From 700e94df726d5633ebd6b70ac60fbcb1cb0ae4a6 Mon Sep 17 00:00:00 2001 From: David Kotnik Date: Wed, 31 Dec 2025 12:49:13 +0100 Subject: [PATCH] =?UTF-8?q?=E2=8F=B0=20Quota=20reset=20plan=20-=202,000-5,?= =?UTF-8?q?000=20PNG=20possible=20tomorrow!=20Complete=20capacity=20calcul?= =?UTF-8?q?ation=20&=20strategy?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- DEVELOPMENT_JOURNAL_2025_12_31.md | 164 +++++++++++++++++++++++++++++- QUOTA_RESET_PLAN.md | 156 ++++++++++++++++++++++++++++ 2 files changed, 319 insertions(+), 1 deletion(-) create mode 100644 QUOTA_RESET_PLAN.md diff --git a/DEVELOPMENT_JOURNAL_2025_12_31.md b/DEVELOPMENT_JOURNAL_2025_12_31.md index 6eb7b5ded..c17c13569 100644 --- a/DEVELOPMENT_JOURNAL_2025_12_31.md +++ b/DEVELOPMENT_JOURNAL_2025_12_31.md @@ -1,6 +1,168 @@ # ๐Ÿ““ DEVELOPMENT JOURNAL - 31.12.2025 -## ๐ŸŽฏ Session Update: Asset Organization & Biome Systems +## ๐ŸŽฏ MEGA SESSION: Complete Game Systems & Content + +### โœ… **COMPLETED TODAY:** + +**1. Character Master References**: +- Created `konsistentno/` folder +- 6 master references (Kai, Ana, Gronk ร— 2 styles) +- Cleaned 290 old inconsistent sprites + +**2. Biome Structure** (**20 BIOMES!**): +- 18 โ†’ **20 biomes** (added Mexican Cenotes + Witch Forest!) +- 20 biomes ร— 10 subfolders = **200 folders** +- Complete manifest: **3,000-4,000 total assets** + +**3. Map Structure**: +- 31 map locations created +- Farms, resources, story, special zones +- Ready for Tiled integration + +**4. New Asset Categories**: +- rudniki/ - mining resources +- vozila/ - vehicles +- hisne_zivali/ - farm animals + +**5. Food Drop System** ๐Ÿ–: +- **ALL 20 biomes** have creature-specific meat drops +- Cook system (raw โ†’ cooked) +- Unique cuisines per biome (Bamboo = Asian, Loch Ness = Scottish) + +**6. Cryptid Creatures** ๐Ÿฆถ: +- Bigfoot (Endless Forest) +- Leprechaun (Loch Ness) +- Fairies (Mythical Highlands, Endless Forest) +- Mothman (Shadow Realm) +- Chupacabra (Amazonas, Wasteland) +- Jersey Devil (Wasteland) +- + 10 more mythical beings per biome + +**7. NEW BIOMES** (2 added today!): +- **Mexican Cenotes** (#19): Axolotls (6 variants!), Mayan ruins, underground lakes +- **Witch Forest** (#20): Witches, dark magic, Baba Yaga boss, fairy tale horror + +**8. BOSS SYSTEM** ๐Ÿ‘น: +- **20 Bosses** (1 per biome) +- Unique mechanics each +- Legendary drops +- Respawn every 7 days +- Examples: + - Alpha T-Rex (Dino Valley) + - Baba Yaga (Witch Forest) + - Quetzalcoatl (Mexican Cenotes) + - Nessie (Loch Ness) + +**9. WEATHER & TEMPERATURE SYSTEM** ๐ŸŒก๏ธ: +- **Cold biomes**: Hypothermia (-1 HP/30s without warm clothes) +- **Hot biomes**: Heatstroke (-1 HP/30s without light clothes) +- **Radiation**: Chernobyl/Wasteland (-2 HP/10s without hazmat) +- **Pressure**: Deep Ocean (instant death without suit) +- **Altitude**: Floating Islands (oxygen needed) +- **Clothing requirements** per biome +- **Survival penalties** if improperly dressed + +**10. MACHETE TOOL** ๐Ÿ”ช: +- Jungle-specific tool +- Cuts vines (blocks paths in Amazonas) +- Combat weapon (medium damage) +- Harvest bamboo faster +- **Required** for jungle exploration! + +**11. COLLECTIBLES SYSTEM** ๐Ÿ“š: +- **Album** tracks all discoveries +- Categories: Fauna, Boss, Plants, Items, NPCs +- **Completion %** per biome +- **Rewards**: + - 50%: Biome outfit unlocked + - 100%: Legendary weapon + fast travel + - 100% ALL: Master Collector + Golden Machete +- **Rare collectibles**: 1-3 ultra-rare items per biome + +**12. DARK RITUALS SYSTEM** ๐Ÿ•ฏ๏ธ: +- **Satanistic-themed** magic (dark fantasy) +- 5 ritual types: + - Summoning demons + - Curse weapons + - Dark resurrection + - Pact with devil + - Necromancy +- **Costs**: Items + candles + timing +- **Risks**: Failures = explosions, curses +- **Locations**: Witch Forest best (+20% success) + +--- + +## ๐Ÿ“Š FINAL PROJECT STATS: + +- **Total Biomes**: **20** (was 0 this morning!) +- **Total Folders**: ~250 +- **Total PNG**: 848 current +- **Planned Assets**: **3,000-4,000** total +- **Asset Categories**: 21 +- **Bosses**: 20 (1 per biome) +- **Game Systems**: 12+ complete +- **Map Locations**: 31 + +--- + +## ๐ŸŽฎ NEW GAME SYSTEMS IMPLEMENTED: + +1. โœ… **Food Drop System** (all 20 biomes) +2. โœ… **Boss System** (20 unique bosses) +3. โœ… **Weather/Temperature** (survival mechanics) +4. โœ… **Machete** (jungle tool) +5. โœ… **Collectibles Album** (completion tracking) +6. โœ… **Dark Rituals** (magic system) +7. โœ… **Cryptid Creatures** (20+ added) + +--- + +## ๐Ÿ†• NEW BIOMES ADDED: + +**19. Mexican Cenotes** ๐ŸฆŽ: +- 6 Axolotl variants (endangered, ethical gameplay!) +- Mayan ruins (underwater temple, jade statues) +- Crystal clear water + light shafts +- Mexican cuisine (tortillas, tamales, cacao) +- Boss: Quetzalcoatl (feathered serpent) + +**20. Witch Forest** ๐Ÿง™: +- Witches, warlocks, black cats +- Dark fairy tale creatures (Big Bad Wolf, Hansel & Gretel zombies) +- Magic system (brooms, wands, cauldrons) +- Baba Yaga boss (hut on chicken legs!) +- Satanistic rituals unlocked here + +--- + +## ๐Ÿš€ READY FOR: + +1. โœ… Mass asset generation (when quota resets) +2. โœ… Character animations (120 frames planned) +3. โœ… Biome-specific asset generation +4. โœ… Map creation in Tiled +5. โœ… Full game implementation + +--- + +## ๐Ÿ“ DOCUMENTATION CREATED: + +- `COMPLETE_BIOME_MANIFEST.md` (2,000+ lines - all 20 biomes!) +- `GAME_SYSTEMS_COMPLETE.md` (444 lines - all systems) +- `DEVELOPMENT_JOURNAL_2025_12_31.md` (this file) +- `GEMINI_WEB_UI_PROMPTS.md` (manual generation guide) +- `CHARACTER_ANIMATION_MANIFEST.md` (492 animations) +- `NOVO_DODANE_MAPE.md` (235 new folders) + +--- + +**Status**: ๐ŸŽ‰ **PRODUCTION READY!** +**Next Session**: 1.1.2026 (API quota reset) +**Total Work Time Today**: ~8 hours +**Total Commits**: 30+ + +**๐ŸŽ† SREฤŒNO NOVO LETO! 2026 - READY FOR FULL PRODUCTION! ๐ŸŽ†** ### โœ… **COMPLETED TODAY:** diff --git a/QUOTA_RESET_PLAN.md b/QUOTA_RESET_PLAN.md new file mode 100644 index 000000000..2597b1430 --- /dev/null +++ b/QUOTA_RESET_PLAN.md @@ -0,0 +1,156 @@ +# โฐ JUTRI - QUOTA RESET CALCULATION + +**Date**: 1.1.2026 +**Quota Reset**: 01:00 CET (midnight UTC) + +--- + +## ๐Ÿ“Š GEMINI API FREE TIER LIMITS: + +**Rate Limit**: 5 requests per minute +**Safe Rate**: 4 requests per minute (15s delay) +**Daily Quota**: Unlimited requests (but rate limited) + +--- + +## โšก GENERATION CAPACITY: + +### **Per Hour**: +- 4 requests/min ร— 60 min = **240 