feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
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@@ -11,7 +11,7 @@
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* Style 32 Dark-Chibi Noir compatible
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*/
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export default class WaterPhysicsSystem {
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class WaterPhysicsSystem {
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constructor(scene) {
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this.scene = scene;
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