🔧📝 PHASER 3 API FIX + SESSION DIARY
🔧 StoryScene.js - Particle Emitter Fix: - ❌ OLD: fogParticles.createEmitter() - DEPRECATED - ✅ NEW: this.add.particles(x, y, texture, config) - Fixed Phaser 3 API compatibility - Error: createEmitter removed → RESOLVED Changes: - Removed intermediate fogParticles variable - Direct this.add.particles() call - Updated config to Phaser 3 standard - Removed 'ease' from alpha (not needed) Error Fixed: Uncaught Error: createEmitter removed → Now using correct Phaser 3.60+ API 📝 SESSION DIARY CREATED: - SESSION_DNEVNIK_JAN_10_2026_STREAMER_READY.md - Complete documentation of today's work - 6 hours of development logged - 1,682 lines of code written - All systems documented Includes: - Detailed timeline (18:00 - 00:00) - Code statistics - All 9 systems implemented - File references - Git commit history - Next steps Files: - src/scenes/StoryScene.js (FIXED!) - SESSION_DNEVNIK_JAN_10_2026_STREAMER_READY.md (NEW!) ✅ FOG EFFECT NOW WORKING! 📝 FULL SESSION DOCUMENTED!
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@@ -104,16 +104,14 @@ class StoryScene extends Phaser.Scene {
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graphics.generateTexture('fog_particle', 32, 32);
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graphics.destroy();
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// Fog particle emitter
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const fogParticles = this.add.particles('fog_particle');
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const fogEmitter = fogParticles.createEmitter({
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// Fog particle emitter (PHASER 3 API FIX)
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const fogEmitter = this.add.particles(0, 0, 'fog_particle', {
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x: { min: -100, max: width + 100 },
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y: { min: -50, max: height + 50 },
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speedX: { min: -15, max: 15 },
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speedY: { min: -5, max: 5 },
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scale: { start: 0.2, end: 1.0 },
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alpha: { start: 0, end: 0.12, ease: 'Sine.easeIn' },
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alpha: { start: 0, end: 0.12 },
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lifespan: 10000,
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frequency: 400,
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quantity: 1,
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