diff --git a/docs/COMPLETE_GAME_ASSET_STATUS.md b/docs/COMPLETE_GAME_ASSET_STATUS.md new file mode 100644 index 000000000..7630c6741 --- /dev/null +++ b/docs/COMPLETE_GAME_ASSET_STATUS.md @@ -0,0 +1,335 @@ +# 🎯 COMPLETE GAME ASSET STATUS +**Updated:** 2026-01-06 13:59 CET +**Target:** Full game - ALL 11,000+ assets +**No demo splitting - COMPLETE game overview ONLY** + +--- + +## πŸ“Š **CURRENT STATUS OVERVIEW** + +| Category | Total Target | Have | Missing | % Done | +|----------|--------------|------|---------|--------| +| **Biomes** | 18 | 5 | 13 | 28% | +| **Characters** | 200 | ~60 | ~140 | 30% | +| **Animals** | 350 | ~15 | ~335 | 4% | +| **Monsters** | 500 | ~30 | ~470 | 6% | +| **Bosses** | 50 | ~8 | ~42 | 16% | +| **Crops** | 2,062 | ~120 | ~1,942 | 6% | +| **Items** | 500 | ~50 | ~450 | 10% | +| **Buildings** | 300 | ~30 | ~270 | 10% | +| **Terrain** | 800 | ~10 | ~790 | 1% | +| **UI** | 200 | ~50 | ~150 | 25% | +| **TOTAL** | **~5,322** | **~373** | **~4,949** | **7%** | + +--- + +## 🌍 **1. BIOMES (18 TOTAL)** + +### βœ… **COMPLETE (5):** +1. **Arktika** (Arctic/Snow) - 6 sprites + - ice_frozen_style32.png + - snow_ground_style32.png + - Boss: Ice Queen (2 sprites) + +2. **Desert** - 5 sprites + - desert_sand_style32.png + - sand_beach_style32.png + - Boss: Desert Pharaoh (2 sprites) + +3. **DΕΎungla** (Jungle) - 1 sprite + - jungle_ground_style32.png + +4. **Gore** (Mountain) - 4 sprites + - boulder_large_style32.png + - rock_medium/small_style32.png + +5. **Močvirje** (Swamp) - 3 sprites + - mud_swamp_style32.png + - Boss: Swamp Queen (2 sprites) + +### πŸ”΄ **MISSING (13):** +6. **Grassland** (Travnik) - 0 sprites +7. **Forest** (Gozd) - 0 sprites +8. **Wasteland** - 0 sprites +9. **Tropical** - 0 sprites +10. **Radioactive Zone** - 0 sprites +11. **Dino Valley** - 0 sprites +12. **Mythical Highlands** - 0 sprites +13. **Endless Forest** (Witch Forest) - 0 sprites +14. **Loch Ness** - 0 sprites +15. **Catacombs** - 0 sprites +16. **Egyptian Desert** - 0 sprites +17. **Amazon Rainforest** - 0 sprites +18. **Atlantis** - 0 sprites +19. **Chernobyl** - 0 sprites + +**TOTAL BIOMES:** 5/18 complete (28%) +**MISSING:** 13 biomes (~234 sprites needed) + +--- + +## πŸ‘₯ **2. CHARACTERS & NPCs** + +### βœ… **HAVE:** +- Kai (8 sprites) +- Ana (8 sprites) +- Gronk (partial) +- Ivan Kovač (3 sprites) +- Zombi Skavt (8 sprites) +- Kustos (8 sprites) +- Pek (8 sprites) +- Tehnik (8 sprites) +- Ε½upan (8 sprites) +- **Total:** ~60 sprites + +### πŸ”΄ **MISSING (~140 sprites):** +- Gronk (5 missing directions) +- Ivan Kovač (5 missing directions) +- Susi (companion) +- All wandering NPCs +- Town service NPCs +- Merchant NPCs +- Generic citizens + +**TOTAL:** 60/200 (30%) + +--- + +## 🐾 **3. ANIMALS** + +### βœ… **HAVE (~15):** +- Few livestock sprites +- Basic fish + +### πŸ”΄ **MISSING (~335):** +- **Livestock (150):** Cows, Sheep, Chickens, Pigs, Horses, Goats, etc. +- **Wildlife (150):** Forest animals, Birds, Insects +- **Fish (35):** All ocean/river fish + +**TOTAL:** 15/350 (4%) + +--- + +## πŸ‘Ή **4. MONSTERS & MUTANTS** + +### βœ… **HAVE (~30):** +- Some zombie variants +- Few slimes + +### πŸ”΄ **MISSING (~470):** +- **Slimes** (12 variants) - partial +- **Zombies** (8 variants) - partial +- **Skeletons** (5 variants) +- **Ghosts** (5 variants) +- **Goblins** (4 variants) +- **Orcs** (4 variants) +- **Trolls** (4 variants) +- **Spiders** (4 variants) +- **Bats** (4 variants) +- **Elementals** (6 variants) +- **Golems** (6 variants) +- **Demons** (4 variants) +- **Dragons** (6 variants) +- **Unique Monsters** (50+ types) + +**TOTAL:** 30/500 (6%) + +--- + +## πŸ‰ **5. BOSSES** + +### βœ… **HAVE (~8):** +- Ice Queen (Arktika boss) +- Desert Pharaoh +- Swamp Queen +- Forest Guardian +- Few others + +### πŸ”΄ **MISSING (~42):** +- Zombie King +- Slime Emperor +- Ancient Tree +- Elder Dragon +- Lava Lord +- Kraken +- Lich King +- Vampire Lord +- Hydra +- Chimera +- + 30 more + +**TOTAL:** 8/50 (16%) + +--- + +## 🌾 **6. CROPS & PLANTS** + +### βœ… **HAVE (~120):** +- **Strawberry:** 32/32 complete βœ… +- **Onion:** 32/32 complete βœ… +- **Pepper:** 32/32 complete βœ… +- **Cannabis:** 13/32 (41%) +- **Mushrooms:** ~6 variants +- **Fruit Trees:** + - Apple: 16/16 βœ… + - Orange: 16/16 βœ… + - Pear: 16/16 βœ… + - Cherry: 16/16 βœ… + - Peach: 6/16 (38%) + - Plum: 2/16 (13%) + - Grape: 1/16 (6%) + - Berry: 1/16 (6%) + +### πŸ”΄ **MISSING (~1,942):** +- **Basic Crops:** Wheat, Corn, Rice, Barley, Oats, Rye (192 sprites) +- **Root Vegetables:** Potato, Carrot, Radish, Beet, Turnip (160 sprites) +- **Leafy Vegetables:** Lettuce, Cabbage, Spinach, Kale, Broccoli, Cauliflower (192 sprites) +- **Fruiting Vegetables:** Tomato, Eggplant, Cucumber, Zucchini, Squash, Watermelon (256 sprites) +- **Herbs:** Basil, Mint, Oregano, Thyme, Rosemary, Sage, Parsley, Cilantro (256 sprites) +- **Complete Fruit Trees:** Peach, Plum, Grape, Berry completion (150 sprites) +- **All other crops** (736+ sprites) + +**TOTAL:** 120/2,062 (6%) + +--- + +## βš”οΈ **7. ITEMS & TOOLS** + +### βœ… **HAVE (~50):** +- Basic tools (wood tier) +- Few weapons +- Some UI icons + +### πŸ”΄ **MISSING (~450):** +- **Tools:** 9 types Γ— 9 materials = 81 sprites +- **Weapons:** 10 types Γ— 9 materials = 90 sprites +- **Armor:** 6 pieces Γ— 7 materials = 42 sprites +- **Arrows:** 10 types +- **Potions:** 19 types +- **Gems:** 12 types Γ— 2 forms = 24 sprites +- **Ores/Metals:** 8 types Γ— 2 forms = 16 sprites +- **Food:** 30 types +- **Crafting Materials:** 25 types +- **Seeds & Harvests:** 160 sprites + +**TOTAL:** 50/500 (10%) + +--- + +## πŸ›οΈ **8. BUILDINGS & STRUCTURES** + +### βœ… **HAVE (~30):** +- Hospital (restored + ruined) +- Mayor Office (restored + ruined) +- Police (restored + ruined) +- Church variants +- Cemetery +- Few town buildings + +### πŸ”΄ **MISSING (~270):** +- **Farm Buildings:** Barns, Coops, Silos, Mills, Greenhouses, Stables (20) +- **Production Buildings:** Blacksmith, Carpenter, Tailor, Bakery, Butcher, Brewery, Winery, Apothecary, Jewelry (18) +- **Town Buildings:** Houses, Inns, Taverns, Schools, Libraries, Museums, Banks, Barracks (40) +- **Decorative:** Wells, Fountains, Statues, Gazebos, Bridges, Docks, Lighthouses (20) +- **Fences/Gates:** Wood, Stone, Iron, Hedge variants (12) +- **Storage:** Chests, Barrels, Crates, Cabinets (10) +- **Remaining:** ~150 sprites + +**TOTAL:** 30/300 (10%) + +--- + +## 🌳 **9. ENVIRONMENT & TERRAIN** + +### βœ… **HAVE (~10):** +- Few grass tiles +- Basic ground textures from biomes (5) +- Few rocks +- Some plants + +### πŸ”΄ **MISSING (~790):** +- **Ground Tiles:** 16 types Γ— 4 variants = 64 sprites +- **Nature Objects:** Rocks, Logs, Stumps, Bushes, Grass, Reeds (50) +- **Flowers:** 8 colors Γ— 3 variants = 24 sprites +- **Mushrooms:** 6 types Γ— 3 sizes = 18 sprites +- **Cave Elements:** Stalactites, Stalagmites, Crystals (20) +- **Weather Effects:** Clouds, Rain, Snow, etc. (15) +- **Props per Biome:** 18 biomes Γ— 10 props = 180 sprites +- **Transition Tiles:** 18 biomes Γ— 4 edges = 72 sprites +- **Remaining:** ~347 sprites + +**TOTAL:** 10/800 (1%) + +--- + +## 🎨 **10. UI ELEMENTS** + +### βœ… **HAVE (~50):** +- Tool durability icon +- Money bag icon +- Artifact icon +- Repair UI (3 sprites) +- Dialogue portraits (10 sprites) +- VFX particles (18 sprites) +- Health bars +- Basic buttons + +### πŸ”΄ **MISSING (~150):** +- **Buttons:** Play, Pause, Stop, Menu, Settings, Close, Confirm, Cancel, Arrows (15) +- **Icons:** Mana, Stamina, Inventory, Map, Quest, Achievement, Mail, Save, Load (25) +- **Frames & Panels:** Slot frames, Dialogue boxes, Inventory panels, Menu backgrounds (40) +- **Additional UI:** Progress bars, Status indicators, Tooltips (70) + +**TOTAL:** 50/200 (25%) + +--- + +## 🎯 **PRIORITY CATEGORIES TO COMPLETE** + +**Highest Priority (0-10% complete):** +1. **Terrain & Environment** (1%) - 790 sprites missing +2. **Animals** (4%) - 335 sprites missing +3. **Crops** (6%) - 1,942 sprites missing +4. **Monsters** (6%) - 470 sprites missing + +**Medium Priority (10-30% complete):** +5. **Buildings** (10%) - 270 sprites missing +6. **Items & Tools** (10%) - 450 sprites missing +7. **Bosses** (16%) - 42 sprites missing +8. **UI Elements** (25%) - 150 sprites missing +9. **Biomes** (28%) - 234 sprites missing +10. **Characters** (30%) - 140 sprites missing + +--- + +## πŸ“Š **GRAND TOTALS** + +**VERIFIED SPRITES:** ~373 (7% of target) +**MISSING SPRITES:** ~4,949 (93% remaining) +**TARGET TOTAL:** ~5,322 base sprites +**WITH VARIATIONS:** ~11,000+ total assets + +--- + +## πŸš€ **WHAT TO GENERATE NEXT?** + +Za COMPLETE game treba generirat: +- **~4,949 sprites** Ε‘e manjka! +- Vseh **13 biomov** terrain + props +- **1,942 crop sprites** (biggest category!) +- **790 terrain/environment** sprites +- **470 monsters** +- **450 items/tools** +- **335 animals** + +**NO PHASES, NO DEMO - samo complete game target!** + +--- + +**Sources:** +- `/assets/slike 🟒/biomi/` - 5 biomes found +- `/assets/sprites/` - current sprite count +- `/src/systems/BiomeSystem.js` - 18 biome definitions +- `/scripts/generate_assets_full.py` - 9000+ asset registry + +**Last Updated:** 2026-01-06 13:59 CET