Fix crashes, remove Gronk, add Water/Wind anims, fix Tiled paths, clean plants assets
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assets/maps/Water_Animated.tsx
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assets/maps/Water_Animated.tsx
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.11" tiledversion="1.11.2" name="Water_Animated" tilewidth="32" tileheight="32" tilecount="4096" columns="32">
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<image source="tilesets/Water_Animated.png" width="1024" height="4096"/>
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</tileset>
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assets/maps/tilesets/Tree_Dead.png
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assets/maps/tilesets/Tree_Dead.png
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assets/maps/tilesets/Water_Animated.png
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assets/maps/tilesets/Water_Animated.png
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assets/maps/tilesets/Water_Animated.tsx
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assets/maps/tilesets/Water_Animated.tsx
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assets/maps/tilesets/gronk_full.tsx
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assets/maps/tilesets/gronk_full.tsx
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<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.10.2" name="Gronk Full" tilewidth="128" tileheight="128" tilecount="20" columns="4">
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<image source="../../characters/gronk_full_sheet.png" width="512" height="640" />
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<tile id="16">
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<properties>
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<property name="anim" value="idle" />
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</properties>
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<animation>
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<frame tileid="16" duration="200" />
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<frame tileid="17" duration="200" />
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<frame tileid="18" duration="200" />
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<frame tileid="17" duration="200" />
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</animation>
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</tile>
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<tile id="12">
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<properties>
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<property name="anim" value="vape" />
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</properties>
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<animation>
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<frame tileid="12" duration="150" />
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<frame tileid="13" duration="150" />
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<frame tileid="14" duration="150" />
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<frame tileid="15" duration="150" />
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</animation>
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</tile>
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</tileset>
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