This commit is contained in:
2025-12-08 17:49:30 +01:00
parent 2c446abbbb
commit 3096490a0c
8 changed files with 905 additions and 179 deletions

View File

@@ -7,66 +7,90 @@ class StoryScene extends Phaser.Scene {
const width = this.cameras.main.width;
const height = this.cameras.main.height;
// Black background
this.add.rectangle(0, 0, width, height, 0x000000).setOrigin(0);
// Dark background with gradient
const bg = this.add.rectangle(0, 0, width, height, 0x0a0a0a);
bg.setOrigin(0);
const storyText =
`LETO 2084.
SVET JE PADEL V TEMO.
Virus je večino spremenil v pošasti.
Mesta so grobnice.
Toda našel si upanje.
Zapuščeno kmetijo na robu divjine.
Zadnje varno zatočišče.
Tvoja naloga:
1. Obnovi kmetijo in preživi.
2. Zgradi obrambo pred hordo.
3. Najdi zdravilo in reši svet.
Pripravi se... NOČ PRIHAJA.`;
const textObj = this.add.text(width / 2, height, storyText, {
// Title
const title = this.add.text(width / 2, 80, 'NOVAFARMA', {
fontSize: '72px',
fontFamily: 'Courier New',
fontSize: '28px',
fill: '#00ff41',
align: 'center',
lineSpacing: 15,
color: '#00ff41',
fontStyle: 'bold',
stroke: '#000000',
strokeThickness: 4
strokeThickness: 6
});
textObj.setOrigin(0.5, 0);
title.setOrigin(0.5);
// Scroll animation
this.tweens.add({
targets: textObj,
y: 50,
duration: 15000, // 15s scroll
ease: 'Linear',
onComplete: () => {
this.time.delayedCall(2000, () => {
this.scene.start('GameScene');
});
}
// Subtitle
const subtitle = this.add.text(width / 2, 150, '2084 - Survival Farm', {
fontSize: '20px',
fontFamily: 'Courier New',
color: '#888888'
});
subtitle.setOrigin(0.5);
// Skip instructions
const skip = this.add.text(width - 20, height - 20, '[SPACE] Skip', {
fontSize: '16px', fill: '#666'
}).setOrigin(1);
// Main Menu Buttons
this.createMainMenu(width, height);
// LANGUAGE SELECTOR
// Language selector (bottom)
this.createLanguageSelector(width, height);
// Input to skip
this.input.keyboard.on('keydown-SPACE', () => {
this.scene.start('GameScene');
// Version info
const version = this.add.text(10, height - 30, 'v0.9.0 ALPHA', {
fontSize: '14px',
color: '#444444',
fontFamily: 'Courier New'
});
}
this.input.on('pointerdown', () => {
this.scene.start('GameScene');
createMainMenu(width, height) {
const buttons = [
{ label: '▶ NEW GAME', color: '#00ff41', action: () => this.startNewGame() },
{ label: '📁 LOAD GAME', color: '#4477ff', action: () => this.loadGame() },
{ label: '⚙️ SETTINGS', color: '#ffaa00', action: () => this.showSettings() },
{ label: '❌ EXIT', color: '#ff4444', action: () => this.exitGame() }
];
const startY = 250;
const spacing = 80;
buttons.forEach((btn, index) => {
const y = startY + (index * spacing);
// Button background
const bg = this.add.rectangle(width / 2, y, 400, 60, 0x1a1a2e, 1);
bg.setStrokeStyle(3, 0x00ff41);
// Button text
const text = this.add.text(width / 2, y, btn.label, {
fontSize: '28px',
fontFamily: 'Courier New',
color: btn.color,
fontStyle: 'bold'
});
text.setOrigin(0.5);
// Make interactive
bg.setInteractive({ useHandCursor: true });
bg.on('pointerover', () => {
bg.setFillStyle(0x2a2a4e);
text.setScale(1.1);
});
bg.on('pointerout', () => {
bg.setFillStyle(0x1a1a2e);
text.setScale(1.0);
});
bg.on('pointerdown', () => {
// Flash effect
this.tweens.add({
targets: bg,
alpha: 0.5,
yoyo: true,
duration: 100,
onComplete: btn.action
});
});
});
}
@@ -76,6 +100,45 @@ Pripravi se... NOČ PRIHAJA.`;
window.i18n = new LocalizationSystem();
}
// Globe button (bottom-right)
const globeBtn = this.add.text(width - 80, height - 60, '🌍', {
fontSize: '48px'
});
globeBtn.setOrigin(0.5);
