diff --git a/assets/references/buildings/README.md b/assets/references/buildings/README.md new file mode 100644 index 000000000..713e48032 --- /dev/null +++ b/assets/references/buildings/README.md @@ -0,0 +1,43 @@ +# 🏗️ BUILDINGS REFERENCE FOLDER +**Created:** January 10, 2026, 00:38 CET +**Purpose:** Master reference sprites for all buildings and structures + +--- + +## 📁 CONTENTS + +**Generator System:** +- `generator.png` - Industrial power generator (3x3 tiles) +- `population_board.png` - Statistics chalkboard + +**Mine System:** +- `mine_entrance.png` - Procedural mine cave entrance (3x2 tiles) + +**Storage:** +- `storage_shed.png` - Wooden storage building (2x2 tiles) + +--- + +## 🎨 STYLE NOTES + +All buildings follow **Style 32 Dark-Chibi Noir**: +- Thick black outlines ✅ +- Cel-shaded rendering ✅ +- Post-apocalyptic weathering ✅ +- Top-down 3/4 isometric view ✅ +- Transparent backgrounds ✅ + +--- + +## 📊 USAGE + +These references serve as: +1. **Style consistency** - Match this aesthetic for new buildings +2. **Size reference** - Tile dimensions for map placement +3. **Color palette** - Noir dark tones with industrial greys +4. **Detail level** - Amount of weathering and decay + +--- + +**Status:** ✅ Reference library complete! +**Last Updated:** January 10, 2026 diff --git a/assets/references/buildings/generator.png b/assets/references/buildings/generator.png new file mode 100644 index 000000000..303fb776c Binary files /dev/null and b/assets/references/buildings/generator.png differ diff --git a/assets/references/buildings/mine_entrance.png b/assets/references/buildings/mine_entrance.png new file mode 100644 index 000000000..8ab2d2764 Binary files /dev/null and b/assets/references/buildings/mine_entrance.png differ diff --git a/assets/references/buildings/population_board.png b/assets/references/buildings/population_board.png new file mode 100644 index 000000000..cf620f1da Binary files /dev/null and b/assets/references/buildings/population_board.png differ diff --git a/assets/references/buildings/storage_shed.png b/assets/references/buildings/storage_shed.png new file mode 100644 index 000000000..c508645c3 Binary files /dev/null and b/assets/references/buildings/storage_shed.png differ diff --git a/assets/references/npcs/zombie_statistician/README.md b/assets/references/npcs/zombie_statistician/README.md new file mode 100644 index 000000000..7899a40c6 --- /dev/null +++ b/assets/references/npcs/zombie_statistician/README.md @@ -0,0 +1,87 @@ +# 👔 ZOMBIE STATISTICIAN NPC - Reference +**Created:** January 10, 2026, 00:38 CET +**Type:** Functional NPC (Office Zombie) +**Style:** Style 32 - Dark-Chibi Noir + +--- + +## 📁 CONTENTS + +**Master Reference:** +- `master_reference.png` - Complete character design (front view) + +--- + +## 🧟 CHARACTER DESIGN + +**Appearance:** +- Pale zombie skin (green tint) +- Thick-rimmed glasses +- Grey office suit (worn, patches) +- Loosened tie +- Messy office worker hair +- Name tag on suit +- Red eyes (noir zombie aesthetic) +- Professional but undead + +**Equipment:** +- Clipboard with population statistics +- Pen in hand +- Calculator (for calculations) +- Chalk/marker (for board updates) + +**Personality:** +- Professional zombie +- Dedicated to statistics +- Methodical and organized +- Slightly tired/overworked +- Takes job seriously despite being undead + +--- + +## 👔 NPC ROLE + +**Job:** Zombie Statistician +**Salary:** 1 Cekin/day (cheapest worker!) +**Services:** +- Daily population board updates +- Tracks living population +- Counts zombie workers +- Records statistics + +**Work Routine:** +- Morning: Count population +- Midday: Update board +- Afternoon: Calculate statistics +- Evening: File reports + +--- + +## ✅ SPRITE STATUS + +**Reference:** ✅ COMPLETE +**Game Sprites:** ✅ COMPLETE (11 sprites) +- 4 idle (N, S, E, W) +- 4 walk (N, S, E, W) +- 2 action (update board, calculate) +- 1 portrait + +--- + +## 💬 CHARACTER VOICE + +**Dialogue Style:** +- Formal office speak +- Statistical references +- Monotone zombie delivery +- Professional despite undeath + +**Sample Lines:** +- "Population count: Updated daily at 9 AM." +- "Statistics show a 2% increase in zombie workers." +- "The numbers must be accurate. Always." + +--- + +**Status:** ✅ Complete and Ready! +**Integration:** Week 1 (City Management system) 👔 diff --git a/assets/references/npcs/zombie_statistician/master_reference.png b/assets/references/npcs/zombie_statistician/master_reference.png new file mode 100644 index 000000000..a9f6bf6f8 Binary files /dev/null and b/assets/references/npcs/zombie_statistician/master_reference.png differ