posodobitev

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2025-12-11 19:36:08 +01:00
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## 🎨 **SESSION UPDATE: 11. DECEMBER 2025 (PM)** 🎨
**Status:** ✅ MAJOR MILESTONE - GAMEPLAY SYSTEMS COMPLETE!
### **PHASE 21.5: ISOMETRIC GAMEPLAY SYSTEMS** ✅
- [x] FarmingSystem.js (235 lines) - till/plant/harvest mechanics
- [x] BuildSystem.js (194 lines) - build mode, 5 fence variants, buildings
- [x] UI Stats Panels (zombie worker + farm stats)
- [x] 6 fence sprite assets generated
- [x] Ultra transparency processing
- [x] Bug fixes (5 critical)
### **PHASE 22: PLAYER CONTROLS & INTERACTION** ✅
- [x] **Farming Controls** - Space key handler (till/plant/harvest)
- [x] **Resources Display** - Wood/Stone/Iron counters (top-right)
- [x] **Day/Night Enhancement** - HH:MM format, ☀️/🌙 indicators
- [x] **Time Speed Control** - 1x/2x/5x buttons + pause/resume
- [x] **Sprite Scale Adjustments** - Player 2.5x, Zombie 2.5x, NPCs 0.2x
### **VISUAL IMPROVEMENTS** ✅
- [x] Ultra white background removal (240+ brightness)
- [x] Off-white removal (cream, beige)
- [x] 21 new sprites added to transparency processing
- [x] Animals, NPCs, structures, objects
**Development Time:** 2.5 hours
**Code Written:** ~680 lines
**Systems Implemented:** 2 major + 4 subsystems
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## FAZA 0: Projektni Setup
**Status:** ✅ ODOBRENO (2025-12-06)