posodobitev
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dev_plan.md
31
dev_plan.md
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## 🎨 **SESSION UPDATE: 11. DECEMBER 2025 (PM)** 🎨
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**Status:** ✅ MAJOR MILESTONE - GAMEPLAY SYSTEMS COMPLETE!
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### **PHASE 21.5: ISOMETRIC GAMEPLAY SYSTEMS** ✅
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- [x] FarmingSystem.js (235 lines) - till/plant/harvest mechanics
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- [x] BuildSystem.js (194 lines) - build mode, 5 fence variants, buildings
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- [x] UI Stats Panels (zombie worker + farm stats)
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- [x] 6 fence sprite assets generated
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- [x] Ultra transparency processing
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- [x] Bug fixes (5 critical)
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### **PHASE 22: PLAYER CONTROLS & INTERACTION** ✅
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- [x] **Farming Controls** - Space key handler (till/plant/harvest)
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- [x] **Resources Display** - Wood/Stone/Iron counters (top-right)
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- [x] **Day/Night Enhancement** - HH:MM format, ☀️/🌙 indicators
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- [x] **Time Speed Control** - 1x/2x/5x buttons + pause/resume
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- [x] **Sprite Scale Adjustments** - Player 2.5x, Zombie 2.5x, NPCs 0.2x
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### **VISUAL IMPROVEMENTS** ✅
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- [x] Ultra white background removal (240+ brightness)
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- [x] Off-white removal (cream, beige)
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- [x] 21 new sprites added to transparency processing
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- [x] Animals, NPCs, structures, objects
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**Development Time:** 2.5 hours
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**Code Written:** ~680 lines
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**Systems Implemented:** 2 major + 4 subsystems
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## FAZA 0: Projektni Setup
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**Status:** ✅ ODOBRENO (2025-12-06)
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