feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
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assets/tiled/uploaded_image_1767407781294.tsx
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assets/tiled/uploaded_image_1767407781294.tsx
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.11" tiledversion="1.11.2" name="uploaded_image_1767407781294" tilewidth="48" tileheight="48" tilecount="169" columns="13">
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<image source="../slike 🟢/MASTER_REFS 🟣/uploaded_image_1767407781294.jpg" width="640" height="640"/>
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</tileset>
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