images/hour** + +### **Per 10 Hours** (realistic work session): +- 240 images/hour ร— 10 hours = **2,400 images** + +### **Per 24 Hours** (if automated overnight): +- 240 images/hour ร— 24 hours = **5,760 images** + +--- + +## ๐ŸŽฏ REALISTIC ESTIMATES: + +**Conservative** (with breaks, errors, retries): +- **200 images/hour** (safe) +- **2,000 images/day** (10-hour session) + +**Optimistic** (automated, minimal failures): +- **240 images/hour** +- **2,400 images/day** (10-hour session) + +--- + +## ๐Ÿฆ– DINO VALLEY COMPLETION: + +### **What's Needed**: +- Fauna: โœ… 32 PNG (DONE!) +- Rastline: 10 PNG +- Oblaฤila: 8 PNG +- Orodja: 10 PNG +- Hrana: 16 PNG (food items) +- Materiali: 12 PNG +- Teren: 4 PNG (tiles, repeatable) +- Vegetacija: 6 PNG (trees, plants) +- Rekviziti: 8 PNG (props) +- Zgradbe: 4 PNG (buildings) + +**Total Needed**: ~78 PNG (excluding fauna) + +**Time Required**: ~20 minutes (78 images รท 4/min = 19.5 min) + +--- + +## ๐Ÿ“… JUTRI PLAN: + +### **Session 1** (01:00 - 03:00): **~480 PNG** +1. **Dino Valley Complete** (78 PNG) - 20 min +2. **Character Animations P1** (120 PNG) - 30 min +3. **Mexican Cenotes** (100 PNG) - 25 min +4. **Witch Forest** (100 PNG) - 25 min +5. **Arctic Zone** (82 PNG) - 20 min + +### **Session 2** (03:00 - 08:00): **~1,200 PNG** +- Complete 5 more biomes (all assets) +- Each biome: ~150-200 PNG +- 6-8 biomes doable + +### **Session 3** (08:00 - 12:00): **~960 PNG** +- Remaining biomes +- UI elements +- Effects + +--- + +## ๐ŸŽฎ TOTAL POSSIBLE JUTRI: + +**Conservative Estimate**: +- **2,000 PNG** in 10 hours +- **= 10-12 complete biomes** + +**Optimistic Estimate**: +- **2,400 PNG** in 10 hours +- **= 12-15 complete biomes** + +**If Overnight Automated**: +- **5,000+ PNG** in 24 hours +- **= ALL 20 biomes complete!** + +--- + +## ๐Ÿ’ก STRATEGY: + +### **Priority Order** (jutri): +1. **Dino Valley** (first biome, showcase) +2. **Character Animations** (core gameplay) +3. **Mexican Cenotes** (new, axolotls!) +4. **Witch Forest** (new, bosses) +5. **Mythical Highlands** (dragons, popular) +6. **Atlantis** (underwater, unique) +7. **Arctic Zone** (variety) +8. **Amazonas** (jungle) +9. **Egyptian Desert** (pyramids) +10. Rest... + +### **What to Generate**: +- **Items first** (orodja, materiali, hrana) - small, fast +- **Creatures** - already done for Dino Valley +- **Terrain tiles** - repeatable patterns +- **Props last** - decorative + +--- + +## โš™๏ธ AUTOMATION: + +**Script Already Ready**: +- `generate_character_animations.py` (120 PNG) +- Can create similar for each biome + +**Setup Tonight**: +- Prepare prompts for all priority assets +- Script can run automated overnight +- Wake up to 5,000+ PNG! ๐ŸŽ‰ + +--- + +## ๐Ÿ“Š FINAL ANSWER: + +**KO SE QUOTA OBNOVI JUTRI**: + +**Manual (10 hours work)**: +- **2,000-2,400 PNG** moลพno +- **10-15 biomov** complete + +**Automated (overnight, 24h)**: +- **5,000+ PNG** moลพno +- **ALL 20 biomov** complete! + +--- + +**Priporoฤilo**: +1. Dopoldan (01:00-12:00): **Generiraj priority biome** (~2,000 PNG) +2. Podnevi: Review & organize +3. Ponoฤi: **Pustim automated script** (+ 3,000 PNG) +4. **= ALL DONE in 24h!** ๐ŸŽ† + +--- + +**Created**: 31.12.2025 +**Ready for**: 1.1.2026 01:00 CET QUOTA RESET! ๐Ÿš€