feat: complete Style 32 overhaul & Tiled integration fix
- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
# 📋 FAZA 2 - DETAJLNI DELOVNI NAČRT
|
||||
ok # 📋 FAZA 2 - DETAJLNI DELOVNI NAČRT
|
||||
## Town Restoration - Complete Work Breakdown
|
||||
|
||||
**Status:** 53/182 sprites (29%)
|
||||
|
||||
Reference in New Issue
Block a user