🎨 Extended tilesets + UI icons

- 12 extended TSX tilesets (272 tiles)
- 5 UI icons generated
- Icon folder structure
- Tool: generate_extended_tilesets.py
This commit is contained in:
David Kotnik
2025-12-25 02:26:20 +01:00
parent a82fb37bed
commit 3aaae754dd
18 changed files with 943 additions and 0 deletions

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#!/usr/bin/env python3
"""
Generate additional TSX tilesets for extended map design
Uses images from mrtva_dolina/ collection
"""
from pathlib import Path
BASE_DIR = Path("/Users/davidkotnik/Desktop/novafarma")
MRTVA_DOLINA = BASE_DIR / "mrtva_dolina"
OUTPUT_DIR = BASE_DIR / "assets" / "maps" / "extended_tilesets"
# Create output directory
OUTPUT_DIR.mkdir(parents=True, exist_ok=True)
def create_collection_tileset(name, category, subcategory, pattern="*.png", max_tiles=30):
"""Create a collection-based tileset from mrtva_dolina"""
source_dir = MRTVA_DOLINA / category / subcategory
if not source_dir.exists():
print(f"⚠️ Directory not found: {source_dir}")
return None
files = sorted(list(source_dir.glob(pattern)))[:max_tiles]
if not files:
print(f"⚠️ No files found for {name}")
return None
# Create TSX content
tsx_content = f"""<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.2" name="{name}" tilewidth="128" tileheight="128" tilecount="{len(files)}" columns="0">
<grid orientation="orthogonal" width="1" height="1"/>
"""
for idx, file in enumerate(files):
rel_path = f"../../../mrtva_dolina/{category}/{subcategory}/{file.name}"
tsx_content += f""" <tile id="{idx}">
<image width="64" height="64" source="{rel_path}"/>
</tile>
"""
tsx_content += "</tileset>\n"
# Save
tsx_path = OUTPUT_DIR / f"{name}.tsx"
tsx_path.write_text(tsx_content)
print(f"✓ Created {name}.tsx ({len(files)} tiles)")
return str(tsx_path)
print("🎨 Generating Extended Tilesets...\n")
# Characters
create_collection_tileset("characters_players", "characters", "players", "*.png", 20)
create_collection_tileset("characters_npcs", "characters", "npcs", "*.png", 30)
create_collection_tileset("characters_zombies", "characters", "zombies", "*.png", 30)
# Creatures
create_collection_tileset("creatures_animals", "creatures", "animals", "*.png", 25)
create_collection_tileset("creatures_monsters", "creatures", "monsters", "*.png", 30)
# Buildings
create_collection_tileset("buildings_ruins", "buildings", "ruins", "*.png", 20)
create_collection_tileset("buildings_structures", "buildings", "structures", "*.png", 25)
# Terrain
create_collection_tileset("terrain_water", "terrain", "water", "*water*.png", 15)
create_collection_tileset("terrain_special", "terrain", "special", "*.png", 20)
# Vegetation
create_collection_tileset("vegetation_plants", "vegetation", "plants", "*.png", 20)
create_collection_tileset("vegetation_crops", "vegetation", "crops", "*.png", 25)
# Objects
create_collection_tileset("objects_items", "objects", "items", "*.png", 30)
create_collection_tileset("objects_furniture", "objects", "furniture", "*.png", 25)
print("\n✅ Done! Extended tilesets created in assets/maps/extended_tilesets/")