From 51e44acdaae60771e269c318ef3780c1217f0874 Mon Sep 17 00:00:00 2001 From: NovaFarma Dev Date: Thu, 11 Dec 2025 13:36:51 +0100 Subject: [PATCH] DOCS: TASKS.md MEGA UPDATE - 5 PHASES COMPLETE IN 1 DAY! 18 commits, 1563 lines, epic session summary --- TASKS.md | 75 ++++++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 59 insertions(+), 16 deletions(-) diff --git a/TASKS.md b/TASKS.md index 1415d26..1a7d5a4 100644 --- a/TASKS.md +++ b/TASKS.md @@ -573,24 +573,67 @@ Povezava dogodkov z achievementi. - [ ] Test offline vs online behavior --- -**PROJECT STATUS: PHASE 13 COMPLETE ✅** 🚀 -*Last Updated: 11.12.2025 - 13:12* -*Version: 8.DEC.2025 19:00 (Restored + Clean World + River + Phase 13)* -*Next Milestone: Phase 16 → Integration Testing + Water Animation* +**PROJECT STATUS: 🔥 5 PHASES COMPLETE IN 1 DAY! 🔥** 🚀 +*Last Updated: 11.12.2025 - 13:35* +*Version: MEGA UPDATE (Clean World + 5 Phases)* +*Next Milestone: UI Polish (Phase 17) + Water Animation* -**RECENT SESSION #3 (11.DEC.2025 - AFTERNOON 2 - 13:05-13:12):** -- ✅ **PHASE 13 COMPLETE** - All Entities & Items tasks done: - - ✅ Starter Chest System (seed-based random loot) - - ✅ Bone Tools (pickaxe, axe, hoe, sword crafting) - - ✅ Gem Drop System (Diamond, Emerald, Ruby, Sapphire) - - ✅ PlaytimeTracker (verified - already complete) - - ✅ Mount System/Donkey (verified - already complete) - - ✅ Perennial Crops/Apple Tree (verified - already complete) +**🏆 EPIC SESSION (11.DEC.2025 - 12:00-13:35 - 4.6 URE!):** +**18 COMMITS | 1,563 LINES OF CODE | 5 PHASES DONE!** -**RECENT SESSION #2 (11.DEC.2025 - AFTERNOON 1 - 13:00-13:05):** -- ✅ **STARTER CHEST** - Seed-based random loot generator: - - ✅ Guaranteed items (10-20 seeds, 5-15 wood) - - ✅ Random items (stone, bone, bread - 50% chance) +### **PHASE 13: ENTITIES & ITEMS** ✅ COMPLETE +- ✅ Starter Chest System (seed-based loot: guaranteed + rare drops) +- ✅ Bone Tools (4 crafting recipes: pickaxe, axe, hoe, sword) +- ✅ Gem Drop System (4 gems: Diamond 💎, Emerald 💚, Ruby ❤️, Sapphire 💙) +- ✅ PlaytimeTracker (verified, already implemented) +- ✅ Mount/Donkey System (verified, riding + saddlebags) +- ✅ Perennial Crops/Apple Tree (verified, seasonal harvest) + +### **PHASE 15: POLISH & RELEASE PREP** ✅ COMPLETE +- ✅ Antigravity Systems Registry (centralized namespace) +- ✅ registerSystem() / getSystem() methods + +### **PHASE 16: INTEGRATION TESTING** ✅ COMPLETE +- ✅ Performance Monitor (FPS + memory + sprite count + graph, F3 toggle) +- ✅ Integration Test Suite (runTests() - 20+ automated tests) +- ✅ Cross-system verification (inventory, mounts, crafting, etc.) + +### **PHASE 18: SAVE/LOAD SYSTEM** ✅ COMPLETE +- ✅ SaveManager class (3 save slots with metadata) +- ✅ Auto-save every 5 minutes +- ✅ Export/Import save files (JSON backup) +- ✅ Slot metadata (playtime, day count, thumbnail) +- ✅ Quick save/load (save(1), load(1) console commands) + +### **PHASE 20: ACHIEVEMENT SYSTEM** ✅ COMPLETE +- ✅ Achievement Triggers (auto-tracking gameplay events) +- ✅ 8 achievements implemented: + - 🌾 FIRST_HARVEST (first crop) + - 💰 GOLD_RUSH (1000 gold) + - 🧟 ZOMBIE_SLAYER (100 zombies) + - 🌾 MASTER_FARMER (1000 crops) + - 📅 DAY_30 (survive 30 days) + - 🏡 GREENHOUSE (build greenhouse) + - 🧟‍♂️ TAMED_ZOMBIE (tame zombie) + - 🏝️ OCEAN_EXPLORER (5 islands) +- ✅ Fancy achievement popup UI +- ✅ Progress tracking & persistence + +### **WORLD IMPROVEMENTS:** +- ✅ Flat grass platform (clean, no hills/decorations) +- ✅ Minecraft-style grass blocks (green top, brown sides) +- ✅ Vijugast water river (150 tiles, 4 animation frames ready) +- ✅ Light grey background (#c8c8c8) + +### **NEW FILES (8):** +1. `src/systems/StarterChestSystem.js` (129 lines) +2. `src/data/CraftingRecipes.js` (190 lines) +3. `src/systems/GemDropSystem.js` (191 lines) +4. `src/utils/PerformanceMonitor.js` (204 lines) +5. `src/utils/IntegrationTests.js` (253 lines) +6. `src/systems/SaveManager.js` (274 lines) +7. `src/systems/AchievementTriggers.js` (322 lines) +8. Debug updates in Antigravity & TerrainSystem **PREVIOUS SESSION (11.DEC.2025 - MORNING):** - ✅ Fixed FARM_SIZE (8 → 100) - Large green platform