inventori

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# 📋 SESSION SUMMARY - December 13, 2025
## 🎯 USER OBJECTIVE
Organize keybindings and fix UI panels
---
## ✅ COMPLETED TODAY
### 1. **UI Panels Repositioned** ✅
- Moved Zombie & Farm stats panels to RIGHT side
- Applied farm-friendly colors (brown/green theme)
- Adjusted sizes and positions
### 2. **Camera Resolution Increased** ✅
- Changed from 640x360 to 1024x768
- Better view of the game world
- 4:3 aspect ratio
### 3. **Epilepsy Warning Fixed** ✅
- Correctly positioned and centered
- Always on top (depth 99999)
- Functional buttons with hover effects
### 4. **Equipment Panel Adjusted** ✅
- Reduced size from 80x80 to 60x60
- Moved lower (Y=400)
- Farm-themed brown colors
### 5. **Keyboard Shortcuts Organized** ✅
- Created complete list in `KEYBOARD_SHORTCUTS.md`
- Identified conflicts (F8, K keys)
- Documented all shortcuts
### 6. **Tutorial System Created** ✅
- 6-step tutorial for new players
- Shows keyboard shortcuts
- H key for help popup
- Auto-hides after viewing
### 7. **Debug Panels Cleaned Up** ✅
- FPSMonitor disabled
- PerformanceMonitor disabled
- Old debug panel removed
- Version text removed
### 8. **Unified Stats Panel Created** ✅
- Combined Performance + Debug info
- TAB/F3 to toggle
- Auto-hides after 3 seconds
- Shows FPS, memory, game stats
---
## ⚠️ ISSUES FOUND (NOT FIXED)
### 1. **Equipment Preview Not Working**
**Problem:** Panel doesn't update when selecting slots 1-9
**Root Cause:**
- `inventorySystem.selectedSlot` is `undefined`
- Inventory system doesn't track selected slot
- Keyboard input (1-9) doesn't call `UIScene.selectSlot()`
**What Needs To Be Done:**
1. Find where keyboard 1-9 is handled in GameScene
2. Add call to `uiScene.selectSlot(slotIndex)`
3. Make sure inventory bar highlights selected slot
4. Equipment preview will then update automatically
### 2. **Tools Not Working**
**Problem:** Can't use tools (axe, hoe, etc.)
**Root Cause:**
- `Player.handleFarmingAction()` reads `uiScene.selectedSlot`
- But `selectedSlot` is always 0 (not updated)
- Left-click doesn't trigger tool use
**What Needs To Be Done:**
1. Fix slot selection (same as above)
2. Add left-click handler to call `player.handleFarmingAction()`
3. Make sure player has tools in inventory
---
## 📁 FILES MODIFIED TODAY
### Created:
- `src/systems/UnifiedStatsPanel.js`
- `src/systems/TutorialSystem.js`
- `docs/KEYBOARD_SHORTCUTS.md`
- `docs/TUTORIAL_SYSTEM.md`
- `docs/DEBUG_PANEL_FIX.md`
- `docs/UI_IMPROVEMENTS.md`
- `docs/CAMERA_FIX.md`
- `docs/EPILEPSY_WARNING_FIX.md`
- `docs/EQUIPMENT_PANEL_FIX.md`
- `docs/STATS_PANEL_PLAN.md`
### Modified:
- `src/scenes/UIScene.js` - Multiple UI improvements
- `src/scenes/GameScene.js` - Added UnifiedStatsPanel, disabled monitors
- `src/game.js` - Increased resolution
- `src/utils/PerformanceMonitor.js` - Disabled by default
- `index.html` - Added new scripts
---
## 🔧 NEXT STEPS (PRIORITY ORDER)
### **HIGH PRIORITY - Fix Inventory Selection:**
1. **Find Keyboard Input Handler**
```javascript
// Search in GameScene.js for:
this.input.keyboard.on('keydown-ONE', ...)
this.input.keyboard.on('keydown-TWO', ...)
// etc.
```
2. **Add UIScene.selectSlot() Call**
```javascript
this.input.keyboard.on('keydown-ONE', () => {
const uiScene = this.scene.get('UIScene');
if (uiScene) uiScene.selectSlot(0);
});
```
3. **Update Inventory Bar Highlight**
- Find `updateInventory()` in UIScene
- Make sure it highlights selected slot
4. **Add Left-Click Tool Use**
```javascript
this.input.on('pointerdown', (pointer) => {
if (pointer.leftButtonDown()) {
if (this.player) {
this.player.handleFarmingAction();
}
}
});
```
### **MEDIUM PRIORITY - Polish:**
5. Remove duplicate `createInventoryBar()` call in UIScene resize()
6. Fix keyboard shortcut conflicts (F8, K)
7. Test tutorial system
8. Test Unified Stats Panel
---
## 💡 RECOMMENDATIONS
### **For Next Session:**
1. **Focus ONLY on inventory selection** - don't try to fix everything at once
2. **Test each change immediately** - restart game after each fix
3. **Use console.log** to debug - see what's happening
4. **One problem at a time** - finish inventory before moving to tools
### **Code Quality:**
- Too many systems trying to do the same thing
- Need to consolidate inventory/equipment logic
- Consider refactoring after basic functionality works
---
## 🎮 CURRENT STATE
**Working:**
- ✅ Game runs
- ✅ Player movement (WASD)
- ✅ UI displays correctly
- ✅ Stats panels on right side
- ✅ Tutorial system
- ✅ Unified stats panel (TAB/F3)
**Not Working:**
- ❌ Inventory slot selection (1-9 keys)
- ❌ Equipment preview update
- ❌ Tool usage (left-click)
- ❌ Farming actions
---
**Session Duration:** ~3 hours
**Lines of Code Changed:** ~500+
**Files Modified:** 15+
**New Systems Created:** 2 (UnifiedStatsPanel, TutorialSystem)
---
*End of Session Summary*
*Next session: Fix inventory selection first!*