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docs/SESSION_SUMMARY_2025-12-13.md
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docs/SESSION_SUMMARY_2025-12-13.md
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# 📋 SESSION SUMMARY - December 13, 2025
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## 🎯 USER OBJECTIVE
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Organize keybindings and fix UI panels
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---
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## ✅ COMPLETED TODAY
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### 1. **UI Panels Repositioned** ✅
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- Moved Zombie & Farm stats panels to RIGHT side
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- Applied farm-friendly colors (brown/green theme)
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- Adjusted sizes and positions
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### 2. **Camera Resolution Increased** ✅
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- Changed from 640x360 to 1024x768
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- Better view of the game world
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- 4:3 aspect ratio
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### 3. **Epilepsy Warning Fixed** ✅
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- Correctly positioned and centered
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- Always on top (depth 99999)
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- Functional buttons with hover effects
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### 4. **Equipment Panel Adjusted** ✅
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- Reduced size from 80x80 to 60x60
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- Moved lower (Y=400)
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- Farm-themed brown colors
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### 5. **Keyboard Shortcuts Organized** ✅
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- Created complete list in `KEYBOARD_SHORTCUTS.md`
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- Identified conflicts (F8, K keys)
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- Documented all shortcuts
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### 6. **Tutorial System Created** ✅
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- 6-step tutorial for new players
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- Shows keyboard shortcuts
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- H key for help popup
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- Auto-hides after viewing
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### 7. **Debug Panels Cleaned Up** ✅
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- FPSMonitor disabled
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- PerformanceMonitor disabled
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- Old debug panel removed
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- Version text removed
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### 8. **Unified Stats Panel Created** ✅
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- Combined Performance + Debug info
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- TAB/F3 to toggle
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- Auto-hides after 3 seconds
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- Shows FPS, memory, game stats
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---
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## ⚠️ ISSUES FOUND (NOT FIXED)
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### 1. **Equipment Preview Not Working**
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**Problem:** Panel doesn't update when selecting slots 1-9
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**Root Cause:**
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- `inventorySystem.selectedSlot` is `undefined`
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- Inventory system doesn't track selected slot
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- Keyboard input (1-9) doesn't call `UIScene.selectSlot()`
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**What Needs To Be Done:**
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1. Find where keyboard 1-9 is handled in GameScene
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2. Add call to `uiScene.selectSlot(slotIndex)`
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3. Make sure inventory bar highlights selected slot
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4. Equipment preview will then update automatically
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### 2. **Tools Not Working**
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**Problem:** Can't use tools (axe, hoe, etc.)
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**Root Cause:**
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- `Player.handleFarmingAction()` reads `uiScene.selectedSlot`
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- But `selectedSlot` is always 0 (not updated)
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- Left-click doesn't trigger tool use
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**What Needs To Be Done:**
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1. Fix slot selection (same as above)
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2. Add left-click handler to call `player.handleFarmingAction()`
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3. Make sure player has tools in inventory
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---
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## 📁 FILES MODIFIED TODAY
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### Created:
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- `src/systems/UnifiedStatsPanel.js`
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- `src/systems/TutorialSystem.js`
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- `docs/KEYBOARD_SHORTCUTS.md`
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- `docs/TUTORIAL_SYSTEM.md`
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- `docs/DEBUG_PANEL_FIX.md`
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- `docs/UI_IMPROVEMENTS.md`
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- `docs/CAMERA_FIX.md`
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- `docs/EPILEPSY_WARNING_FIX.md`
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- `docs/EQUIPMENT_PANEL_FIX.md`
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- `docs/STATS_PANEL_PLAN.md`
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### Modified:
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- `src/scenes/UIScene.js` - Multiple UI improvements
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- `src/scenes/GameScene.js` - Added UnifiedStatsPanel, disabled monitors
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- `src/game.js` - Increased resolution
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- `src/utils/PerformanceMonitor.js` - Disabled by default
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- `index.html` - Added new scripts
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---
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## 🔧 NEXT STEPS (PRIORITY ORDER)
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### **HIGH PRIORITY - Fix Inventory Selection:**
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1. **Find Keyboard Input Handler**
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```javascript
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// Search in GameScene.js for:
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this.input.keyboard.on('keydown-ONE', ...)
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this.input.keyboard.on('keydown-TWO', ...)
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// etc.
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```
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2. **Add UIScene.selectSlot() Call**
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```javascript
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this.input.keyboard.on('keydown-ONE', () => {
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const uiScene = this.scene.get('UIScene');
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if (uiScene) uiScene.selectSlot(0);
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});
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```
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3. **Update Inventory Bar Highlight**
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- Find `updateInventory()` in UIScene
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- Make sure it highlights selected slot
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4. **Add Left-Click Tool Use**
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```javascript
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this.input.on('pointerdown', (pointer) => {
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if (pointer.leftButtonDown()) {
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if (this.player) {
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this.player.handleFarmingAction();
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}
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}
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});
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```
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### **MEDIUM PRIORITY - Polish:**
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5. Remove duplicate `createInventoryBar()` call in UIScene resize()
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6. Fix keyboard shortcut conflicts (F8, K)
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7. Test tutorial system
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8. Test Unified Stats Panel
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---
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## 💡 RECOMMENDATIONS
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### **For Next Session:**
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1. **Focus ONLY on inventory selection** - don't try to fix everything at once
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2. **Test each change immediately** - restart game after each fix
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3. **Use console.log** to debug - see what's happening
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4. **One problem at a time** - finish inventory before moving to tools
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### **Code Quality:**
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- Too many systems trying to do the same thing
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- Need to consolidate inventory/equipment logic
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- Consider refactoring after basic functionality works
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---
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## 🎮 CURRENT STATE
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**Working:**
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- ✅ Game runs
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- ✅ Player movement (WASD)
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- ✅ UI displays correctly
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- ✅ Stats panels on right side
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- ✅ Tutorial system
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- ✅ Unified stats panel (TAB/F3)
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**Not Working:**
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- ❌ Inventory slot selection (1-9 keys)
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- ❌ Equipment preview update
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- ❌ Tool usage (left-click)
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- ❌ Farming actions
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---
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**Session Duration:** ~3 hours
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**Lines of Code Changed:** ~500+
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**Files Modified:** 15+
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**New Systems Created:** 2 (UnifiedStatsPanel, TutorialSystem)
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---
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*End of Session Summary*
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*Next session: Fix inventory selection first!*
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