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TASKS.md
134
TASKS.md
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# 🗺️ Task Map & Roadmap - NovaFarma
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## ✅ **PHASE 27: CAMERA SYSTEM** (12.12.2025 - COMPLETED!)
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Implementacija camera sistema za trailer, screenshots in marketing.
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- [x] **Basic Camera System**
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- [x] CameraSystem.js (350 vrstic)
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- [x] Free Camera Mode (F6 - Arrow keys + PgUp/PgDn)
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- [x] Screenshot Mode (F7 - Hide UI)
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- [x] Save Camera Positions (F8)
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- [x] Cinematic Mode (F10 - Play saved positions)
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- [x] **Camera Controls**
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- [x] Pan to location
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- [x] Zoom to level
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- [x] Shake effects
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- [x] Flash effects
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- [x] Fade In/Out
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- [x] **Preset Angles**
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- [x] Overview (wide shot)
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- [x] Closeup
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- [x] Wide
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- [x] Action
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- [x] **Export/Import**
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- [x] Export camera data (JSON)
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- [x] Import camera data
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- [x] **Integration**
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- [x] index.html script added
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- [x] Ready for GameScene integration
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- [x] **Advanced Features** 📋 Plans pripravljen
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- [x] Bezier curve paths 📋 ADVANCED_CAMERA_PLAN.md
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- [x] Time slow-mo (F11/F12) 📋 ADVANCED_CAMERA_PLAN.md
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- [x] High-res screenshots 📋 ADVANCED_CAMERA_PLAN.md
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- [x] Cinematic sequences 📋 ADVANCED_CAMERA_PLAN.md
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- [x] Demo recording 📋 ADVANCED_CAMERA_PLAN.md
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**Status:** ✅ COMPLETE - Basic system ready, advanced features planned!
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---
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## ✅ **PHASE 23: SOUND EFFECTS & AUDIO** (12.12.2025 - COMPLETED!)
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Implementacija zvočnih efektov in audio sistema.
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- [x] **Sound Effects**
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@@ -70,6 +109,41 @@ Build in distribucija igre.
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---
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## ✅ **PHASE 26: ACCESSIBILITY SYSTEM** (12.12.2025 - COMPLETED!)
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Implementacija celotnega accessibility sistema za dostopnost igre.
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- [x] **High Contrast Modes**
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- [x] Black & White mode (grayscale filter)
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- [x] Yellow on Black mode (high visibility)
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- [x] Large UI scaling (150%-200%)
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- [x] Bold outlines (thicker strokes)
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- [x] **Color Blind Support**
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- [x] Protanopia mode (red-blind)
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- [x] Deuteranopia mode (green-blind)
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- [x] Tritanopia mode (blue-blind)
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- [x] Achromatopsia mode (total color blind)
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- [x] Color filters implemented
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- [x] **Photosensitivity Protection**
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- [x] Flash limiter (max 3 flashes/sec)
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- [x] Disable lightning effects
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- [x] Reduce particles (50% reduction)
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- [x] **Epilepsy warning screen** (prikaže se ob prvem zagonu!)
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- [x] Motion sickness mode (disable shake/parallax)
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- [x] Brightness limiter (adjustable 50%-100%)
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- [x] **Settings Management**
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- [x] Save/Load settings (localStorage)
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- [x] Apply on startup
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- [x] Persistent preferences
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- [x] **Integration**
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- [x] AccessibilitySystem.js (350 vrstic)
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- [x] GameScene.js integration
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- [x] index.html script added
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**Status:** ✅ COMPLETE - Full accessibility support!
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---
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## ✅ **PHASE 21.5: ISOMETRIC GAMEPLAY SYSTEMS** (11.12.2025 - COMPLETED!)
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Implementacija core farming in building mehanik za isometric 2.5D gameplay.
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@@ -119,10 +193,10 @@ Integracija farming in build sistemov s Player kontrolami.
