Phase 29 Documentation and TASKS update
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TASKS.md
42
TASKS.md
@@ -49,6 +49,48 @@ Razširitev sveta iz 100x100 na 500x500 tiles z biomi in chunk sistemom.
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## ✅ **PHASE 29: WORLD CONTENT & GAMEPLAY** (17.12.2025 - 95% COMPLETE!)
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Adding gameplay content and systems to the 500x500 world.
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- [x] **StructureInteractionSystem.js** ✅ (350 lines)
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- [x] Chest generation (80+ chests)
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- [x] Biome-specific loot tables
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- [x] Landmark legendary treasure
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- [x] E key interaction
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- [x] **NPCPopulationSystem.js** ✅ (320 lines)
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- [x] NPC spawning (30+ NPCs)
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- [x] Biome-specific NPC types
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- [x] Dialog system
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- [x] T key to talk
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- [x] **BiomeEnemySystem.js** ✅ (340 lines)
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- [x] Enemy spawning (2500+ enemies)
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- [x] 15 enemy types (5 biomes)
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- [x] AI movement & combat
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- [x] Loot drops
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- [x] **LandmarkQuestSystem.js** ✅ (400 lines)
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- [x] Main quest (Visit 5 landmarks)
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- [x] 7 side quests
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- [x] Quest tracking & rewards
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- [x] Notification system
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- [x] **MapRevealSystem.js** ✅ (280 lines)
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- [x] Fog of war (15-tile radius)
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- [x] Minimap (bottom-right)
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- [x] Full map (M key)
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- [x] Exploration tracking
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- [ ] **Final Integration** ⏳ (10 min)
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- [ ] Key bindings (E, T, M)
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- [ ] Update loop calls
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- [ ] Testing
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**Status:** ✅ Systems created, ⏳ Integration pending (95% complete)
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**Files Created:** 5 systems (~1,690 lines)
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**Content:** 80+ chests, 30+ NPCs, 2500+ enemies, 8 quests
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**Time:** 45 min (rapid deployment)
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## ✅ **PHASE 29: PART 1 - IMMEDIATE INTEGRATION** (15.12.2025 - COMPLETED!)
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Integration testing and system verification for Phase 4 & 5 roadmap.
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