Add complete art style guide and correct reference count: 246 PNG files generated including all 166 biome NPCs
This commit is contained in:
@@ -1015,6 +1015,331 @@ Normal (pointer), Interact (hand), Attack (sword), Dig (shovel), Plant (seed), W
|
||||
|
||||
---
|
||||
|
||||
## 🎨 ART STYLE & VISUAL IDENTITY
|
||||
**Status:** ✅ **LOCKED & APPROVED** | 🔥 **CRITICAL FOR ALL ASSETS**
|
||||
|
||||
### 📐 **MASTER STYLE: "Style 32 (Dark-Chibi Noir)"**
|
||||
|
||||
**Official Style Name:** Dark-Chibi Noir
|
||||
**Style Code:** Style 32
|
||||
**Influence:** Gothic + Chibi + Post-Apocalyptic + Punk
|
||||
**Lock Date:** 30.12.2025
|
||||
**Status:** ✅ **100% LOCKED - NO CHANGES ALLOWED!**
|
||||
|
||||
---
|
||||
|
||||
### 🎯 **CORE STYLE ELEMENTS** (From Master References)
|
||||
|
||||
**Analyzed from uploaded reference + 18 generated master references**
|
||||
|
||||
#### **1. CHARACTER PROPORTIONS (Chibi)**
|
||||
- ✅ **Head-to-body ratio:** 1:1.5 to 1:2 (large head, small body)
|
||||
- ✅ **Body:** Short, stubby limbs (2-3 head heights total)
|
||||
- ✅ **Eyes:** HUGE, expressive (1/3 of face!)
|
||||
- ✅ **Hands/Feet:** Small, simplified (3-4 fingers visible)
|
||||
- ✅ **Overall:** Cute but DARK aesthetic
|
||||
|
||||
**Reference:** Ana character shows perfect chibi proportions!
|
||||
|
||||
#### **2. LINE ART & OUTLINING**
|
||||
- ✅ **Outline thickness:** 3-4px black outlines (THICK!)
|
||||
- ✅ **Line quality:** Clean vector-style lines (smooth, no rough edges)
|
||||
- ✅ **Line color:** Pure black (#000000)
|
||||
- ✅ **Interior lines:** 1-2px for details (thinner than outline)
|
||||
- ✅ **Consistency:** ALL characters must have same line weight
|
||||
|
||||
#### **3. COLOR PALETTE (Gothic + Noir)**
|
||||
|
||||
**Primary Colors:**
|
||||
- ✅ **Dark blues:** #2C3E50, #34495E (clothing, shadows)
|
||||
- ✅ **Grays:** #7F8C8D, #95A5A6 (metals, stone)
|
||||
- ✅ **Deep reds:** #C0392B, #E74C3C (eyes, accents!)
|
||||
- ✅ **Muted greens:** #27AE60, #16A085 (nature, hair)
|
||||
- ✅ **Blacks:** #2C2C2C, #1C1C1C (outlines, shadows)
|
||||
|
||||
**Gothic Elements:**
|
||||
- ✅ **Purple accents:** #8E44AD, #9B59B6 (magic, special items)
|
||||
- ✅ **Blood red:** #8B0000 (danger, horror elements)
|
||||
- ✅ **Bone white:** #F5F5DC (skulls, undead)
|
||||
- ✅ **Midnight black:** #0A0A0A (night scenes, void)
|
||||
|
||||
**Lighting Style:**
|
||||
- ✅ High contrast (dark shadows + bright highlights)
|
||||
- ✅ Rim lighting (light edge around characters)
|
||||
- ✅ Dramatic lighting (from above or side, not flat)
|
||||
|
||||
#### **4. EYE STYLE (CRITICAL!)**
|
||||
|
||||
**Human/Friendly NPCs:**
|
||||
- ✅ **Red eyes with DARK PUPILS** (Kai, Ana, NPCs)
|
||||
- ✅ Pupils visible and centered
|
||||
- ✅ White sclera (eye whites)
|
||||
- ✅ Highlights in eyes (2-3 white dots)
|
||||
- ✅ Expression: Friendly, alive, human
|
||||
|
||||
**Zombies/Enemies:**
|
||||
- ✅ **White eyes NO pupils** (pure white or yellow)
|
||||
- ✅ OR **Red eyes NO pupils** (hostile zombies)
|
||||
- ✅ No highlights (dead, soulless look)
|
||||
- ✅ Expression: Empty, dead, hostile
|
||||
|
||||
**Controlled Zombies:**
|
||||
- ✅ **Eyes CHANGE when controlled:** White → Red WITH pupils!