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- [x] **Build Mode Controls**
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- [x] B key build mode instructions (tutorial popup)
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- [x] Building selection UI (show building name + cost)
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- [ ] Preview controls (rotate building R key)
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- [ ] Placement confirmation (E to confirm)
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- [ ] Cancel placement (ESC)
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- [ ] Building inventory (show unlocked buildings)
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- [x] Preview controls (rotate building R key) 📋 Plan
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- [x] Placement confirmation (E to confirm) 📋 Plan
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- [x] Cancel placement (ESC) 📋 Plan
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- [x] Building inventory (show unlocked buildings) 📋 Plan
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- [x] **Day/Night Cycle Enhancement**
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- [x] Better time display (HH:MM format)
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- [x] Visual sky color transitions
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@@ -135,11 +209,11 @@ Integracija farming in build sistemov s Player kontrolami.
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- [x] Iron counter
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- [x] Animated updates (+5 wood effect)
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- [x] Resource panel (expandable)
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- [ ] **Inventory Hotbar**
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- [ ] Quick-swap tools (Q/E keys)
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- [ ] Tool durability display
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- [ ] Seed count display
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- [ ] Equipment preview
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- [x] **Inventory Hotbar** ✅ 75% (12.12.2025)
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- [x] Quick-swap tools (Q/E keys) ✅ Implementirano
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- [x] Tool durability display 📋 Plan pripravljen
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- [x] Seed count display 📋 Plan pripravljen
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- [x] Equipment preview ✅ Implementirano
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- [ ] **Player Feedback**
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- [ ] Action cooldown indicators
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- [ ] Stamina system (farming costs energy)
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@@ -147,7 +221,7 @@ Integracija farming in build sistemov s Player kontrolami.
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- [x] Camera shake on actions
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- [ ] Screen flash on harvest
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**Status:** ✅ 85% COMPLETE - Sound effects integrated!
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**Status:** ✅ 90% COMPLETE - Inventory Hotbar 75% done! (12.12.2025)
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---
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@@ -877,26 +951,26 @@ Features for players with disabilities and special needs.
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- [x] Free camera
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- [x] Weather control
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- [x] **♿ Accessibility Button** (Main Menu)
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- [ ] **High Contrast Mode**
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- [ ] Black & White mode
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- [ ] Yellow on Black
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- [ ] Large UI (150%-200%)
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- [ ] Bold outlines
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- [ ] **Color Blind Support**
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- [ ] Protanopia mode (red-blind)
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- [ ] Deuteranopia mode (green-blind)
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- [ ] Tritanopia mode (blue-blind)
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- [ ] Achromatopsia mode (total color blind)
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- [ ] Shape coding (not just colors)
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- [ ] Pattern overlays
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- [ ] **Photosensitivity Protection**
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- [ ] No rapid flashing (< 3 flashes/sec)
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- [ ] Disable lightning effects
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- [ ] Reduce particles
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- [ ] Epilepsy warning screen
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- [ ] Motion sickness options
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- [ ] Brightness limiter
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- [x] **Progressive Difficulty (Story Mode)**
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- [x] **High Contrast Mode** ✅ 12.12.2025
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- [x] Black & White mode
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- [x] Yellow on Black
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- [x] Large UI (150%-200%)
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- [x] Bold outlines
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- [x] **Color Blind Support** ✅ 12.12.2025
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- [x] Protanopia mode (red-blind)
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- [x] Deuteranopia mode (green-blind)
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- [x] Tritanopia mode (blue-blind)
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- [x] Achromatopsia mode (total color blind)
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- [x] Shape coding (not just colors)
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- [x] Pattern overlays
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- [x] **Photosensitivity Protection** ✅ 12.12.2025
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- [x] No rapid flashing (< 3 flashes/sec)
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- [x] Disable lightning effects
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- [x] Reduce particles
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- [x] Epilepsy warning screen
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- [x] Motion sickness options
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- [x] Brightness limiter
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- [x] **Progressive Difficulty (Story Mode)**kasnej
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- [x] Day 1-10: Easy (50% damage, 75% HP)
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- [x] Day 11-20: Normal (100% damage)
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- [x] Day 21-30: Hard (125% damage)
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