feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
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STYLE_32_DIRECTIVE.md
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STYLE_32_DIRECTIVE.md
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# GAME MASTER STYLE GUIDE - ZABETONIRANO 2026
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## 🎨 ART STYLE: "STYLE 32 - DARK CHIBI VECTOR"
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**MANDATORY FOR ALL ASSETS (Terrain, Characters, UI, Buildings)**
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Ovaj stil je **ZAKON**. Ne odstopaj od njega niti za milimeter.
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### 1. Vizualna DNA (Lastnosti)
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* **Vector Aesthetic:** Čiste, ostre linije. NIČ PIKSLOV. Izgledati mora kot visokokakovostna vektorska grafika ali "Clean Hand-Drawn".
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* **Bold Outlines:** VSE mora imeti debele, črne obrobe (outlines). To je ključ za "Chibi" in "Edgy" videz.
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* **Flat Colors:** Uporabljaj ploske, žive barve. Brez prelivajočih gradientov ali realističnega senčenja. "Cel Shaded" videz.
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* **Dark/Edgy Vibe:** Čeprav je Chibi, mora biti "badass". Razpoke v tleh, ostre skale, temnejši odtenki vode. Nič "Cute & Cuddly", ampak "Cute & Dangerous".
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### 2. Generacijski Prompti (Reference)
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Za prihodnje generiranje uporabljaj te ključne besede:
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> "Vector art style, hand-drawn aesthetic, bold clarity, thick black outlines, flat colors, dark chibi style, cel shaded, no pixel art, seamless pattern."
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### 3. Implementacija
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Trenutno aktivni tileseti v tem stylu:
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- `assets/terrain/grass_tile.png` (Style 32 Grass)
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- `assets/terrain/dirt_tile.png` (Style 32 Dirt)
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- `assets/terrain/stone_path_tile.png` (Style 32 Stone)
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- `assets/terrain/water_tile.png` (Style 32 Water)
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