globeBtn.setInteractive({ useHandCursor: true });
let langMenuOpen = false;
let langMenu = null;
globeBtn.on('pointerover', () => {
globeBtn.setScale(1.2);
});
globeBtn.on('pointerout', () => {
if (!langMenuOpen) globeBtn.setScale(1.0);
});
globeBtn.on('pointerdown', () => {
if (langMenuOpen) {
// Close menu
if (langMenu) langMenu.destroy();
langMenu = null;
langMenuOpen = false;
globeBtn.setScale(1.0);
} else {
// Open menu
langMenuOpen = true;
langMenu = this.createLanguageMenu(width, height, () => {
langMenuOpen = false;
globeBtn.setScale(1.0);
if (langMenu) langMenu.destroy();
langMenu = null;
});
}
});
}
createLanguageMenu(width, height, onClose) {
const container = this.add.container(0, 0);
const languages = [
{ code: 'slo', flag: '🇸🇮', name: 'SLO' },
{ code: 'en', flag: '🇬🇧', name: 'ENG' },
@@ -84,65 +147,73 @@ Pripravi se... NOČ PRIHAJA.`;
{ code: 'cn', flag: '🇨🇳', name: '中文' }
];
const startX = 20;
const startY = 20;
const spacing = 80;
const menuX = width - 220;
const menuY = height - 350;
const menuW = 200;
const menuH = 280;
// Title
this.add.text(startX, startY, '🌍 Language:', {
fontSize: '18px',
fill: '#ffffff',
fontFamily: 'Courier New'
});
// Panel background
const panel = this.add.rectangle(menuX, menuY, menuW, menuH, 0x1a1a2e, 0.98);
panel.setStrokeStyle(3, 0x00ff41);
container.add(panel);
// Language buttons
languages.forEach((lang, index) => {
const x = startX;
const y = startY + 40 + (index * spacing);
const btnY = menuY - 100 + (index * 55);
const isActive = window.i18n.getCurrentLanguage() === lang.code;
// Background
const bg = this.add.rectangle(x, y, 200, 60, 0x333333, 0.8);
bg.setOrigin(0, 0);
// Flag + Name
const text = this.add.text(x + 100, y + 30, `${lang.flag} ${lang.name}`, {
fontSize: '24px',
fill: window.i18n.getCurrentLanguage() === lang.code ? '#00ff41' : '#ffffff',
fontFamily: 'Courier New'
}).setOrigin(0.5);
// Make interactive
bg.setInteractive({ useHandCursor: true });
bg.on('pointerover', () => {
bg.setFillStyle(0x555555, 0.9);
text.setScale(1.1);
const btn = this.add.text(menuX, btnY, `${lang.flag} ${lang.name}`, {
fontSize: '20px',
fontFamily: 'Courier New',
color: isActive ? '#00ff41' : '#ffffff',
backgroundColor: isActive ? '#333333' : '#1a1a2e',
padding: { x: 15, y: 8 }
});
bg.on('pointerout', () => {
bg.setFillStyle(0x333333, 0.8);
text.setScale(1.0);
btn.setOrigin(0.5);
btn.setInteractive({ useHandCursor: true });
btn.on('pointerover', () => {
btn.setScale(1.05);
if (!isActive) btn.setBackgroundColor('#2a2a4e');
});
bg.on('pointerdown', () => {
// Set language
btn.on('pointerout', () => {
btn.setScale(1.0);
if (!isActive) btn.setBackgroundColor('#1a1a2e');
});
btn.on('pointerdown', () => {
window.i18n.setLanguage(lang.code);
// Update all text colors
languages.forEach((l, i) => {
const langText = this.children.list.find(child =>
child.text && child.text.includes(l.flag)
);
if (langText) {
langText.setColor(window.i18n.getCurrentLanguage() === l.code ? '#00ff41' : '#ffffff');
}
});
// Visual feedback
this.tweens.add({
targets: bg,
alpha: 0.5,
yoyo: true,
duration: 100
});
onClose();
});
container.add(btn);
});
return container;
}
startNewGame() {
console.log('🎮 Starting New Game...');
this.scene.start('GameScene');
}
loadGame() {
console.log('📁 Loading Game...');
// TODO: Implement save/load system
alert('Load Game - Coming Soon!');
}
showSettings() {
console.log('⚙️ Opening Settings...');
// TODO: Settings menu
alert('Settings - Use ⚙️ button in-game!');
}
exitGame() {
console.log('❌ Exiting...');
if (window.close) {
window.close();
} else {
alert('Close the window to exit.');
}
}
}