Connect Generator → Mine (visual cables?)
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Step 5: Power ON → Unlock Deeper Mining
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```
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### **Scenario 2: Electrical Salvage**
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```
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Player Actions:
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1. Find "Fallen Power Pole" (električni drog)
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2. Use Axe/Wrench to salvage
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3. Receive:
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- Wire × 3-5
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- Scrap Metal × 2
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- Wood (pole) × 1
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```
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### **Scenario 3: Visual Ambiance**
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```
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Environment:
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- Fallen power poles scattered across island
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- Broken cables hanging from structures
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- Generator emits light at night (when ON)
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- Cables visually connect Generator → Rudnik
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```
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---
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## 📊 TECHNICAL DETAILS:
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### **Assets Breakdown:**
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**1. Električni Drog (Power Pole):**
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- **File:** `objekt_elektricni_drog_predelan_svetlejsi.png`
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- **Size:** 71KB
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- **Type:** Environmental object
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- **States:** Standing / Fallen (2 variants?)
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- **Interaction:** Salvage for Wire + Scrap
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**2. Kabli Set (Cables & Pipes):**
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- **File:** `objekt_cevi_in_kabli_set.png`
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- **Size:** 240KB (large set!)
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- **Type:** Tileable connectors
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- **Variants:** Horizontal, Vertical, Corners, Joints
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- **Use:** Build visual power grid
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**3. Wire Item (Žica):**
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- **File:** `item_zica_kolut.png`
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- **Type:** Inventory item
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- **Stack:** 99 max
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- **Icon:** Copper wire coil
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---
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## 🎮 RECOMMENDED IMPLEMENTATION:
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### **Phase 1A: Basic (Generator Setup)**
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1. Use **Wire item** as crafting material
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2. Generator requires 20× Wire to build
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3. Visual: Place Generator sprite near Mine
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### **Phase 1B: Visual Grid (Optional)**
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1. Use **Cable Set** to draw connections
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2. Tileable pipes from Generator → Mine
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3. Animated spark effect when power ON
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### **Phase 1C: Salvage System (Later)**
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1. Place fallen **Power Poles** around island
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2. Player can salvage for Wire (3-5×)
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3. Scout finds intact poles (scavenge bonus)
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---
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## 🔗 POVEZAVA Z OSTALIMI SISTEMI:
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### **Generator enables:**
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- ⛏️ **Deep Mining** (unlock rare ores)
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- 💡 **Mine Lighting** (safe exploration)
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- 🔧 **Advanced Crafting** (powered tools)
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### **Wire používa za:**
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- 🏗️ **Generator** (20× Wire)
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- 🚧 **Electric Fence** (keeps zombies out)
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- 🪤 **Traps** (electric shock traps)
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- 🔧 **Repairs** (fix broken machinery)
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### **Cables vizualno:**
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- Dekoracija (post-apocalyptic vibe)
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- Quest indicator (repair broken lines)
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- Power flow visualization
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---
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## ✅ ZAKLJUČEK:
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**Električni Drog & Kabli imajo 3 vloge:**
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### 🔴 **CRITICAL (Faza 1):**
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- **Wire item** za Generator crafting (20× Wire required)
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### 🟡 **MEDIUM (Visual):**
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- **Cable Set** za power grid vizualizacijo (Generator → Mine)
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- **Power Pole** kot environmental decoration
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### 🟢 **LOW (Future):**
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- Salvage mechanic (poles → Wire)
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- Electric fence system
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- Advanced traps
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**All assets exist in references!** ✅
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---
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**GAMEPLAY FLOW:**
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```
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Scout najde Wire → Craft Generator → Connect to Mine → Power ON → Deeper Mining!
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```
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**VISUAL FLOW:**
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```
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Generator [═══Cable Set═══] Mine Entrance
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↓ ↓
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Bio-Oil Light + Deep Access
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```
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---
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*Generated: 10. Februar 2026, 12:40*
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*Infrastructure Analysis Complete*
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