|
||||
- ✅ Visual feedback for player!
|
||||
|
||||
#### **5. CLOTHING & TEXTURE**
|
||||
|
||||
**Post-Apocalyptic Details:**
|
||||
- ✅ **TORN CLOTHING:** Rips, holes, patches visible
|
||||
- ✅ **WEATHERED:** Dirt stains, wear marks
|
||||
- ✅ **PRACTICAL:** Backpacks, pockets, utility
|
||||
- ✅ **PUNK ELEMENTS:** Piercings, gauges, patches
|
||||
|
||||
**Gothic Details:**
|
||||
- ✅ **Stitches:** Visible on patches (Frankenstein-style)
|
||||
- ✅ **Straps & Buckles:** Leather, metal clasps
|
||||
- ✅ **Crosses & Symbols:** Subtle gothic iconography
|
||||
- ✅ **Cloaks & Hoods:** Dramatic flowing fabric
|
||||
|
||||
**Texture Style:**
|
||||
- ✅ Cell-shaded (flat colors with sharp shadow edges)
|
||||
- ✅ NO gradients (or very minimal)
|
||||
- ✅ Patterns: Hatching for shadows, NOT soft gradients
|
||||
|
||||
#### **6. FACIAL FEATURES (Gothic-Punk)**
|
||||
|
||||
**Piercings & Modifications:**
|
||||
- ✅ **Ear gauges** (Kai, Gronk - signature!)
|
||||
- ✅ **Facial piercings** (eyebrow, nose, lip)
|
||||
- ✅ **Tattoos** (optional, minimal)
|
||||
|
||||
**Hair Styles:**
|
||||
- ✅ **Dreadlocks** (Kai, Gronk - chunky, stylized!)
|
||||
- ✅ **Messy/Spiked** (post-apocalyptic, not perfect)
|
||||
- ✅ **Unnatural colors** OK! (green, pink, purple)
|
||||
|
||||
**Expression:**
|
||||
- ✅ Exaggerated anime-style emotions
|
||||
- ✅ Large mouth (1/4 of face when open)
|
||||
- ✅ Eyebrows expressive (thick, dramatic)
|
||||
|
||||
#### **7. BACKGROUND & ENVIRONMENT**
|
||||
|
||||
**Biome Aesthetic:**
|
||||
- ✅ **Dark atmosphere** (low light, shadows everywhere)
|
||||
- ✅ **Decay & Ruins** (broken buildings, overgrown)
|
||||
- ✅ **Muted colors** (desaturated compared to characters)
|
||||
- ✅ **Depth:** 3 layers (foreground, mid, background)
|
||||
|
||||
**Gothic Architecture:**
|
||||
- ✅ **Pointed arches** (churches, castles)
|
||||
- ✅ **Crumbling stone** (weathered, ancient)
|
||||
- ✅ **Overgrown** (vines, moss, nature reclaiming)
|
||||
- ✅ **Tombstones & Crosses** (graveyard aesthetic)
|
||||
|
||||
#### **8. SPECIAL EFFECTS**
|
||||
|
||||
**Magic/Energy:**
|
||||
- ✅ **Glowing effects:** Purple, blue, green auras
|
||||
- ✅ **Particle effects:** Sparkles, dust motes
|
||||
- ✅ **Fire:** Stylized, cartoon flames (NOT realistic)
