🎨 PIKE V FOLDER NAMES - Zdaj vidiš status v Finderju!
✅ RENAMED FOLDERS Z PIKAMI: /tiled/ ├── 🔴 maps/ (was: maps/) ├── 🔴 tilesets/ (was: tilesets/) ├── 🟣 tutorials/ (was: tutorials/) └── 🟣 TODO/ (was: TODO/) /assets/demo/ ├── 🔴 biomi/ (0 PNG - PRAZNO) ├── 🔴 characters/ (0 PNG - PRAZNO) ├── 🔴 items/ (0 PNG - PRAZNO) ├── 🔴 npc/ (0 PNG - PRAZNO) └── 🔴 vfx/ (0 PNG - PRAZNO) 🎯 BENEFIT: → PIKE VISIBLE DIRECTLY IN FINDER! ✅ → Ne rabiš odpret README.md! → Na prvi pogled vidiš status! → 🔴 = empty, 🟣 = in progress, 🟢 = complete! 📊 KO DODAš FILES: - Folder ostane z isto piko (manual rename) - ALI run script ki avtomatsko preimenuje! 🚀 NEXT: Script za auto-rename folderjev! STATUS NOW VISIBLE IN FINDER! 👁️🎨
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# 🟣 TODO FOLDER - V DELU
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**Status:** 🟣 **V DELU** (1 file)
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**Datum:** 3. Januar 2026
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**Purpose:** Kaj je še treba narediti za Tiled
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---
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## 📂 **MAPA STRUKTURA:**
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```
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/tiled/
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├── 🔴 maps/ → Vse .tmx in .json mape [PRAZNO]
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├── 🔴 tilesets/ → Vse .tsx tilesets [PRAZNO]
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├── 🔴 tutorials/ → Vodiči in navodila [PRAZNO]
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└── 🟣 TODO/ → Kaj je še treba narediti [V DELU]
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```
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**LEGENDA:**
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- 🟢 = Dokončano (complete)
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- 🟣 = V delu (in progress)
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- 🔴 = Prazno (empty)
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---
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## ✅ **KAJ ŽE IMAš (v /assets/maps/):**
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### **MAPS (9 TMX files):**
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```
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✅ NovaFarma.tmx (glavna mapa!)
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✅ TownSquare.json
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✅ base_farm.tmx
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✅ testni_travnik.tmx
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✅ zapuscena_vas_48x48.tmx
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✅ travnik_32x32.tmx
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✅ travnik_s_objekti.tmx
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✅ ground_test_16x16.tmx
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✅ _template_base.tmx (template!)
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✅ auto_generated_map.tmx
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```
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### **TILESETS (50+ TSX files!):**
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```
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✅ Organized folders:
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- base_tilesets/ (3 files)
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- extended_tilesets/ (12 files)
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- farm_tilesets/ (5 files)
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- organized_tilesets/ (75 files!)
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✅ Key tilesets:
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- ground_tiles.tsx
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- grass_soil_tileset.tsx
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- farm_obstacles.tsx
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- fence.tsx
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- kai_character.tsx
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- buildings_ruins_states.tsx
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- + 40+ more!
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```
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### **DOKUMENTACIJA:**
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```
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✅ AUTO_TILING_CHECKLIST.md
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✅ AUTO_TILING_VODIC.md
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✅ TILED_GUIDE.md
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✅ TERRAIN_NOTATION_REFERENCE.md
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✅ TILESET_SIZES_FINAL.md
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✅ MICRO_FARM_VODIC.md
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✅ + več!
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```
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---
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## 🎯 **KAJ JE TREBA NAREDITI ZA DEMO:**
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### **PRIORITETA 1: DEMO MAP (16×16 ali 32×32)**
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**CILJ:** Majhna demo farma za 5-min gameplay!
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```
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TODO: Naredi novo mapo "demo_farm.tmx"
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SPECIFIKACIJE:
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- Size: 16×16 tiles (ali 32×32 če večja)
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- Tile size: 48×48 px (kot NovaFarma.tmx)
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- World size: 768×768 px (16×16) ali 1536×1536 px (32×32)
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LAYERS:
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1. Ground (grass, dirt)
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2. Objects (farmhouse, barn, trees)
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3. Player (spawn point)
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4. Collision (invisible walkable/non-walkable)
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CONTENT:
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✅ Farmhouse (player's home)
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✅ Barn (kjer je Gronk!)
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✅ 5-10 Trees (za chopping)
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✅ Farm plots area (dirt tiles)
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✅ Grass around
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✅ 1 Kai spawn point
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✅ 1 Gronk spawn point (pri barn)
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✅ 3 Zombie spawn points (ambient)
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```
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---
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### **PRIORITETA 2: TILESET ZA DEMO**
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**Problem:** Rabiš GENERIC farm tileset (ne Dino Valley!)
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```
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TODO: Ustvari "demo_farm_tileset.tsx"
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POTREBNO:
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⚠️ Grass tiles (4 variations) - ŠE MANJKA!
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⚠️ Dirt tiles (3 variations) - ŠE MANJKA!
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⚠️ Path tiles (stone) - ŠE MANJKA!
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⚠️ Water tile (pond) - ŠE MANJKA!
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✅ Fence tiles (već imaš - fence.tsx!)
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✅ Buildings (farmhouse, barn - več imaš!)
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✅ Trees (oak, pine - več imaš!)
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✅ Tree stump (newly generated!)
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STATUS:
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- Buildings/Trees: ✅ READY!
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- Terrain tiles: ⚠️ NEED TO GENERATE (ali SKIP za zdaj!)
