Save all: Fixed blue screen, VibeVoice audio, Tiled setup
This commit is contained in:
141
assets/maps/NovaFarma.json
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141
assets/maps/NovaFarma.json
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{
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"compressionlevel": -1,
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"height": 8,
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"infinite": false,
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"layers": [
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{
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"data": [
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],
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"height": 8,
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"id": 1,
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"name": "Ground",
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"opacity": 1,
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"type": "tilelayer",
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"visible": true,
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"width": 8,
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"x": 0,
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"y": 0
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}
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],
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"nextlayerid": 4,
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"nextobjectid": 1,
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"orientation": "orthogonal",
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"renderorder": "right-down",
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"tiledversion": "1.11.2",
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"tileheight": 32,
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"tilesets": [
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{
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"firstgid": 1,
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"source": "01_Ground.tsx",
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"name": "01_Ground",
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"tilewidth": 32,
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"tileheight": 32,
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"imageheight": 512,
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"imagewidth": 512
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},
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{
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"firstgid": 300,
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"source": "02_Obstacles.tsx",
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"name": "02_Obstacles",
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"tilewidth": 32,
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"tileheight": 32,
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"imageheight": 512,
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"imagewidth": 512
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},
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{
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"firstgid": 600,
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"source": "04_Buildings.tsx",
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"name": "04_Buildings",
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"tilewidth": 32,
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"tileheight": 32,
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"imageheight": 512,
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"imagewidth": 512
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},
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{
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"firstgid": 900,
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"source": "03_Fences.tsx",
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"name": "03_Fences",
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"tilewidth": 32,
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"tileheight": 32,
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"imageheight": 512,
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"imagewidth": 512
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},
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{
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"firstgid": 1200,
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"source": "05_Tools_Items.tsx",
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"name": "05_Tools_Items",
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"tilewidth": 32,
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"tileheight": 32,
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"imageheight": 512,
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"imagewidth": 512
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}
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],
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"tilewidth": 32,
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"type": "map",
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"version": "1.10",
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"width": 8
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}
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@@ -1,14 +1,14 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="5">
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
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<properties>
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<property name="description" value="FAZA 1 - Kickstarter Demo Map (8x8)"/>
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<property name="description" value="FAZA 1 - Kickstarter Demo Map (Empty)"/>
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<property name="name" value="NovaFarma"/>
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<property name="spawnX" value="4"/>
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<property name="spawnY" value="4"/>
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</properties>
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<tileset firstgid="1" source="01_Ground.tsx"/>
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<tileset firstgid="300" source="02_Obstacles.tsx"/>
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<tileset firstgid="600" source="04_Buildings.tsx"/>
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<tileset firstgid="900" source="03_Fences.tsx"/>
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<tileset firstgid="1200" source="05_Tools_Items.tsx"/>
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<layer id="1" name="Ground" width="8" height="8">
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<data encoding="csv">
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0,0,0,0,0,0,0,0,
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@@ -22,18 +22,5 @@
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</data>
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</layer>
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<objectgroup id="2" name="Objects"/>
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<objectgroup id="3" name="SpawnPoints">
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<object id="1" name="kai_spawn" x="192" y="192">
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<point/>
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</object>
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<object id="2" name="zombie_spawn" x="288" y="144">
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<point/>
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</object>
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<object id="3" name="grok_spawn" x="96" y="96">
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<point/>
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</object>
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<object id="4" name="susi_spawn" x="240" y="288">
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="3" name="SpawnPoints"/>
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</map>
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