|
||||
|
||||
**Blood/Gore:**
|
||||
- ✅ **Stylized blood:** Dark red, NOT realistic
|
||||
- ✅ **Minimal gore:** Suggest violence, don't show graphic detail
|
||||
- ✅ **16+ Rating:** Dark but not gratuitous
|
||||
|
||||
---
|
||||
|
||||
### 📸 **GENERATED MASTER REFERENCES (246 TOTAL PNG FILES! 🔥)**
|
||||
|
||||
**Status:** ✅ 246 reference images generated across all categories!
|
||||
|
||||
**Last Count:** 06.01.2026 22:14 CET
|
||||
|
||||
---
|
||||
|
||||
#### **📊 BREAKDOWN BY CATEGORY:**
|
||||
|
||||
| Category | Count | Location | Status |
|
||||
|----------|-------|----------|--------|
|
||||
| **Biome NPCs (Total)** | **166** | `assets/references/npcs/[biome]/` | ✅ 100% Complete! |
|
||||
| **Wild Animals** | 13 | `assets/references/creatures/wild_animals/` | 🔄 87% (13/15) |
|
||||
| **Farm Animals** | 6 | `assets/references/creatures/farm_animals/` | 🔄 60% (6/10) |
|
||||
| **Chernobyl Mutants** | 3 | `assets/references/creatures/chernobyl_mutants/` | 🔄 30% (3/10) |
|
||||
| **Nomad Raiders** | 8 | `assets/references/enemies/nomad_raiders/` | 🔄 67% (8/12) |
|
||||
| **Zombies** | 2 | `assets/references/enemies/zombies/` | 🔄 50% (2/4) |
|
||||
| **Main Characters** | 3 | `assets/references/main_characters/` | ✅ 75% (3/4) |
|
||||
| **Companions** | 4 | `assets/references/companions/` | ✅ 100% (4/4) |
|
||||
| **Species** | 6 | `assets/references/species/` | ✅ 100% (6/6) |
|
||||
| **Trees** | 11 | `assets/references/trees/` | 🔄 Partial |
|
||||
| **Buildings** | 8 | `assets/references/buildings/` | 🔄 Partial |
|
||||
| **Approved NPCs** | 11 | `assets/references/npcs/npc_style_approved/` | ✅ 11/11 |
|
||||
| **Bugs** | 2 | `assets/references/bugs/` | ✅ 2 bugs |
|
||||
| **OTHER** | 3 | Root directory | Misc |
|
||||
| **TOTAL PNG FILES** | **246** | Full `assets/references/` tree | **🔥 MASSIVE!** |
|
||||
|
||||
---
|
||||
|
||||
#### **🏘️ BIOME NPC BREAKDOWN (166 total!):**
|
||||
|
||||
| Biome | NPCs Generated | Status |
|
||||
|-------|----------------|--------|
|
||||
| **Atlantis** | 17 | ✅ Complete |
|
||||
| **Loch Ness** | 15 | ✅ Complete |
|
||||
| **Mythical Highlands** | 12 | ✅ Complete |
|
||||
| **Egyptian Desert** | 12 | ✅ Complete |
|
||||
| **Amazon Rainforest** | 12 | ✅ Complete |
|
||||
| **Tropical** | 10 | ✅ Complete |
|
||||
| **Mexican Cenotes** | 10 | ✅ Complete |
|
||||
| **Witch Forest** | 8 | ✅ Complete |
|
||||
| **Dino Valley** | 8 | ✅ Complete |
|
||||
| **Desert** | 8 | ✅ Complete |
|
||||
| **Chernobyl** | 8 | ✅ Complete |
|
||||
| **Grassland** | 7 | ✅ Complete |
|
||||
| **Mountain** | 6 | ✅ Complete |
|
||||
| **Forest** | 6 | ✅ Complete |
|
||||
| **Catacombs** | 6 | ✅ Complete |
|
||||
| **Snow/Arctic** | 5 | ✅ Complete |
|
||||
| **Endless Forest** | 5 | ✅ Complete |
|
||||
| **Wasteland** | 4 | ✅ Complete |
|
||||
| **Swamp** | 4 | ✅ Complete |
|
||||
| **Radioactive** | 3 | ✅ Complete |
|
||||
| **TOTAL BIOME NPCs** | **166** | ✅ **100% DONE!** |
|
||||
|
||||
---
|
||||
|
||||
#### **✅ MAIN CHARACTERS (3/4 - 75%):**
|
||||
|
||||
1. ✅ **Kai Marković** (`assets/references/main_characters/kai/master_reference.png`) - **FOUND!** 🎉
|
||||
2. ✅ **Ana Marković** (`assets/references/main_characters/ana/`) - 2 files
|
||||
3. ✅ **Gronk Alpha Troll** (`assets/references/main_characters/gronk/`) - 2 files
|
||||
4. ❌ **Susi (promoted to main!)** - Is in companions!
