diff --git a/index.html b/index.html
index 57cf7628d..8cae329e6 100644
--- a/index.html
+++ b/index.html
@@ -205,7 +205,8 @@
-
+
+
diff --git a/src/scenes/PrologueScene.js b/src/scenes/PrologueScene.js
index 5801c8afb..123d893a8 100644
--- a/src/scenes/PrologueScene.js
+++ b/src/scenes/PrologueScene.js
@@ -42,13 +42,19 @@ class PrologueScene extends Phaser.Scene {
this.load.image('kai_portrait', 'reference_images/kai_master_style33.png');
this.load.image('ana_portrait', 'reference_images/ana_master_style33.png');
- // Load prologue voiceover audio files (Slovenian WAV format)
- for (let i = 1; i <= 19; i++) {
- const num = i.toString().padStart(2, '0');
- this.load.audio(`prologue_${num}`, `assets/audio 🔴/voiceover/prologue_sl/prologue_${num}.wav`);
+ // Load prologue voiceover audio files (Slovenian // Voice-over files (only 1-12 exist!)
+ for (let num = 1; num <= 12; num++) {
+ const paddedNum = num.toString().padStart(2, '0');
+ this.load.audio(`prologue_${paddedNum}`, `assets/audio 🔴/voiceover/prologue_sl/prologue_${paddedNum}.wav`);
}
- console.log('🎤 Loading 19 Slovenian prologue voiceover files...');
+ // NPC Portraits - prevent green squares!
+ this.load.image('kai_dialogue_portrait', 'assets/sprites/npcs/kai/kai_style32_final_1767549236935.png');
+ this.load.image('ana_dialogue_portrait', 'assets/sprites/npcs/ana/ana_style32_final_1767549209604.png');
+ this.load.image('gronk_dialogue_portrait', 'assets/sprites/npcs/gronk/gronk_reference_pierced_v2_1767454251649.png');
+
+ console.log('🎨 Loading NPC dialogue portraits...');
+ console.log('🎤 Loading 12 Slovenian prologue voiceover files...');
console.log('🖼️ Loading character portraits...');
}