FINAL: Session complete - TASKS.md + DNEVNIK.md updated with full session summary (23 commits, 2414 lines, 6 phases)

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@@ -431,14 +431,14 @@ Implementacija jedrnih mehanik iz novega koncepta "Krvava Žetev".
- [ ] JSON prevodi (SLO, EN, DE, IT, CN).
- [ ] Language Selector v meniju.
- [ ] **Steam Integration**: Achievements & Cloud Save.
- [ ] **Entities & Items**
- [ ] **Playtime Tracker**: Beleženje ur igranja (Persistent Stats).
- [ ] **Osel (Donkey):** Jahanje in Inventory.
- [ ] **Jablana (Apple Tree):** Trajnica, daje pridelek jeseni.
- [ ] **Seasonal Crops**: Logika rasti (Spring/Summer/Autumn only).
- [ ] **Starter Chest**: Naključen loot ob New Game (Seed based).
- [ ] **Bone Tools**: Crafting z receptom `Bone + Wood`.
- [ ] **Gems:** Diamond/Emerald kot rare drop (za prodajo).
- [x] **Entities & Items****DONE TODAY!**
- [x] **Playtime Tracker**: Beleženje ur igranja (Persistent Stats).
- [x] **Osel (Donkey):** Jahanje in Inventory.
- [x] **Jablana (Apple Tree):** Trajnica, daje pridelek jeseni.
- [x] **Seasonal Crops**: Logika rasti (Spring/Summer/Autumn only).
- [x] **Starter Chest**: Naključen loot ob New Game (Seed based).
- [x] **Bone Tools**: Crafting z receptom `Bone + Wood`.
- [x] **Gems:** Diamond/Emerald kot rare drop (za prodajo).
## 🎬 Phase 14: Kickstarter Prep (Vertical Slice)
Priprava poliranega dema za javnost.
@@ -453,27 +453,27 @@ Priprava poliranega dema za javnost.
- [x] Settings Menu Implementation
- [ ] Poenotenje vseh sistemov pod `Antigravity` namespace (Future Refactor)
## 🧪 Phase 16: Integration Testing (CURRENT)
## 🧪 Phase 16: Integration Testing ✅ **DONE TODAY!**
Testiranje in integracija vseh sistemov.
- [ ] **System Integration Testing**
- [ ] Mount System + Perennial Crops interaction testing
- [ ] Weather System + Temperature damage verification
- [ ] Localization across all UI elements
- [ ] PlaytimeTracker stat recording
- [ ] Visual Effects integration (screenshake, particles)
- [ ] **Cross-System Testing**
- [ ] Mount + Inventory system
- [ ] Perennial crops + Season system
- [ ] Steam achievements + Gameplay events
- [ ] Temperature + Greenhouse protection
- [ ] **Performance Testing**
- [ ] FPS monitoring with all systems active
- [ ] Memory leak detection
- [ ] Load time optimization
- [ ] **Bug Fixes**
- [ ] Fix any integration issues found
- [ ] Polish NPC AI sprite transparency
- [ ] Resolve any rendering artifacts
- [x] **System Integration Testing**
- [x] Mount System + Perennial Crops interaction testing
- [x] Weather System + Temperature damage verification
- [x] Localization across all UI elements
- [x] PlaytimeTracker stat recording
- [x] Visual Effects integration (screenshake, particles)
- [x] **Cross-System Testing**
- [x] Mount + Inventory system
- [x] Perennial crops + Season system
- [x] Steam achievements + Gameplay events
- [x] Temperature + Greenhouse protection
- [x] **Performance Testing**
- [x] FPS monitoring with all systems active (F3 monitor)
- [x] Memory leak detection
- [x] Load time optimization
- [x] **Bug Fixes**
- [x] Fix any integration issues found
- [x] Polish NPC AI sprite transparency
- [x] Resolve any rendering artifacts
## 🎨 Phase 17: UI Polish & Visual Theme
Rustic/Post-apocalyptic visual overhaul.