|
||||
|
||||
**Status:** Main 3 characters DONE! ✅
|
||||
|
||||
---
|
||||
|
||||
#### **✅ VERIFIED NPCs (11/11 - 100%):**
|
||||
|
||||
1. ✅ Ivan Kovač (Blacksmith) - `npcs/ivan_kovac/`
|
||||
2. ✅ Mayor/Župan - `npcs/mayor/`
|
||||
3. ✅ Kustos (Museum) - `npcs/kustos/`
|
||||
4. ✅ Pek (Baker) - `npcs/pek/`
|
||||
5. ✅ Šivilja (Tailor) - `npcs/sivilja/`
|
||||
6. ✅ Tehnik (Engineer) - `npcs/tehnik/`
|
||||
7. ✅ Teacher - `npcs/teacher/`
|
||||
8. ✅ Priest Jakob - `npcs/priest/`
|
||||
9. ✅ Miro Pravnik (Lawyer) - `npcs/miro_pravnik/`
|
||||
10. ✅ Arborist/Gozdar - `npcs/arborist/`
|
||||
11. ✅ Glavni Smetar - `npcs/glavni_smetar/`
|
||||
|
||||
**Status:** ALL verified NPCs generated! ✅
|
||||
|
||||
---
|
||||
|
||||
### 🎉 **INCREDIBLE PROGRESS!**
|
||||
|
||||
**246 PNG FILES = 246 MASTER REFERENCES!**
|
||||
|
||||
This is **1.8% of total 13,500 target** BUT represents:
|
||||
- ✅ **100% of ALL 166 Biome NPCs!** (MASSIVE!)
|
||||
- ✅ **11/11 Core NPCs** (100%)
|
||||
- ✅ **22/109 Creatures** (20%)
|
||||
- ✅ **Trees, buildings, species** started!
|
||||
|
||||
**Estimated Value:** 246 images × $0.012 = **~$2.95 generated!**
|
||||
**Google Quota Used:** 246 of daily 1000 limit
|
||||
|
||||
---
|
||||
|
||||
### 🖌️ **GOTHIC STYLE ENHANCEMENTS** (Optional Layer)
|
||||
|
||||
**When to Use Gothic Elements:**
|
||||
|
||||
1. **✅ Witch Forest Biome:**
|
||||
- Baba Yaga's hut (walking on chicken legs!)
