dreva in kamni top
This commit is contained in:
@@ -49,6 +49,17 @@ class UIScene extends Phaser.Scene {
|
||||
toggleCraftingMenu() {
|
||||
if (!this.craftingContainer) this.createCraftingMenu();
|
||||
this.craftingContainer.setVisible(!this.craftingContainer.visible);
|
||||
// Pause/Resume game?
|
||||
// if (this.gameScene) this.gameScene.physics.world.isPaused = this.craftingContainer.visible;
|
||||
}
|
||||
|
||||
toggleCrafting() {
|
||||
this.toggleCraftingMenu();
|
||||
}
|
||||
|
||||
toggleInventory() {
|
||||
// Za zdaj odpre crafting meni, ker nimamo ločenega "Big Inventory"
|
||||
this.toggleCraftingMenu();
|
||||
}
|
||||
|
||||
createCraftingMenu() {
|
||||
|
||||
Reference in New Issue
Block a user