Phase 29 Documentation and TASKS update

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2025-12-17 20:05:44 +01:00
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@@ -49,6 +49,48 @@ Razširitev sveta iz 100x100 na 500x500 tiles z biomi in chunk sistemom.
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## ✅ **PHASE 29: WORLD CONTENT & GAMEPLAY** (17.12.2025 - 95% COMPLETE!)
Adding gameplay content and systems to the 500x500 world.
- [x] **StructureInteractionSystem.js** ✅ (350 lines)
- [x] Chest generation (80+ chests)
- [x] Biome-specific loot tables
- [x] Landmark legendary treasure
- [x] E key interaction
- [x] **NPCPopulationSystem.js** ✅ (320 lines)
- [x] NPC spawning (30+ NPCs)
- [x] Biome-specific NPC types
- [x] Dialog system
- [x] T key to talk
- [x] **BiomeEnemySystem.js** ✅ (340 lines)
- [x] Enemy spawning (2500+ enemies)
- [x] 15 enemy types (5 biomes)
- [x] AI movement & combat
- [x] Loot drops
- [x] **LandmarkQuestSystem.js** ✅ (400 lines)
- [x] Main quest (Visit 5 landmarks)
- [x] 7 side quests
- [x] Quest tracking & rewards
- [x] Notification system
- [x] **MapRevealSystem.js** ✅ (280 lines)
- [x] Fog of war (15-tile radius)
- [x] Minimap (bottom-right)
- [x] Full map (M key)
- [x] Exploration tracking
- [ ] **Final Integration** ⏳ (10 min)
- [ ] Key bindings (E, T, M)
- [ ] Update loop calls
- [ ] Testing
**Status:** ✅ Systems created, ⏳ Integration pending (95% complete)
**Files Created:** 5 systems (~1,690 lines)
**Content:** 80+ chests, 30+ NPCs, 2500+ enemies, 8 quests
**Time:** 45 min (rapid deployment)
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## ✅ **PHASE 29: PART 1 - IMMEDIATE INTEGRATION** (15.12.2025 - COMPLETED!)
Integration testing and system verification for Phase 4 & 5 roadmap.