Asset Analysis Complete + Generation Plan

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# ⚡ ELEKTRIČNI DROG & KABLI - VLOGA V IGRI
**Datum:** 10. Februar 2026
**Verzija:** Infrastructure Analysis
---
## 📦 OBSTOJEČI ASSETI:
`objekt_elektricni_drog_predelan_svetlejsi.png` (71KB)
`objekt_cevi_in_kabli_set.png` (240KB) - **SET!**
`item_zica_kolut.png` (Wire coil item)
`potok_voda_cevi.png` (1.2MB) - Water pipes system
---
## 🎯 VLOGA V IGRI (FAZA 1):
### **1. GENERATOR SYSTEM**
**Potrebščine za Generator:**
- Engine Parts × 5 (Scout najde)
- Metal Sheets × 10 (scrap)
- **Wire × 20** ← **Tu uporabljajo ŽICO!**
**Gorivo:**
- BIO-OLJE (Sončnice → Oil Press)
- Renewable energy source
**Funkcija:**
- ⚡ Power za rudnik (Deeper Mining)
- 💡 Light system (razsvetljava)
---
### **2. ELEKTRIČNA INFRASTRUKTURA**
**Električni Drog (`objekt_elektricni_drog_predelan_svetlejsi.png`):**
**Možne Uporabe:**
1. **Dekorativni Element** - Post-apocalyptic ambiance
2. **Scout Salvage Target** - Vir za Wire/Scrap
3. **Power Grid Visual** - Oznaka elektrike v zgradbi
4. **Rudnik Connection** - Vizualna povezava Generator → Mine
**Kabli (`objekt_cevi_in_kabli_set.png`):**
**SET vsebuje:**
- Pipe segments (različne usmeritve)
- Cable coils (električni kabli)
- Connection joints (spoji)
**Uporaba:**
1. **Crafting Material** - Source za Wire item
2. **Visual Connection** - Connects Generator → Buildings
3. **Ruševine Asset** - Raztrgani kabli na otoku
4. **Repair Quest** - Fix electrical lines
---
### **3. WIRE (Žica) ITEM**
**Asset:** `item_zica_kolut.png` (Wire coil)
**Vir:**
- 🔍 **Scout Zombie** najde (scavenging)
- ⚒️ **Salvage** iz električnih drogov
- 🏭 **Craft** iz Baker (Copper) ore
**Uporaba:**
- Generator construction (20× Wire)
- Fence crafting
- Trap building
- Electrical repairs
---
## 🗺️ GAMEPLAY INTEGRATION:
### **Scenario 1: Generator Setup (Faza 1)**
```
Step 1: Scout najde Engine Parts in Wire
Step 2: Kupiš Metal Sheets (scrap trader)
Step 3: Build Generator:
- Engine Parts × 5
- Metal Sheets × 10
- Wire × 20 ← KABLI TU!
Step 4: Connect Generator → Mine (visual cables?)
Step 5: Power ON → Unlock Deeper Mining
```
### **Scenario 2: Electrical Salvage**
```
Player Actions:
1. Find "Fallen Power Pole" (električni drog)
2. Use Axe/Wrench to salvage
3. Receive:
- Wire × 3-5
- Scrap Metal × 2
- Wood (pole) × 1
```
### **Scenario 3: Visual Ambiance**
```
Environment:
- Fallen power poles scattered across island
- Broken cables hanging from structures
- Generator emits light at night (when ON)
- Cables visually connect Generator → Rudnik
```
---
## 📊 TECHNICAL DETAILS:
### **Assets Breakdown:**
**1. Električni Drog (Power Pole):**
- **File:** `objekt_elektricni_drog_predelan_svetlejsi.png`
- **Size:** 71KB
- **Type:** Environmental object
- **States:** Standing / Fallen (2 variants?)
- **Interaction:** Salvage for Wire + Scrap
**2. Kabli Set (Cables & Pipes):**
- **File:** `objekt_cevi_in_kabli_set.png`
- **Size:** 240KB (large set!)
- **Type:** Tileable connectors
- **Variants:** Horizontal, Vertical, Corners, Joints
- **Use:** Build visual power grid
**3. Wire Item (Žica):**
- **File:** `item_zica_kolut.png`
- **Type:** Inventory item
- **Stack:** 99 max
- **Icon:** Copper wire coil
---
## 🎮 RECOMMENDED IMPLEMENTATION:
### **Phase 1A: Basic (Generator Setup)**
1. Use **Wire item** as crafting material
2. Generator requires 20× Wire to build
3. Visual: Place Generator sprite near Mine
### **Phase 1B: Visual Grid (Optional)**
1. Use **Cable Set** to draw connections
2. Tileable pipes from Generator → Mine
3. Animated spark effect when power ON
### **Phase 1C: Salvage System (Later)**
1. Place fallen **Power Poles** around island
2. Player can salvage for Wire (3-5×)
3. Scout finds intact poles (scavenge bonus)
---
## 🔗 POVEZAVA Z OSTALIMI SISTEMI:
### **Generator enables:**
- ⛏️ **Deep Mining** (unlock rare ores)
- 💡 **Mine Lighting** (safe exploration)
- 🔧 **Advanced Crafting** (powered tools)
### **Wire používa za:**
- 🏗️ **Generator** (20× Wire)
- 🚧 **Electric Fence** (keeps zombies out)
- 🪤 **Traps** (electric shock traps)
- 🔧 **Repairs** (fix broken machinery)
### **Cables vizualno:**
- Dekoracija (post-apocalyptic vibe)
- Quest indicator (repair broken lines)
- Power flow visualization
---
## ✅ ZAKLJUČEK:
**Električni Drog & Kabli imajo 3 vloge:**
### 🔴 **CRITICAL (Faza 1):**
- **Wire item** za Generator crafting (20× Wire required)
### 🟡 **MEDIUM (Visual):**
- **Cable Set** za power grid vizualizacijo (Generator → Mine)
- **Power Pole** kot environmental decoration
### 🟢 **LOW (Future):**
- Salvage mechanic (poles → Wire)
- Electric fence system
- Advanced traps
**All assets exist in references!**
---
**GAMEPLAY FLOW:**
```
Scout najde Wire → Craft Generator → Connect to Mine → Power ON → Deeper Mining!
```
**VISUAL FLOW:**
```
Generator [═══Cable Set═══] Mine Entrance
↓ ↓
Bio-Oil Light + Deep Access
```
---
*Generated: 10. Februar 2026, 12:40*
*Infrastructure Analysis Complete*