feat: complete Style 32 overhaul & Tiled integration fix

- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets.
- Fixed critical Prologue-to-Game crash (function renaming).
- Implemented Tiled JSON/TMX auto-conversion.
- Updated Asset Manager to visualize 1800+ assets.
- Cleaned up project structure (new assets/grounds folder).
- Auto-Ground logic added to GameScene.js.
This commit is contained in:
2026-01-11 20:08:56 +01:00
parent 16e4284964
commit 7264ec6fc0
97 changed files with 49754 additions and 690 deletions

BIN
assets/grounds/dirt.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 526 KiB

BIN
assets/grounds/farmland.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 623 KiB

BIN
assets/grounds/grass.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 772 KiB

BIN
assets/grounds/stone.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 657 KiB

BIN
assets/grounds/water.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 631 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 521 KiB