Implement Nova Farma S1 Max: Layered terrain, water mechanics, Y-sorting, and asset cleanup

This commit is contained in:
2026-01-27 01:02:24 +01:00
parent 3b0c26fa5a
commit 51b3b67423
41 changed files with 734 additions and 268 deletions

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@@ -63,3 +63,23 @@
* **Construction:** Easy to build just dig a hole and place a marker.
## 8. Planned Asset Updates (To-Do)
These assets are priorities for future updates to match the "Dark Chibi Noir" style:
### Survival & Base
* **Power Generator (Agregat):** Modern, rusty industrial look. Needs a broken state (repair quest) and working state.
* **Workbench (Delovna miza):** Cluttered with tools, blueprints, and scrap. Visual progression indicator.
* **Campfire (Ogenj):** Central resting point. Needs animated flames.
* **Sleeping Bag/Tent:** Essential for saving/sleeping.
### Farming & Water
* **Tilled Soil (Gredica):** Basic dark earth tile for planting.
* **Well (Vodnjak):** Source of clean water (distinct from the dirty stream).
* **Water Barrel (Sod):** For collecting rainwater.
### Defense & Structures
* **Modular Fencing:** Corner, straight, and broken pieces for custom enclosures.
* **Traps:** Bear traps or spike pits for defense.
* **Dumpster:** Rusty container for looting.
* **Compost Pile:** Organic waste management.