diff --git a/index.html b/index.html index 57cf7628d..8cae329e6 100644 --- a/index.html +++ b/index.html @@ -205,7 +205,8 @@ - + + diff --git a/src/scenes/PrologueScene.js b/src/scenes/PrologueScene.js index 5801c8afb..123d893a8 100644 --- a/src/scenes/PrologueScene.js +++ b/src/scenes/PrologueScene.js @@ -42,13 +42,19 @@ class PrologueScene extends Phaser.Scene { this.load.image('kai_portrait', 'reference_images/kai_master_style33.png'); this.load.image('ana_portrait', 'reference_images/ana_master_style33.png'); - // Load prologue voiceover audio files (Slovenian WAV format) - for (let i = 1; i <= 19; i++) { - const num = i.toString().padStart(2, '0'); - this.load.audio(`prologue_${num}`, `assets/audio 🔴/voiceover/prologue_sl/prologue_${num}.wav`); + // Load prologue voiceover audio files (Slovenian // Voice-over files (only 1-12 exist!) + for (let num = 1; num <= 12; num++) { + const paddedNum = num.toString().padStart(2, '0'); + this.load.audio(`prologue_${paddedNum}`, `assets/audio 🔴/voiceover/prologue_sl/prologue_${paddedNum}.wav`); } - console.log('🎤 Loading 19 Slovenian prologue voiceover files...'); + // NPC Portraits - prevent green squares! + this.load.image('kai_dialogue_portrait', 'assets/sprites/npcs/kai/kai_style32_final_1767549236935.png'); + this.load.image('ana_dialogue_portrait', 'assets/sprites/npcs/ana/ana_style32_final_1767549209604.png'); + this.load.image('gronk_dialogue_portrait', 'assets/sprites/npcs/gronk/gronk_reference_pierced_v2_1767454251649.png'); + + console.log('🎨 Loading NPC dialogue portraits...'); + console.log('🎤 Loading 12 Slovenian prologue voiceover files...'); console.log('🖼️ Loading character portraits...'); }