|
||||
- Dark altars, ritual circles
|
||||
- Cursed gems, poison mushrooms
|
||||
- Black cats, ravens (familiars)
|
||||
|
||||
2. **✅ Catacombs Biome:**
|
||||
- Skulls, bones, tombs
|
||||
- Gothic arches, crumbling stone
|
||||
- Candlelight, lanterns
|
||||
- Mummies, ancient undead
|
||||
|
||||
3. **✅ Chernobyl (Final Zone):**
|
||||
- Soviet gothic architecture
|
||||
- Abandoned reactor (industrial gothic)
|
||||
- Hazmat suits (modern horror)
|
||||
- Radiation glow (green eerie light)
|
||||
|
||||
4. **✅ Bosses:**
|
||||
- Giant Troll King (gothic armor, dark crown)
|
||||
- Baba Yaga (flying mortar, witch aesthetic)
|
||||
- Dr. Krnić (mad scientist, gothic lab)
|
||||
|
||||
**Gothic Textures to Add:**
|
||||
- ✅ Stone carvings (gargoyles, faces)
|
||||
- ✅ Wrought iron (fences, gates)
|
||||
- ✅ Stained glass (broken, colorful)
|
||||
- ✅ Candlelight (flickering, warm)
|
||||
- ✅ Cobwebs (corners, abandoned areas)
|
||||
|
||||
---
|
||||
|
||||
### 🎮 **STYLE CONSISTENCY RULES**
|
||||
|
||||
**MANDATORY for ALL assets:**
|
||||
|
||||
1. ✅ **Thick black outlines** (3-4px)
|
||||
2. ✅ **Chibi proportions** (1:1.5 to 1:2)
|
||||
3. ✅ **Red eyes with pupils** (friendly) OR **White/Red eyes no pupils** (enemies)
|
||||
4. ✅ **Cell-shaded coloring** (flat with hard shadows)
|
||||
5. ✅ **Dark-Chibi Noir palette** (muted, gothic colors)
|
||||
6. ✅ **Post-apocalyptic details** (torn clothes, wear, dirt)
|
||||
7. ✅ **Gothic accents** (when appropriate for biome/character)
|
||||
8. ✅ **512x512px PNG** with alpha transparency
|
||||
9. ✅ **Front-facing** for master references
|
||||
10. ✅ **Centered** with 10px margin
|
||||
|
||||
**❌ FORBIDDEN:**
|
||||
- ❌ Realistic art style (NO photorealism!)
|
||||
- ❌ Soft gradients (keep sharp shadows!)
|
||||
- ❌ Thin outlines (must be THICK!)
|
||||
- ❌ Bright pastel colors (keep it DARK!)
|
||||
- ❌ Perfect/clean characters (must show wear!)
|
||||
|
||||
---
|
||||
|
||||
### 📋 **GENERATION PROMPT TEMPLATE**
|
||||
|
||||
**For NPCs:**
|
||||
```
|
||||
[Character Name], [role], Style 32 Dark-Chibi Noir,
|
||||
chibi proportions, thick black outlines, red eyes with dark pupils,
|
||||
post-apocalyptic clothing (torn, weathered),
|
||||
[specific details: piercings, hair, outfit],
|
||||
gothic accents, dark atmosphere,
|
||||
512x512px PNG, front-facing, alpha transparency
|
||||
```
|
||||
|
||||
**For Enemies:**
|
||||
```
|
||||
[Enemy Name], Style 32 Dark-Chibi Noir,
|
||||
chibi proportions, thick black outlines, white eyes NO pupils,
|
||||
hostile pose, [specific features],
|
||||
dark colors, gothic horror elements,
|
||||
512x512px PNG, front-facing, alpha transparency
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
**Status:** ✅ Style guide LOCKED and MANDATORY for all future assets!
|
||||
|
||||
---
|
||||
|
||||
## ⚒️ WORKSTATIONS (~100 assets)
|
||||
|
||||
Anvil, Forge, Furnace, Kiln, Loom, Spinning Wheel, Workbench, Crafting Table, Alchemy Table, Enchanting Table, Cooking Pot, Oven, Wine Press, Oil Press, Flour Mill, Sawmill, Tanning Rack, Drying Rack, Fermenter, Distiller, Beehive, Butter Churn, Cheese Press, Seed Maker, Recycler
|
||||
|
||||
Reference in New Issue
Block a user