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```
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---
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### **PRIORITETA 3: INTEGRACIJA V PHASER 3**
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```
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TODO: Naloži demo_farm.tmx v Phaser 3
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STEPS:
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1. Export demo_farm.tmx to JSON (Tiled → File → Export As → JSON)
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2. Copy JSON to /assets/maps/demo_farm.json
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3. Load in PreloadScene.js:
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this.load.tilemapTiledJSON('demo_farm', 'assets/maps/demo_farm.json');
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4. Create map in GameScene.js (ali DemoScene.js):
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const map = this.make.tilemap({ key: 'demo_farm' });
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5. Add layers, spawn player, spawn NPCs
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6. Test collision!
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```
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---
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## 📋 **KORAKI ZA DEMO MAP:**
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### **OPTION A: Uporabi obstoječo NovaFarma.tmx**
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```
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✅ Že obstaja!
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✅ Že ima layers, tilesets, spawn points!
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⚠️ Morda prevelika za demo (vendar dela!)
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QUICK FIX:
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1. Odpri NovaFarma.tmx v Tiled
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2. Preveri ali ima:
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- Player spawn točko ✅
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- Ground layer ✅
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- Objects layer ✅
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3. Export to JSON če še ni
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4. Naloži v Phaser 3!
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```
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### **OPTION B: Naredi NOVO demo_farm.tmx**
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```
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⚠️ Rabo terrain tiles (grass, dirt)!
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⚠️ 30-60 min dela!
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STEPS:
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1. Odpri Tiled
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2. New Map → 16×16 tiles, 48×48 px tile size
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3. Add layers: Ground, Objects, Player, Collision
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4. Paint terrain (grass, dirt)
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5. Place objects (farmhouse, barn, trees)
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6. Mark spawn points
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7. Export to JSON
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8. Naloži v Phaser 3!
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```
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---
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## 🎯 **PRIPOROČILO:**
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### **ZA DEMO - UPORABI OBSTOJEČO NovaFarma.tmx! ✅**
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**ZAKAJ:**
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```
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✅ Že obstaja in dela!
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✅ Že ima Player spawn točko!
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✅ Že ima Ground, Objects layers!
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✅ Že integrirana v Phaser 3!
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✅ SKIP terrain tile generation!
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✅ Prihrani čas!
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```
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**ALI:**
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```
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⚠️ Če želiš MAJHNO demo mapo:
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- Generiraj terrain tiles (grass×4, dirt×3, path, water)
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- Naredi novo 16×16 demo_farm.tmx
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- Export to JSON
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- Integracija v Phaser 3
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- TIME: 1-2 uri!
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```
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---
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## 📝 **QUICKSTART ZA TILED:**
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### **ČE ŠE NIMAŠ TILED:**
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```
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1. Download Tiled: https://www.mapeditor.org/
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2. Install
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3. Open NovaFarma.tmx (v /assets/maps/)
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4. Browse existing map!
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```
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### **ČE ŽE IMAš TILED:**
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```
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1. Open Tiled
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2. File → Open → /assets/maps/NovaFarma.tmx
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3. Check layers, tilesets, spawn points
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4. File → Export As → JSON
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5. Copy to /assets/maps/NovaFarma.json (če še ni)
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6. Done! Ready za Phaser 3!
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```
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---
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## 🚀 **NASLEDNJI KORAKI:**
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```
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OPCIJA 1: Skip Tiled za zdaj, uporabi procedural terrain
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✅ Že deluje v GameScene.js!
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✅ Samo kodo napiši (DemoScene.js)!
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✅ TIME: 1-2 uri!
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OPCIJA 2: Uporabi obstoječo NovaFarma.tmx
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✅ Export to JSON če še ni
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✅ Check če dela v Phaser 3
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✅ TIME: 30 min!
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OPCIJA 3: Naredi novo demo_farm.tmx
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⚠️ Generiraj terrain tiles (grass, dirt, etc.)
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⚠️ Build map v Tiled
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⚠️ Export, integracija
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⚠️ TIME: 1-2 uri!
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```
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---
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## 📊 **STATUS:**
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```
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╔════════════════════════════════════════════╗
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║ TILED ZA DEMO STATUS: ║
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╠════════════════════════════════════════════╣
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║ ║
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║ MAPS: ✅ 9 TMX files already! ║
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║ TILESETS: ✅ 50+ TSX files! ║
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║ DOCS: ✅ Multiple guides! ║
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║ ║
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║ DEMO MAP OPTIONS: ║
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║ 1. Procedural terrain ✅ (fastest!) ║
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║ 2. Use NovaFarma.tmx ✅ (quick!) ║
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║ 3. New demo_farm.tmx ⚠️ (more work!) ║
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║ ║
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║ PRIPOROČAM: Option 1 ali 2! ✅ ║
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║ ║
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╚════════════════════════════════════════════╝
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```
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---
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**📁 SAVED IN: /tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md**
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**Naslednji korak: Koda ali Tiled? Ti odločiš! 🚀**
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@@ -1,34 +0,0 @@
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# 🟣 TODO FOLDER - V DELU
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**Status:** 🟣 **V DELU** (1 files)
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---
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## 📁 **KAJ PRIDE SEM:**
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```
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Kaj je še treba narediti za Tiled
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```
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---
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## 📊 **TRENUTNI STATUS:**
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Mapa ima **1 files**!
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**Files:**
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```
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✅ KAJ_NAREDITI_ZA_DEMO.md
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```
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---
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## 🔄 **POSODABLJANJE:**
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Status se avtomatsko posodobi glede na število files!
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Run: `python update_folder_status.py` za refresh!
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---
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**Check: `/tiled/STATUS.md` za overview!**
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