feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
This commit is contained in:
BIN
assets/props/fence_stone.png
Normal file
BIN
assets/props/fence_stone.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 518 KiB |
BIN
assets/props/fence_wood.png
Normal file
BIN
assets/props/fence_wood.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 553 KiB |
BIN
assets/props/fence_wooden_style32.png
Normal file
BIN
assets/props/fence_wooden_style32.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 482 KiB |
Reference in New Issue
Block a user