Tree reference structure: Created README specifications for Oak (seasonal), Pine (evergreen), Palm (tropical), and Dead trees. Documented size standards, visual specs, and Style 32 requirements for each type.

This commit is contained in:
2026-01-05 18:45:10 +01:00
parent eff021b40f
commit 7a9d4d49f4
4 changed files with 221 additions and 0 deletions

View File

@@ -0,0 +1,60 @@
# 🌲 Oak Tree References (Deciduous)
**Tree Type:** Oak - Broad-leafed deciduous tree
**Seasonal Changes:** YES (4 seasons)
---
## Required References:
### **Master References Needed:**
- `oak_spring.png` - Light green leaves, fresh growth
- `oak_summer.png` - Dark green full canopy
- `oak_autumn.png` - Orange/red/yellow leaves
- `oak_winter.png` - Bare branches, snow
### **Size Standards:**
- Small Oak (sapling): 96x96px
- Medium Oak: 160x160px
- Large Oak (ancient): 192x192px or 256x256px
---
## Visual Specifications:
**Trunk:**
- Color: `#8B4513` (Saddle Brown)
- Texture: Simplified bark lines (3-5 vertical)
- Style: Thick, chibi-proportioned
**Leaves (Summer):**
- Color: `#228B22` (Forest Green)
- Style: Leaf clusters (NOT individual leaves)
- Clusters: 5-10 leaves per shape
**Autumn Colors:**
- Orange: `#FF8C00`
- Gold: `#FFD700`
- Red: `#FF4500`
**Winter:**
- Bare branches visible
- Snow on top: `#F0F8FF` (Alice Blue)
- Optional icicles
---
## Style Requirements:
**MUST HAVE:**
- SMOOTH vector-style lines (NOT pixel art)
- THICK 5px black outlines `#000000`
- Flat cel shading
- Chibi cute proportions
- Transparent background
**NEVER:**
- Pixelated/chunky
- Individual leaf sprites
- Realistic textures
- Thin outlines