Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets

This commit is contained in:
2026-01-14 01:15:55 +01:00
parent cbecdc3ac7
commit 4ef1adc413
480 changed files with 34600 additions and 545 deletions

View File

@@ -0,0 +1,48 @@
from rembg import remove, new_session
from PIL import Image
import os
import glob
# Paths to clean (Recursive search for crops)
SEARCH_PATTERNS = [
"assets/PHASE_PACKS/*/crops/**/*.png",
"assets/crops/**/*.png",
"assets/references/trees/dead/dead_tree.png" # Also clean the tree while we're at it
]
# Initialize session for speed
session = new_session()
def clean_image(path):
try:
print(f"🌿 Processing: {path}")
img = Image.open(path)
# Use simple removal first (rabbit method)
# If image is already transparent, rembg might do weird things, but usually safe.
output = remove(img, session=session, alpha_matting=True)
# Save inplace
output.save(path)
print(f"✨ Cleaned: {os.path.basename(path)}")
except Exception as e:
print(f"❌ Error cleaning {path}: {e}")
if __name__ == "__main__":
print("🐇 The Rabbit Method: Cleaning all plants...")
files = []
for pattern in SEARCH_PATTERNS:
found = glob.glob(pattern, recursive=True)
files.extend(found)
print(f"Found {len(files)} plant assets.")
for f in files:
# Skip if it's not a file
if not os.path.isfile(f): continue
if "_sheet" in f: continue # Skip spritesheets if any
clean_image(f)
print("✅ All plants cleaned!")